ANSWERED: Location issue

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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Malvonia
Posts: 201
Joined: Thu Mar 15, 2018 5:44 pm

ANSWERED: Location issue

Post by Malvonia » Wed Sep 05, 2018 6:55 pm

Walked into this room and it triggered a narrate. 2 concerns, 1) I was not on Jafar, and 2) Why would a member of the Corenne be disclosed like that?

Breeding Specimen Area
Large steel cages hold some creatures brought back from the land of the
Oathbreakers for the Imperial philosophers to study in depth. Large black
velvet quilts have been thrown over the cages in order to calm down
whatever creatures are within. Buckets of water have been placed at the
edges of the cages along with a wheel barrow full of meat for feeding time.
The floor here is made up of dark bare stone.
[ obvious exits: E S ] [ N: steeldoor W: thickcage ]

* HP:Healthy SP:Bursting MV:Weary >
Lord Zuret narrates 'Malvonia is on Jafar! Rally, for the Corenne!'

Meren
Posts: 286
Joined: Tue Feb 06, 2018 10:45 pm

Re: Location issue

Post by Meren » Thu Sep 06, 2018 4:55 am

I believe...it is Zuret's old way of telling the SS race to rally and defend him. Triggered on entry of a human, which is us now.

He used to narrate to Seanchan.

Elysia
Posts: 8144
Joined: Sun Feb 15, 2015 1:29 pm

Re: Location issue

Post by Elysia » Thu Sep 06, 2018 9:12 am

This is just mobol being slow. It didn't recognize you as a Seanchan. I removed the Jafar part though.

Malvonia
Posts: 201
Joined: Thu Mar 15, 2018 5:44 pm

Re: ANSWERED: Location issue

Post by Malvonia » Thu Sep 06, 2018 10:44 am

Thanks Elysia.

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