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The Worlds That Might Be

Posted: Sat Sep 19, 2015 2:00 pm
by Voices of the Wheel
Frowning ever so slightly as she studied the artifact in her palm, the cloaked woman shook her head slightly and kicked her steed back into motion. It had been almost a season since she had found the finely-wrought metal symbol rotting away in a dusty old chest, yet it still maintained its slight warmth. If her research was to be believed, the artifact was a remnant of the Age of Legends and could be used to activate that which otherwise would require both knowledge and the ability to channel.

Starting from the beginning for the hundredth time, she recounted her findings in her head as she slowly rode towards the distant mountains. Theoretically, there was more than one conduit somewhere in the mountain range, but she had her doubts about how many, if any, still stood. As she entered the long range, her eyes couldn't help but drift toward a lone peak, jutting impossibly high in the sky and disappearing into the clouds. Putting
that train of thought firmly out of her mind, she began from the beginning yet again as she rode.

Re: The Worlds That Might Be

Posted: Sun Jun 04, 2017 5:00 pm
by Voices of the Wheel
This is a re-hash of the global event listed above, intended to be a release for this area to remain live in-game for a period of time. Some of you have already completed the original quest and will remember some parts, but the relevant clues in the post above remain valid and will be needed to move forward.

Darkside: see your smith for information.

Lightside: your broker has information.

Re: The Worlds That Might Be

Posted: Sun Jun 04, 2017 9:22 pm
by Voices of the Wheel
This is "live" now, but will be tweaked to be less dangerous sometime over the next week or so, as time allows. We will post here when the major adjustments are complete - in the meantime, venture forth at your own peril :)

Re: The Worlds That Might Be

Posted: Sun Jun 11, 2017 2:59 pm
by Voices of the Wheel
This has now been tweaked accordingly and is eagerly awaiting adventurers.

Be warned: this is not a nice place for an afternoon stroll. The risk is high, but the rewards are equally high.

Re: The Worlds That Might Be

Posted: Tue Aug 15, 2017 7:41 pm
by Voices of the Wheel
This is now closed.