FIXED: Shelving books in TV library bug
Posted: Tue Jul 07, 2020 8:01 pm
While shelving books sometimes the library does not recognize that it is the correct location, though other times it does, happens more often in the west three locations. Here is one log of a book that i have previously shelved in this location but it does not work. To make certain, I still double checked every room in the library and it would not shelve in any location, and since it can't be shelved then nobody can take another book from the bookshelf until that one fades away.
The First Depository
Giant shelves of tomes are sandwiched against one another, each resting
atop a number of parallel tracks set into the floor. Each monstrous shelf
has a wooden device that resembles a ship's wheel sticking out of its end.
Repeated turnings of the wheel will slide that shelf and all those next to
it a span in either direction. This process opens up aisles between
formerly impenetrable stacks, allowing access to the books within. A sign
mounted on the end shelf indicates the content of the shelves.
[ obvious exits: N ]
Zone: White Tower Ground Floor
* HP:Healthy SP:Bursting MV:Strong >
inv
You are carrying:
"Commentary on the Border Wars of Almoth Plain- 600-950 NE"
a dagger
a thin vial of yellow fluid
a water skin
a thin vial of yellow fluid
twenty copper pennys
a cup of thready brown tea
* HP:Healthy SP:Bursting MV:Strong >
0
[shelve book]
Ok.
* HP:Healthy SP:Bursting MV:Strong >
The shelves haven't been opened to that section yet.
* HP:Healthy SP:Bursting MV:Strong >
time
It is 3 o'clock pm, on the 11th day of the month of Saven, year 1349.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Forums: wotmod.org Wiki: wotmud.wikia.com Web client: writtenrealms.com/wot/
(Server: Tue Jul 7 19:55:00 2020 EST, last rebooted 19 hours, 52 minutes ago)
The First Depository
Giant shelves of tomes are sandwiched against one another, each resting
atop a number of parallel tracks set into the floor. Each monstrous shelf
has a wooden device that resembles a ship's wheel sticking out of its end.
Repeated turnings of the wheel will slide that shelf and all those next to
it a span in either direction. This process opens up aisles between
formerly impenetrable stacks, allowing access to the books within. A sign
mounted on the end shelf indicates the content of the shelves.
[ obvious exits: N ]
Zone: White Tower Ground Floor
* HP:Healthy SP:Bursting MV:Strong >
inv
You are carrying:
"Commentary on the Border Wars of Almoth Plain- 600-950 NE"
a dagger
a thin vial of yellow fluid
a water skin
a thin vial of yellow fluid
twenty copper pennys
a cup of thready brown tea
* HP:Healthy SP:Bursting MV:Strong >
0
[shelve book]
Ok.
* HP:Healthy SP:Bursting MV:Strong >
The shelves haven't been opened to that section yet.
* HP:Healthy SP:Bursting MV:Strong >
time
It is 3 o'clock pm, on the 11th day of the month of Saven, year 1349.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Forums: wotmod.org Wiki: wotmud.wikia.com Web client: writtenrealms.com/wot/
(Server: Tue Jul 7 19:55:00 2020 EST, last rebooted 19 hours, 52 minutes ago)