ED seems bugged.
HP:Scratched SP:Fading MV:Fresh - Vichard: Scratched - an escaped damane: Critical >
Vichard sends an escaped damane sprawling with a powerful bash!
* HP:Scratched SP:Fading MV:Fresh - Vichard: Scratched - an escaped damane: Critical >
(tic_timer): Estimated aggro pulse
You slash an escaped damane's body into bloody fragments!
Vichard slashes an escaped damane's right arm into bloody fragments!
An escaped damane is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear an escaped damane's death cry.
* HP:Scratched SP:Fading MV:Fresh >
Vichard drops a pristine banner of the Empress.
* HP:Scratched SP:Fading MV:Fresh >
(tic_timer): Estimated aggro pulse
(tic_timer): Tic in 7 seconds!
Vichard gets a pair of light leather boots from the corpse of an escaped damane.
Vichard gets a pair of wide leather trousers from the corpse of an escaped damane.
Vichard gets a soft leather pouch from the corpse of an escaped damane.
Vichard gets a thin, decorative belt from the corpse of an escaped damane.
Vichard gets a dark blue tasseled spear from the corpse of an escaped damane.
Vichard gets a ridged steel bracer from the corpse of an escaped damane.
Vichard gets a pair of dark gloves from the corpse of an escaped damane.
Vichard gets a set of cloth sleeves from the corpse of an escaped damane.
Vichard gets a dark, hooded cloak from the corpse of an escaped damane.
Vichard gets a shadowy vest from the corpse of an escaped damane.
Vichard gets an ivory necklace from the corpse of an escaped damane.
Vichard gets a camouflaged hood from the corpse of an escaped damane.
Vichard gets a gold ring delicately carved with ivy from the corpse of an escaped damane.
* HP:Scratched SP:Fading MV:Fresh >
(tic_timer): Estimated aggro pulse
Vichard gets a pristine banner of the Empress.
* HP:Scratched SP:Fading MV:Fresh >
Vichard drops a pristine banner of the Empress.
* HP:Healthy SP:Fading MV:Fresh >
Vichard gets a water skin from a backpack.
* HP:Healthy SP:Fading MV:Fresh >
Vichard drinks water from a water skin.
* HP:Healthy SP:Fading MV:Fresh >
Vichard drinks water from a water skin.
* HP:Healthy SP:Fading MV:Fresh >
Vichard drinks water from a water skin.
* HP:Healthy SP:Fading MV:Fresh >
Vichard puts a water skin in a backpack.
* HP:Healthy SP:Fading MV:Fresh >
say for the corenne
Your sul'dam drawls 'for the corenne'
* HP:Healthy SP:Fading MV:Fresh >
l
A Marble Hallway
This hallway is made of old solid marble. The hallway is long and tall with
a blue rug that covers the floor. The blue rug leads on down the hallway,
and ends on the other side right here. At this end of the hallway there is
a two huge slabs of marble standing side by side to close off the hallway.
The marble walls are long and tall, with a polished look the them, making the
hallway glisten with the light coming in from stained glass at the top of
the hallway.
[ obvious exits: N ]
Zone: Mining Tunnels
Door south: wall
A pristine banner is staked into the ground here.
The corpse of an escaped damane is lying here.
The corpse of a warhorse is lying here.
A sul'dam stands here, holding your leash.
Vichard of Rampore is standing here.
A Seanchan man entrapped with compulsion stands here blankly.
A Seanchan man entrapped with compulsion stands here blankly.
A Seanchan man entrapped with compulsion stands here blankly.
A Seanchan man entrapped with compulsion stands here blankly.
A Seanchan man entrapped with compulsion stands here blankly.
* HP:Healthy SP:Fading MV:Fresh >
(tic_timer): Estimated aggro pulse
Vichard drawls 'not triggering'
* HP:Healthy SP:Fading MV:Fresh >
say its bugged?
Your sul'dam drawls 'its bugged?'
* HP:Healthy SP:Fading MV:Fresh >
Vichard drawls 'yeah'
* HP:Healthy SP:Fading MV:Fresh >
Vichard drawls 'did same thing last time'
say did she death cry?
* HP:Healthy SP:Fading MV:Fresh >
Your sul'dam drawls 'did she death cry?'
* HP:Healthy SP:Fading MV:Fresh >
Vichard drawls 'you know what'
* HP:Healthy SP:Fading MV:Fresh >
(tic_timer): Estimated aggro pulse
Vichard drawls 'yeah'
Falme Herald
Moderator: Aureus
Re: Falme Herald
you are supposed to kill the smob and all of the minions.
The empress does not need weak willed simpletons that will fall for a mere damane's antics. You should get rid of them and then try it.
The empress does not need weak willed simpletons that will fall for a mere damane's antics. You should get rid of them and then try it.
Re: Falme Herald
this herald is most definately bugged, as shown in my earlier post. Also you are clearly mistaking local clan smob bonuses and heralds. Perhaps you should learn what you are talking about before trash-talking someone on forums.
jeslyn wrote: ↑Sun Sep 17, 2023 8:56 pm
* HP:Wounded MV:Strong >
drop banner
You drop a pristine banner of the Empress.
* HP:Wounded MV:Strong >
say for the empress! may She live forever!
You drawl 'for the empress! may She live forever!'
* HP:Wounded MV:Strong >
say for the corenne!
You drawl 'for the corenne!'
A Marble Hallway
This hallway is made of old solid marble. The hallway is long and tall with
a blue rug that covers the floor. The blue rug leads on down the hallway,
and ends on the other side right here. At this end of the hallway there is
a two huge slabs of marble standing side by side to close off the hallway.
The marble walls are long and tall, with a polished look the them, making the
hallway glisten with the light coming in from stained glass at the top of
the hallway.
[ obvious exits: N ]
Door south: wall
A pristine banner is staked into the ground here.
The corpse of an escaped damane is lying here.
The corpse of a compelled Seanchan man is lying here. [2]
A tall animal with a long neck stands here.
* HP:Wounded MV:Strong >
(tic_timer): Tic in 7 seconds!
get banner
You get a pristine banner of the Empress.
* HP:Wounded MV:Strong >
drop banner
You drop a pristine banner of the Empress.
time
* HP:Scratched MV:Fresh >
It is 6 o'clock pm, on the 26th day of the month of Jumara, year 1533.
According to legend and prophecy, this is the First Turn of the Wheel.
The Shadow grows stronger as Lisennet and Sarras are raised as dreadlords.
(Server: Sun Sep 17 21:01:04 2023 EST, last rebooted 20 hours, 57 minutes ago)
Re: Falme Herald
Will review late next week. Quick look at the change log and Ed has not had herald code for at least 18 months.
Re: Falme Herald
ED came up on the herald, today, so I thought of this post, and gave her a shot.
I can confirm, ED still does not have herald qps attached to her, but the falme herald is still attaching her to the chain with, Coldy, Maegor, and ED.
I can confirm, ED still does not have herald qps attached to her, but the falme herald is still attaching her to the chain with, Coldy, Maegor, and ED.
Re: Falme Herald
Order is off, I'll fix when I get a chance.