Unintended...tree?

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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Zkythe
Posts: 18
Joined: Sat Feb 09, 2019 4:43 pm

Unintended...tree?

Post by Zkythe » Sun Jul 21, 2019 3:09 pm

hange mood BRAVE
* HP:Hurt MV:Full - a stout young sapling: Hurt > l
Mood changed to: BRAVE

* HP:Hurt MV:Full - a stout young sapling: Hurt > eq
A Black Pool
Large trees stand all over this part of the swamp. They look to have been dead
for a long time, but they still block all possible passages to the south and
west. A few of them have fallen over though, creating two openings to the
north and east, around the edges of a foul, brackish pool.
[ obvious exits: N E ]
The corpse of a stout young sapling is lying here. [10]
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Hurt MV:Full - a stout young sapling: Hurt > You are using:
<held> an oilstone
<worn about body> an earthen brown mantle
<slung on back> a backpack
<wielded> a shining silver plated sword
<worn about waist> a brightly-colored sash
<worn on belt> a flask stained with human blood
<worn on feet> a pair of animal-fur boots

* HP:Hurt MV:Full - a stout young sapling: Hurt >
You fail to slash a stout young sapling.

* HP:Hurt MV:Full - a stout young sapling: Hurt >
You slash a stout young sapling's roots into bloody fragments!

* HP:Hurt MV:Full - a stout young sapling: Wounded >
You slash a stout young sapling's trunk into bloody fragments!

* HP:Hurt MV:Full - a stout young sapling: Beaten >
You fail to slash a stout young sapling.

* HP:Hurt MV:Full - a stout young sapling: Beaten >
You fail to slash a stout young sapling.

* HP:Hurt MV:Full - a stout young sapling: Beaten >
You slash a stout young sapling's trunk into bloody fragments!
A stout young sapling is dead! R.I.P.
Still better. Experience pays off.
Your blood freezes as you hear a stout young sapling's death cry.

* HP:Hurt MV:Full >
You are hungry.
You are thirsty.
The corpse of a stout young sapling has decayed into a pile of dust.
The corpse of a stout young sapling has decayed into a pile of dust.

* HP:Hurt MV:Full >
Rig narrates 'hrm'

* HP:Hurt MV:Full > KILL sapling
A stout young sapling swiftly dodges your attempt to slash it.

* HP:Hurt MV:Full - a stout young sapling: Healthy > score
HP:Hurt MP:Full
You have scored 2652 experience points and 0 quest points.
You need 348 exp to reach the next level.
You have played 0 days and 18 hours (real time).
This ranks you as Revan the Wolfish Trolloc (Level 2).
You are fighting a stout young sapling.
You are hungry.
You are thirsty.

* HP:Hurt MV:Full - a stout young sapling: Healthy > change mood BRAVE

You fail to slash a stout young sapling.
A violent storm erupts and fierce winds blow through the area.
A strong gust of wind throws a shivering tree into the room.

* HP:Hurt MV:Full - a stout young sapling: Healthy > Mood changed to: BRAVE

* HP:Hurt MV:Full - a stout young sapling: Healthy > score

A shivering tree clambers to its feet.

* HP:Hurt MV:Full - a stout young sapling: Healthy > HP:Hurt MP:Full
You have scored 2652 experience points and 0 quest points.
You need 348 exp to reach the next level.
You have played 0 days and 18 hours (real time).
This ranks you as Revan the Wolfish Trolloc (Level 2).
You are fighting a stout young sapling.
You are hungry.
You are thirsty.

* HP:Hurt MV:Full - a stout young sapling: Healthy >
You slash a stout young sapling's crown into bloody fragments!

change mood BRAVE
* HP:Hurt MV:Full - a stout young sapling: Wounded > l
Mood changed to: BRAVE

* HP:Hurt MV:Full - a stout young sapling: Wounded > A Black Pool
Large trees stand all over this part of the swamp. They look to have been dead
for a long time, but they still block all possible passages to the south and
west. A few of them have fallen over though, creating two openings to the
north and east, around the edges of a foul, brackish pool.
[ obvious exits: N E ]
The corpse of a stout young sapling is lying here. [9]
Warped, menacing trees shiver, boughs slowly enclosing around you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Last edited by Zkythe on Sun Jul 21, 2019 3:15 pm, edited 1 time in total.

Elysia
Posts: 8144
Joined: Sun Feb 15, 2015 1:29 pm

Re: Unintended...tree?

Post by Elysia » Sun Jul 21, 2019 3:11 pm

Zkythe wrote:hy > change mood BRAVE

You fail to slash a stout young sapling.
A violent storm erupts and fierce winds blow through the area.
A strong gust of wind throws a shivering tree into the room.

* HP:Hurt MV:Full - a stout young sapling: Healthy > Mood changed to: BRAVE

* HP:Hurt MV:Full - a stout young sapling: Healthy > score

A shivering tree clambers to its feet.

Taziar
Posts: 961
Joined: Sat Mar 21, 2015 10:28 pm

Re: Unintended...tree?

Post by Taziar » Sun Jul 21, 2019 5:57 pm

Translation: was hurricaned into your room... unlucky that.

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