Northern Mini Chain

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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Thore
Posts: 383
Joined: Sun Mar 22, 2015 2:06 am

Northern Mini Chain

Post by Thore » Tue May 10, 2022 1:43 am

I'm sure there's a reason these doors are mobol controlled, but this is a little frustrating to have the door close very quickly after you unlock and open it. Any way to change this so it doesn't happen in the future? Or make the door timer a bit longer? My commands were input within a 1-3 seconds.
* R HP:Healthy SP:Strong MV:Strong > Before a Log Cabin
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A rust-colored bobcat crouches low, ready to pounce.

* R HP:Healthy SP:Strong MV:Strong > dism
un cabindoor
You stop riding him.

* HP:Healthy SP:Strong MV:Strong > *click*

* HP:Healthy SP:Strong MV:Strong > op cabindoor
Ok.

emb
* HP:Healthy SP:Strong MV:Strong > You feel the flows of saidar coursing through your body.

* E HP:Healthy SP:Strong MV:Strong > weat
e
chann 'blind' h.1.jerad
The temperature is about 30 degrees.
The sky is cloudy, and a mild wind comes from the north.

* E HP:Healthy SP:Strong MV:Strong > The cabindoor closes quietly.
The cabindoor seems to be closed.

Nobody here by that name.MV:Strong >

* E HP:Healthy SP:Strong MV:Strong > look
e
Before a Log Cabin
The reason for this small path is shortly revealed as a camouflaged cabin
appears to the east. Its location and the way it blends in with the forest
would make it quite easy to miss, not to mention the woven mass of brush to
the west. The cabin is well-crafted, with each log fitting seamlessly with
the next. The roof is thatched greenery, as if the trees which make up the
cabin are still alive and in bloom. A sense of fastidious neatness is all
around the cabin it is obviously not abandoned.
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby.
A rust-colored bobcat crouches low, ready to pounce.

* E HP:Healthy SP:Strong MV:Strong > chann 'blind' h.1.jerad
The cabindoor seems to be closed.

Nobody here by that name.MV:Strong >

* E HP:Healthy SP:Strong MV:Strong > op
Open what?

* E HP:Healthy SP:Strong MV:Strong > look
Before a Log Cabin
The reason for this small path is shortly revealed as a camouflaged cabin
appears to the east. Its location and the way it blends in with the forest
would make it quite easy to miss, not to mention the woven mass of brush to
the west. The cabin is well-crafted, with each log fitting seamlessly with
the next. The roof is thatched greenery, as if the trees which make up the
cabin are still alive and in bloom. A sense of fastidious neatness is all
around the cabin it is obviously not abandoned.
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby.
A rust-colored bobcat crouches low, ready to pounce.

* E HP:Healthy SP:Strong MV:Strong > op cabindoor
It seems to be locked.

* E HP:Healthy SP:Strong MV:Strong > un cabindoor
A large key snaps in two when you try to use it.
You do not have the proper key for that.

* E HP:Healthy SP:Strong MV:Strong > op cabindoor
It seems to be locked.

Elysia
Posts: 7915
Joined: Sun Feb 15, 2015 1:29 pm

Re: Northern Mini Chain

Post by Elysia » Tue May 10, 2022 8:04 am

This is probably just zone repop, to be honest. E.g. you enter the zone, unlock the door, open the door, zone repops and locks it. There's nothing we can do about that.

The thing is, if a zone hasn't been visited in a while, it will stop repopping to conserve resources. The downside is, that once someone enters for the first time or for the first time in a while, it will repop shortly after someone enters. The only way to prevent that is to wait a bit before unlocking/ opening doors when you enter a zone that isn't on a main thoroughfare.

Thore
Posts: 383
Joined: Sun Mar 22, 2015 2:06 am

Re: Northern Mini Chain

Post by Thore » Tue May 10, 2022 11:05 am

Noted. I'll wait a little while next time.

toshiro
Posts: 39
Joined: Fri Oct 30, 2020 10:25 pm

Re: Northern Mini Chain

Post by toshiro » Tue May 10, 2022 12:13 pm

I typically flee a few times when i enter the zone, then I dism and lead. Once tic happens I unlock;open;east, and get in as fast as possible in case it still closes. Haven't had any issues since I started doing that.

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