hange mood BRAVE
* HP:Hurt MV:Full - a stout young sapling: Hurt > l
Mood changed to: BRAVE
* HP:Hurt MV:Full - a stout young sapling: Hurt > eq
A Black Pool
Large trees stand all over this part of the swamp. They look to have been dead
for a long time, but they still block all possible passages to the south and
west. A few of them have fallen over though, creating two openings to the
north and east, around the edges of a foul, brackish pool.
[ obvious exits: N E ]
The corpse of a stout young sapling is lying here. [10]
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Hurt MV:Full - a stout young sapling: Hurt > You are using:
<held> an oilstone
<worn about body> an earthen brown mantle
<slung on back> a backpack
<wielded> a shining silver plated sword
<worn about waist> a brightly-colored sash
<worn on belt> a flask stained with human blood
<worn on feet> a pair of animal-fur boots
* HP:Hurt MV:Full - a stout young sapling: Hurt >
You fail to slash a stout young sapling.
* HP:Hurt MV:Full - a stout young sapling: Hurt >
You slash a stout young sapling's roots into bloody fragments!
* HP:Hurt MV:Full - a stout young sapling: Wounded >
You slash a stout young sapling's trunk into bloody fragments!
* HP:Hurt MV:Full - a stout young sapling: Beaten >
You fail to slash a stout young sapling.
* HP:Hurt MV:Full - a stout young sapling: Beaten >
You fail to slash a stout young sapling.
* HP:Hurt MV:Full - a stout young sapling: Beaten >
You slash a stout young sapling's trunk into bloody fragments!
A stout young sapling is dead! R.I.P.
Still better. Experience pays off.
Your blood freezes as you hear a stout young sapling's death cry.
* HP:Hurt MV:Full >
You are hungry.
You are thirsty.
The corpse of a stout young sapling has decayed into a pile of dust.
The corpse of a stout young sapling has decayed into a pile of dust.
* HP:Hurt MV:Full >
Rig narrates 'hrm'
* HP:Hurt MV:Full > KILL sapling
A stout young sapling swiftly dodges your attempt to slash it.
* HP:Hurt MV:Full - a stout young sapling: Healthy > score
HP:Hurt MP:Full
You have scored 2652 experience points and 0 quest points.
You need 348 exp to reach the next level.
You have played 0 days and 18 hours (real time).
This ranks you as Revan the Wolfish Trolloc (Level 2).
You are fighting a stout young sapling.
You are hungry.
You are thirsty.
* HP:Hurt MV:Full - a stout young sapling: Healthy > change mood BRAVE
You fail to slash a stout young sapling.
A violent storm erupts and fierce winds blow through the area.
A strong gust of wind throws a shivering tree into the room.
* HP:Hurt MV:Full - a stout young sapling: Healthy > Mood changed to: BRAVE
* HP:Hurt MV:Full - a stout young sapling: Healthy > score
A shivering tree clambers to its feet.
* HP:Hurt MV:Full - a stout young sapling: Healthy > HP:Hurt MP:Full
You have scored 2652 experience points and 0 quest points.
You need 348 exp to reach the next level.
You have played 0 days and 18 hours (real time).
This ranks you as Revan the Wolfish Trolloc (Level 2).
You are fighting a stout young sapling.
You are hungry.
You are thirsty.
* HP:Hurt MV:Full - a stout young sapling: Healthy >
You slash a stout young sapling's crown into bloody fragments!
change mood BRAVE
* HP:Hurt MV:Full - a stout young sapling: Wounded > l
Mood changed to: BRAVE
* HP:Hurt MV:Full - a stout young sapling: Wounded > A Black Pool
Large trees stand all over this part of the swamp. They look to have been dead
for a long time, but they still block all possible passages to the south and
west. A few of them have fallen over though, creating two openings to the
north and east, around the edges of a foul, brackish pool.
[ obvious exits: N E ]
The corpse of a stout young sapling is lying here. [9]
Warped, menacing trees shiver, boughs slowly enclosing around you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Unintended...tree?
Moderator: Aureus
Unintended...tree?
Last edited by Zkythe on Sun Jul 21, 2019 3:15 pm, edited 1 time in total.
Re: Unintended...tree?
Zkythe wrote:hy > change mood BRAVE
You fail to slash a stout young sapling.
A violent storm erupts and fierce winds blow through the area.
A strong gust of wind throws a shivering tree into the room.
* HP:Hurt MV:Full - a stout young sapling: Healthy > Mood changed to: BRAVE
* HP:Hurt MV:Full - a stout young sapling: Healthy > score
A shivering tree clambers to its feet.
Re: Unintended...tree?
Translation: was hurricaned into your room... unlucky that.