... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...
Moderator: Aureus
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ladar
- Posts: 21
- Joined: Sat Jan 01, 2022 6:51 am
Post
by ladar » Mon Mar 14, 2022 8:36 am
In combat opening line of score has a typo.
typo wrote:HP:Scratched MP:Fresh
You have scored 58770291 experience points and 0 quest points.
It should be MV, moves, not MP, movement points?
This is for consistence with prompt line.
what I assume it's supposed to be wrote:HP:Scratched MV:Fresh
You have scored 58770291 experience points and 0 quest points.
I am honestly surprised no one else has noticed it in all this time.....
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ladar
- Posts: 21
- Joined: Sat Jan 01, 2022 6:51 am
Post
by ladar » Mon Mar 14, 2022 8:38 am
look post
------------------------------------------
In order to be respun into this thread you simply need to
choose your destination. To be respun enter the follow command:
enter weave <location>
These are the locations you can choose from:
.-------------------------------------------------------------.
| Beginner | Experienced | Journeyed | Mastered |
|-------------------------------------------------------------|
| Emond's Field | Aringill | Fal Dara | Lockshear |
| Caemlyn | Whitebridge | Maradon | Chachin |
| Amador | Four Kings | Tar Valon | Irinjivar |
| Cairhien | Baerlon | Lugard | Touchan |
| Illian | Taren Ferry | Maerone | |
| Tear | Watch Hill | Tanchico | |
| Mayene | Deven Ride | Jehannah | |
| | Glancor | | |
| | Far Madding | | |
.-------------------------------------------------------------.
^Gah, what hideous formatting the auto-trim spaces produces.
Bandar Eban is missing from that list.
enter weave bandar eban does, however, work.
Fixed, and Irinjavar is spelled correctly on post now.
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Cynthia
- Posts: 6
- Joined: Thu Dec 23, 2021 5:26 pm
Post
by Cynthia » Tue Apr 05, 2022 8:16 pm
In forgotten braem
The Forgotten Braem
The forest here seems to be full of life. You spy a deer track in the soft
mud around a puddle. Definately good hunting in this area. The forest
continues to the west. To the north is a forgotten road.
[ obvious exits: N W ]
Zone: Forgotten Braem
There are some tracks of a ridden mount leaving west. <<
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Full >
l track
A brown deer leaves north. ^^
Actually, there are several tracks of diffrent sizes. Definatly a sign of
good hunting.
Should be "different" and "definitely"
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Alexis
- Posts: 77
- Joined: Wed Aug 05, 2015 9:07 pm
Post
by Alexis » Mon Apr 11, 2022 10:50 pm
Can't believe I have never noticed this before...Right when you log in, the game tells you to read the forums at wotmod.org (not wotmud.org).
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Thore
- Posts: 437
- Joined: Sun Mar 22, 2015 2:06 am
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by Thore » Tue Apr 12, 2022 1:02 am
Alexis wrote: ↑Mon Apr 11, 2022 10:50 pm
Can't believe I have never noticed this before...Right when you log in, the game tells you to read the forums at
wotmod.org (not wotmud.org).
You mean wotmud.info?
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Thore
- Posts: 437
- Joined: Sun Mar 22, 2015 2:06 am
Post
by Thore » Mon Apr 18, 2022 11:57 pm
Hopefully this formats correctly, but the gist of it is the help file still mentions rangers and thieves.
Code: Select all
* R N HP:Scratched MV:Fresh > help
//======================THE WHEEL OF TIME HELP TABLE=======================\\
|| Below are some of the most useful help files for new players ||
|| For a complete list of help file topics, type 'HELP TOPICS' ||
||_________________________________________________________________________||
|| General Information || Movement ||
|| VIEW SCORE HELP WHO WHERE || NORTH SOUTH EAST WEST UP DOWN||
|| TIME WEATHER CONSIDER LEVELS || LOOK EXITS ENTER LEAVE LOCK ||
|| COMMANDS SOCIALS MAP || UNLOCK OPEN CLOSE SLEEP WAKE ||
|| RULES || REST STAND SIT ||
|| __________________________________||____________________________________||
|| Channeling (Casting) || Warriors ||
|| CHANNEL SPELLS || RESCUE BASH KICK ||
||___________________________________||____________________________________||
|| Rangers || Thieves ||
|| TRACK || SNEAK HIDE BACKSTAB STEAL PICK ||
||___________________________________||____________________________________||
|| Communication || Combat ||
|| SAY WHISPER ASK TELL SHOUT || KILL WIELD FLEE ASSIST ||
|| NARRATE SING MAIL || DISENGAGE ||
||___________________________________||____________________________________||
|| Objects || Utility ||
|| GET DROP PUT GIVE WEAR GRAB || ! BUG IDEA TYPO QUIT SAVE ||
|| HOLD INVENTORY EQUIPMENT DRINK || BRIEF COMPACT TITLE DISPLAY ||
|| EAT TASTE SIP EXAMINE REMOVE || COLOR PROMPT RENT ||
|| POUR WIELD || ||
\\=========================================================================//
Last edited by
Elysia on Fri Aug 02, 2024 5:22 pm, edited 1 time in total.
Reason: Coding.
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Meren
- Posts: 280
- Joined: Tue Feb 06, 2018 10:45 pm
Post
by Meren » Tue Apr 26, 2022 8:19 am
Bandit Chief's Chambers
You have entered a lavishly decoroated room. Centered on the west wall is a
large brass canopy bed, covered with an expensive voilet spread. Along the
north wall on a shelf are several momentos and trophies of battle. A desk
and leather chair occupy the north-east corner of the room. A maple nightstand
is next to the bed.
[ obvious exits: E ]
Zone: Tarendrelle at the Eldar
decoroated
voilet
Last edited by
Elysia on Fri Aug 02, 2024 5:12 pm, edited 1 time in total.
Reason: Fixed.
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Ghast
- Posts: 100
- Joined: Tue Aug 01, 2017 10:19 pm
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by Ghast » Thu Apr 28, 2022 2:48 pm
During Ko'bal ritual:
A Ko'bal trolloc gunts "Hail Puny - pukes can't see me".
"gunts" -> grunts
Last edited by
Elysia on Fri Aug 02, 2024 5:23 pm, edited 1 time in total.
Reason: Had already been fixed.
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Prykor
- Posts: 191
- Joined: Thu Jan 06, 2022 8:56 pm
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by Prykor » Thu May 05, 2022 7:23 pm
l lone
This large wolf is a loner, outcast from the pack after loosing the leadership.
Scarred and old, this beast is cunning as death and not much less dangerous.
The lone wolf is in excellent condition.
The lone wolf is healthy.
Should be losing
Last edited by
Elysia on Fri Aug 02, 2024 5:13 pm, edited 1 time in total.
Reason: Fixed.
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Prykor
- Posts: 191
- Joined: Thu Jan 06, 2022 8:56 pm
Post
by Prykor » Fri May 06, 2022 9:57 pm
w
Bustling Corner
A thick crowd has gathered around an open space near a stall that displays
various light daggers and plumed spikes. Occasionally, cheers or sounds of
disappointment erupt from the onlookers, along with a regular loud THWACK.
Upon closer inspection, it would appear there is a competition happening
around a dart board that hangs on the west wall.
[ obvious exits: N E ]
Zone: Lugard Rooftops
A stout man stands guard here.
A stout man stands guard here.
A broker stands here, selling projectiles.
A broker's aide stands here.
A warhorse has arrived from the east.
l man
You do not see that here.
l stout
It has no description.
A stout merchant guard is in excellent condition.
A stout merchant guard is healthy.
Naked, no description...seems like something is wonky with this mob.