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Re: Dump of mudlet related things for y'all

Posted: Thu Jun 20, 2019 4:59 pm
by Ashlee
granit wrote:doing gods work out here.
+1

Re: Dump of mudlet related things for y'all

Posted: Fri Jun 21, 2019 12:01 am
by keim
stealing all my ideas!

Re: Dump of mudlet related things for y'all

Posted: Sat Jun 22, 2019 6:33 pm
by Terinor
Wowowowow

Re: Dump of mudlet related things for y'all

Posted: Mon Jun 24, 2019 10:09 pm
by Elyse
Any reason the "catch name" trigger in the mapper might bug out? Everything was working beautifully, and I quit and reloaded, and suddenly there was a big "bug" icon over that trigger and my map wouldn't work. I played around with it but couldn't get it to work properly. Best I could do was get it to keep saying "no match found!"

Re: Dump of mudlet related things for y'all

Posted: Tue Jun 25, 2019 12:00 am
by Elyse
I think I got it working again. Updated the client, reinstalled the map, and I was able to get the map to follow me again. Doesn't like my rank 8 rooms anymore, but that's hardly an issue.

Re: Dump of mudlet related things for y'all

Posted: Tue Jun 25, 2019 6:58 am
by Groderick
The catch name iirc was made with a color trigger (unless Adael changed it at some point)
Have you changed the colors that you display the room names and/or descriptions?

Re: Dump of mudlet related things for y'all

Posted: Tue Jun 25, 2019 10:12 am
by Adael
It is a color trigger, and sometimes when that package is imported it loses what colors it needs to trigger on for some reason. Nothing difficult to fix, just need to go in and re-add them.

Re: Dump of mudlet related things for y'all

Posted: Tue Jun 25, 2019 10:13 am
by Adael
Elyse wrote:I think I got it working again. Updated the client, reinstalled the map, and I was able to get the map to follow me again. Doesn't like my rank 8 rooms anymore, but that's hardly an issue.
Glad you got it working :)
You or me can add those rooms to the map again easy enough.

Re: Dump of mudlet related things for y'all

Posted: Thu Jun 27, 2019 7:24 pm
by Groderick
Adael wrote:It is a color trigger, and sometimes when that package is imported it loses what colors it needs to trigger on for some reason. Nothing difficult to fix, just need to go in and re-add them.
I don't know, sometimes people may change the colors of their client, it was one of the two most common problems that people faced when they were sending me tells on how to fix the problem. (with the other being brief movement)

Re: Dump of mudlet related things for y'all

Posted: Mon Jul 01, 2019 6:32 pm
by Adael
So long as the mapper script is highest on the list, it should process using the default cyan (assuming you have color complete on) before taking into account user made changes.

On a separate note, added a script/alias that will remind you to vote if it's been longer than 24 hours since you last did. It'll probably take a day before it starts giving a message (as it won't have a time to compare to at the start), but you can type "vote WoTMUD" to open the topmudsites voting page.