FIXED: No Access To Hunter Pracs in RK

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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krax
Posts: 3
Joined: Mon Aug 17, 2015 6:10 pm

FIXED: No Access To Hunter Pracs in RK

Post by krax » Sun Sep 20, 2015 7:12 pm

You'll be hearing about this from other trolls but I thought I'd let you know about this:


A forest trolloc bellows 'If you want to learn how to butcher the pink ones, bring one to Second
Floor of the Northern Gatekeep.'

* HP:Healthy MV:Fresh >

You have been idle, and are pulled into a void.
wakes up with a start amd grips his claymore then nods off back into sleep.

* HP:Healthy MV:Fresh >
You are returned from the void.
Arglebargle, glop-glyf!?!

* HP:Healthy MV:Fresh >

A forest trolloc bellows 'If you want to learn how to butcher the pink ones, bring one to On the
Castle Wall.'

* HP:Healthy MV:Fresh >
l;
The Blacksmith's Workshop
In the center of the room there is a large anvil which was obviously used
by the blacksmith who worked here to pound at iron and form various
types of iron works. In the northern wall lies the pit where the metal
was fired to get it white hot. Against the west wall there are the remnants
of a shelf that was once used to hold the blacksmiths various tools. In the
righthand corner of the roof there is a large hole that allows the sun to
shine in and light the entire place. An exit lies to the south which
goes back into the courtyard.
[ obvious exits: S ]
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.


* HP:Healthy MV:Fresh >
save
You have already saved during this tic.

* HP:Healthy MV:Fresh >
st
You are already standing.

* HP:Healthy MV:Fresh >
up;;
up;;
Alas, you cannot go that way...
* HP:Healthy MV:Fresh >
up;
Alas, you cannot go that way...

* HP:Healthy MV:Fresh >
s;
s;
The Courtyard
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
A shattered arm lies in a bloody red and purple mess. [4]

o HP:Healthy MV:Full > The Well
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A board hangs on a wall peppered with tales of glory, adventure and history.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A figure stands here, ready to collect unwanted things.
A wolfish trolloc is here, howling for blood.
A wolfish trolloc is here, howling for blood.
A hooved trolloc anxiously stamps its feet.
A ballot box records votes here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Healthy MV:Full >
s;
The Courtyard
[ obvious exits: N E S W ]
A beaked trolloc is here, scouting.

o HP:Healthy MV:Full >
w;
Entrance to the Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.

o HP:Healthy MV:Full >
w;
The Gatekeep
[ obvious exits: E W ]
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A fade emerges from the shadows as you pass by.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Healthy MV:Full >
e;
s;
Entrance to the Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.

o HP:Healthy MV:Full > The Old Stables
[ obvious exits: N W ]
A massive battering ram adorned with shields and moving on wheels is here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A group of grizzly trollocs are here.
A cruel grizzly trolloc is here cracking his whip.

* HP:Healthy MV:Full >
w;
Inside the Southern Gatekeep
[ obvious exits: E U ]
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Full >
up;;
The metaldoor seems to be closed.
Door: metaldoor

* HP:Healthy MV:Full >
open metaldoor
open metaldoor
You can't seem to find any way to open it.

* HP:Healthy MV:Full > You can't seem to find any way to open it.

open metaldoor
* HP:Healthy MV:Full >
You can't seem to find any way to open it.

* HP:Healthy MV:Full >
open metaldoor
You can't seem to find any way to open it.

* HP:Healthy MV:Full >
call;
You call for the metaldoor to be opened.

* HP:Healthy MV:Full >
knock metaldoor
Ok.

* HP:Healthy MV:Fresh >
up;;
up;;
The metaldoor seems to be closed.
Door: metaldoor

up;;
* HP:Healthy MV:Fresh > The metaldoor seems to be closed.

up;;
* HP:Healthy MV:Fresh > The metaldoor seems to be closed.

* HP:Healthy MV:Fresh > The metaldoor seems to be closed.

* HP:Healthy MV:Fresh >

krax
Posts: 3
Joined: Mon Aug 17, 2015 6:10 pm

Re: No Access To Hunter Pracs in RK

Post by krax » Sun Sep 20, 2015 7:14 pm

The only way to wall is to go thru the up door in either Smith or the one w;up of ram. Door seems to have been removed from smith and the metaldoor seems to have been sealed.

I guess In the meantime I will have to go all the way to Stronghold for hunter pracs.

Elodin
Posts: 926
Joined: Fri Feb 13, 2015 7:48 pm

Re: No Access To Hunter Pracs in RK

Post by Elodin » Sun Sep 20, 2015 8:56 pm

Series of unfortunate events - you get that message when trying to open a door that is visible to you but you don't have the search required to open it. Sleek must've wandered up there and someone closed the doors.

Elysia
Posts: 8146
Joined: Sun Feb 15, 2015 1:29 pm

Re: No Access To Hunter Pracs in RK

Post by Elysia » Tue Sep 22, 2015 7:46 pm

While this is indeed rare, I've changed one of the doors so they no longer require search to open.

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