FIXED: DS Build-A-Patties

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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erulak
Posts: 258
Joined: Thu Aug 31, 2017 7:11 pm

FIXED: DS Build-A-Patties

Post by erulak » Sat May 30, 2026 12:06 am

Whatever was done with build-a-pats messed with them so that a mob fade does not spawn when a player fade is already in the room (which was not the case previously) and the mobs default to following the player fade..
Harambe blows a loud horn, and a fade enters the camp flanked by several large
trollocs.

HP:Wounded MV:Tiring >

The fade and trollocs stalk off into the distance, establishing a perimeter.
A Ko'bal trolloc now follows Erulak.
A Ko'bal trolloc now follows Erulak.
An enormous hunch-backed trolloc now follows Erulak.
An enormous hunch-backed trolloc now follows Erulak.
An enormous hunch-backed trolloc is now a member of Erulak's group.
An enormous hunch-backed trolloc is now a member of Erulak's group.
A Ko'bal trolloc is now a member of Erulak's group.
A Ko'bal trolloc is now a member of Erulak's group.

Elysia
Posts: 8360
Joined: Sun Feb 15, 2015 1:29 pm

Re: DS Build-A-Patties

Post by Elysia » Sat May 30, 2026 9:49 am

Hehe, this is funny as hell. This would've happened before too if there had been a fade in room when it was being built. Anyway, fixed.

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