FIXED: Kno'mon mob keep

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

Moderator: Aureus

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

FIXED: Kno'mon mob keep

Post by Razhak » Fri Oct 02, 2020 5:48 pm

A Pile of Decaying Skeletons
A large amount of skeletons have been piled up here. Rodents run in and out
of the skeletons attempting to escape the present danger as you approach.
Strange weeds grow through the skeletons attempting to reach and to survive
this harsh environment. The wall to the north has collapsed and the
remaining rubble is scattered everywhere. The twin keeps lie to the east and
the courtyard continues to the east and south.

A large SIGN hangs here, explaining bounties.
[ obvious exits: E S ]
A towering bull-headed abomination bellows orders at the horde.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.

* HP:Healthy DP:Full MV:Full > l kno
It has no description.

The bull-headed Kno'mon has a few scratches.

the bull-headed Kno'mon is using:
<worn on head> a metal helmet
<worn about body> a fine woolen cloak
<worn on hands> a pair of steel-backed gauntlets
<wielded two-handed> a bone-crushing mattock
<worn on legs> a pair of thin metal leggings
<worn on feet> a pair of thick metal boots

You attempt to peek at the inventory:
You can't see anything.

Aureus
Posts: 972
Joined: Mon Dec 28, 2020 11:13 pm

Re: Kno'mon mob keep

Post by Aureus » Thu Jan 28, 2021 3:44 pm

This has been fixed.

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