* HP:Healthy MV:Full > Merchant Street
This paved street bordered by several stores leads to the north further
into the shop area and to the south towards the central square. Sounds of
armory are echoed out from the building in the west and other sounds made
by children and people making their daily shopping are overwhelming all
around you.
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Healthy MV:Full > w
Armory
The sound of hammering is almost painful as armors are being crafted and
also repaired by the blacksmith working in the backroom. Several different
sized hammers are hung on the wall among with boxes of nails and other
instruments used in crafting armor. The way to the backroom is blocked by
an oaken counter.
[ obvious exits: E ]
A stout wooden barrel stands nearby.
An armorsmith's assistant stands here, ready to trade.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
An armorer stands here, working hard.
Dripping with sweat, the Saldaean Cavalry smith hammers metal into armor.
* HP:Healthy MV:Full > giv 75 crown armorsmith
i
You give him 75 crowns.
* HP:Healthy MV:Full > You are carrying:
a rimmed round helmet
a wealth of gold crowns (69)
a skin of human flesh
nine copper pennys
* HP:Healthy MV:Full >
An armorsmith's assistant bites a coin to test the gold.
* HP:Healthy MV:Full > giv rimmed armorsmith
You give a rimmed round helmet to an armorsmith's assistant.
* HP:Healthy MV:Full > l
Armory
The sound of hammering is almost painful as armors are being crafted and
also repaired by the blacksmith working in the backroom. Several different
sized hammers are hung on the wall among with boxes of nails and other
instruments used in crafting armor. The way to the backroom is blocked by
an oaken counter.
[ obvious exits: E ]
A stout wooden barrel stands nearby.
An armorsmith's assistant stands here, ready to trade.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
An armorer stands here, working hard.
Dripping with sweat, the Saldaean Cavalry smith hammers metal into armor.
* HP:Healthy MV:Fresh > i
You are carrying:
a wealth of gold crowns (69)
a skin of human flesh
nine copper pennys
* HP:Healthy MV:Fresh > wh
Players
-------
Alayla Sedai, Brown Ajah Sitter
Lord Walker the First Ranger of Saldaea [Saldaean Cavalry]
Ciegon Stillwater (Idle)
Philia of Illian
Svetlana of Altara
Lord Saif Sayeed the Unifier [Legion of Unity]
Lord Tolveor the Captain of the Wall [Wall Guard Council]
Lord Kalm al'Azrik the Inquisitor [Hand of Light Blademaster Council]
Moriana of the Borderlands
9 players displayed.
* HP:Healthy MV:Fresh > 'combo to dodge
You say 'combo to dodge'
* HP:Healthy MV:Fresh > pray anyone up there?
You pray 'anyone up there?'
EXPLAINED: Armorsmith's Assistant not swapping combo for dodge
Moderator: Aureus
Re: Armorsmith's Assistant not swapping combo for dodge
You gave it to him in the wrong order...
An armorsmith's assistant says 'Just give me the item you wish to swap, followed by the appropriate amount of money.'
An armorsmith's assistant says 'Just give me the item you wish to swap, followed by the appropriate amount of money.'
Re: Armorsmith's Assistant not swapping combo for dodge
My bad, I must have misread the post.