Two invisible mobs on same spot interacting strangely

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

Moderator: Aureus

verne
Posts: 44
Joined: Tue Jun 09, 2020 3:57 pm

Two invisible mobs on same spot interacting strangely

Post by verne » Mon Sep 28, 2020 1:38 am

In this log I find two invisible mobs that start acting really weird, I believe they are different kinds that are providing different functions based on that fact that one of them is responding to IT, and one of them is a HER and interacting together in strange ways but its possible there are two of the same ones with inconsistencies. In short, after engaging all of them for a bit and the mobs didn't disengage like they have been, I fled off and healed, and when I came back Roland was aggroing on his own mobs instead of me, and when I attacked roland faceoff forced me to attack another mob.

disclaimer: this was only half hour/45 mins after boot so some of the strangeness could have been leftover from that


you will now target 1.smuggler
* HP:Hurt SP:Good MV:Full >
you will target 2.smugglers
channel 'blind' 2.smuggler
The Chief Smuggler's Room
Obviously the bedroom of the person who works in the study to the north,
This room is also furnished with the best of everything. There are even
fine quality paintings on the walls.
[ obvious exits: N ]
Zone: Forgotten Braem
Door north: door
The corpse of the smuggler guard is lying here.
A smuggler chief grins as he counts his purse's contents.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
A tough looking man with a greedy smile is on guard duty here.
A finely dressed man moves with a deadly grace.

* HP:Hurt SP:Good MV:Full > You begin to weave the appropriate flows...
-=+**+=-
Ok.
A smuggler chief has been blinded!

* HP:Hurt SP:Fading MV:Full >
channel 'earthquake'
You begin to weave the appropriate flows...
-=+**+
Ok.
The earth trembles and shivers beneath your feet..!
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.
A smuggler chief vibrates and is knocked about.
A smuggler chief vibrates and is knocked about.
A smuggler chief vibrates and is knocked about.
A smuggler chief vibrates and is knocked about.
The smuggler guard vibrates and is knocked about.
The smuggler guard vibrates and is knocked about.
The smuggler guard vibrates and is knocked about.
The smuggler guard vibrates and is knocked about.
Roland Azaron, Chief of the Smugglers vibrates and is knocked about.
Roland Azaron, Chief of the Smugglers vibrates and is knocked about.

* HP:Hurt SP:Fading MV:Full - the invisible magical mob: Scratched >
Roland Azaron, Chief of the Smugglers tries to slice you, but you dodge the attack.
You swiftly dodge the smuggler guard's attempt to strike you.
You swiftly dodge the smuggler guard's attempt to strike you.
A smuggler chief tries to slash you, but you dodge the attack.
A smuggler chief tries to slash you, but you dodge the attack.
Someone hits your body hard.
You fail to slice someone.
You try to slice someone, but it deflects the blow.
You slice a smuggler chief's body extremely hard.
You slice a smuggler chief's left leg extremely hard.
You slice the smuggler guard's right arm extremely hard.
You slice the smuggler guard's right arm very hard.
You slice Roland Azaron, Chief of the Smugglers's right arm.

* HP:Hurt SP:Fading MV:Full - the invisible magical mob: Scratched >
release
release
Ok.

Roland Azaron, Chief of the Smugglers tries to slice you, but you deflect the blow.
You swiftly dodge the smuggler guard's attempt to strike you.
The smuggler guard tries to strike you, but you deflect the blow.
A smuggler chief tries to slash you, but you deflect the blow.
You swiftly dodge a smuggler chief's attempt to slash you.
Someone hits your right arm hard.
Someone swiftly dodges your attempt to slice her.
You try to slice someone, but it deflects the blow.
You slice a smuggler chief's right leg extremely hard.
You slice a smuggler chief's right arm into bloody fragments!
You slice the smuggler guard's head hard.
You try to slice the smuggler guard, but he deflects the blow.
You slice Roland Azaron, Chief of the Smugglers's right leg.

* HP:Wounded SP:Fading MV:Full - the invisible magical mob: Scratched >




*******at this point i know i cant fight all of them together and the invisible mobs aren't disengaging like they have been lately, so I flee off and rest up, then come back in a bit




tgt smuggler
First target is set as: smuggler.
embrace
s
You feel the flows of saidar coursing through your body.

channel 'blind' 1.smuggler
* HP:Scratched SP:Bursting MV:Full >
The Chief Smuggler's Room
Obviously the bedroom of the person who works in the study to the north,
This room is also furnished with the best of everything. There are even
fine quality paintings on the walls.
[ obvious exits: N ]
Zone: Forgotten Braem
Door north: door
A small purse is here.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
A tough looking man with a greedy smile is on guard duty here.
A finely dressed man moves with a deadly grace.

* HP:Scratched SP:Bursting MV:Full > You begin to weave the appropriate
flows...
-=+**
The smuggler guard tries to strike you, but you parry successfully.

Tic in 7 seconds!+=-
Ok.
A smuggler chief has been blinded!

* HP:Scratched SP:Full MV:Full - the smuggler guard: Scratched >
you will target 2.smuggler

You try to slice the smuggler guard, but he deflects the blow.
Roland Azaron, Chief of the Smugglers says 'You Verne!!! You will die before your time!! '
Roland Azaron, Chief of the Smugglers tries to slice you, but you parry successfully.

f
* HP:Scratched SP:Full MV:Full - the smuggler guard: Scratched >
PANIC! You couldn't escape!

* HP:Scratched SP:Full MV:Full - the smuggler guard: Scratched >
f
You dodge a bash from the smuggler guard who loses his balance and falls!
PANIC! You couldn't escape!

* HP:Scratched SP:Full MV:Full - the smuggler guard: Healthy >
f
PANIC! You couldn't escape!

* HP:Scratched SP:Full MV:Full - the smuggler guard: Healthy >
Roland Azaron, Chief of the Smugglers slices your left leg.
You try to slice the smuggler guard, but he parries successfully.
You try to slice Roland Azaron, Chief of the Smugglers, but he parries successfully.

* HP:Scratched SP:Full MV:Full - the smuggler guard: Scratched >
f
release
release
You panic and attempt to flee!

You flee head over heels.
The Chief's Study
Bookshelves line the walls and an expensive carpet covers the floor. The
person who lives here obviously enjoys his money and enjoys spending it
on the finest goods money can buy. Everything seems to be in good taste.
There are doors to the north and south.
[ obvious exits: N S ]
Zone: Forgotten Braem
Door north: woodendoor
Door south: door
Ok.

* HP:Scratched SP:Full MV:Full > You aren't in touch with saidar to release anything.

* HP:Scratched SP:Full MV:Full >

Your white aura has faded.
Tic length updated to: 61.289 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.

* HP:Scratched SP:Bursting MV:Fresh >
embrace
s
You feel the flows of saidar coursing through your body.

* HP:Scratched SP:Bursting MV:Fresh > The Chief Smuggler's Room
Obviously the bedroom of the person who works in the study to the north,
This room is also furnished with the best of everything. There are even
fine quality paintings on the walls.
[ obvious exits: N ]
Zone: Forgotten Braem
Door north: door
A small purse is here.
A smuggler chief grins as he counts his purse's contents.
A tough looking man with a greedy smile is on guard duty here.
A tough looking man with a greedy smile is on guard duty here.
A finely dressed man moves with a deadly grace.

****** ignore the very next line that's just a button set that i use to set targets, but after ****** that roland then aggros on his guard instead of on me

you will target 2.smuggler -
The smuggler guard stops following Roland Azaron, Chief of the Smugglers.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's body hard.

channel 'blind' 2.smuggler=+
The smuggler guard tries to strike Roland Azaron, Chief of the Smugglers, but he deflects the blow.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's body.

Cancelled.
You begin to weave the appropriate flows...

f-=
Cancelled.
PANIC! You couldn't escape!

* HP:Scratched SP:Bursting MV:Full >

The smuggler guard tries to strike Roland Azaron, Chief of the Smugglers, but he parries
successfully.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's right foot very hard.

* HP:Scratched SP:Bursting MV:Full >
you will target 3.smuggler

The smuggler guard tries to strike Roland Azaron, Chief of the Smugglers, but he deflects the blow.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's head very hard.


You boggle at that.

channel 'blind' 4.smuggler
* HP:Scratched SP:Strong MV:Full >
Roland Azaron, Chief of the Smugglers hits you with Swallow Takes Flight!
Ouch!

* HP:Hurt SP:Strong MV:Full >
You begin to weave the appropriate flows...
-=+*
The smuggler guard tries to strike Roland Azaron, Chief of the Smugglers, but he parries
successfully.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's body.
*+=-
Ok.
You failed.

* HP:Hurt SP:Strong MV:Full >
channel 'blind' 4.smuggler
You begin to weave the appropriate flows...
-=
The smuggler guard tries to strike Roland Azaron, Chief of the Smugglers, but he deflects the blow.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's left foot hard.
+*
Roland Azaron, Chief of the Smugglers hits you with Swallow Takes Flight!
Ouch!
Ouch! You couldn't maintain the flows.

****** Here roland is still hitting me with emotes but hitting his own guard with attacks

* HP:Hurt SP:Strong MV:Full >
channel 'blind' 4.smuggler
You begin to weave the appropriate flows...
-=+*
The smuggler guard tries to strike Roland Azaron, Chief of the Smugglers, but he parries
successfully.
Roland Azaron, Chief of the Smugglers slices the smuggler guard's body.
*+=-
Ok.
Roland Azaron, Chief of the Smugglers has been blinded!

****** deleted some of the battle here that was of no interest

* HP:Hurt SP:Strong MV:Full - the smuggler guard: Hurt > It is 10 o'clock pm, on the 27th day of the
month of Aine, year 1362.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Forums: wotmod.org Wiki: wotmud.wikia.com Web client: writtenrealms.com/wot/

(Server: Mon Sep 28 00:51:35 2020 EST, last rebooted 48 minutes ago)

Bryan
Posts: 73
Joined: Sat Jan 16, 2016 6:27 pm
Location: Shayol Ghul

Re: Two invisible mobs on same spot interacting strangely

Post by Bryan » Tue Sep 29, 2020 12:34 pm

The bug here is that Earthquake and Sonic Boom hit "wizinvis" mobs, and they should not.

These are not "real" mobs - they're just invisible placeholder mobs imm use to load mobol into for special smob effects. It happens at many similar smobs with e.g., dynamic or anti-channel effects.

verne
Posts: 44
Joined: Tue Jun 09, 2020 3:57 pm

Re: Two invisible mobs on same spot interacting strangely

Post by verne » Tue Sep 29, 2020 7:42 pm

Bryan wrote:
Tue Sep 29, 2020 12:34 pm
The bug here is that Earthquake and Sonic Boom hit "wizinvis" mobs, and they should not.

These are not "real" mobs - they're just invisible placeholder mobs imm use to load mobol into for special smob effects. It happens at many similar smobs with e.g., dynamic or anti-channel effects.
I'm aware of that but, that should mess with the grouping, having two different invisible mobs is doing something with the grouping to cause some of the guards to be counted as grouped with me instead of Roland, with Roland aggroing me but faceoff causing him to hit his own mob instead, and none of the other guards jump in. then when i hit Roland, faceoff treats the guards as grouped by him again and causes me to hit one of them.

Im well aware of how earthquake normally doesnt affect these mobs and even when it does they usually disengage after a few rounds, but this was something else entirely.

Post Reply