Search found 310 matches
- Fri Mar 01, 2024 12:02 pm
- Forum: Art of War
- Topic: For Zarth
- Replies: 3
- Views: 3535
Re: For Zarth
I dont know wtf the underlining of text came from Prior to that it was probably 1/20 bashes landed (even tead up) then trill joined and all my bashes brave or zerk seemed to land v odd But satisfying Nice log. I fixed the issue, if anyone runs into this in the future, go through your log and delete...
- Wed Feb 28, 2024 9:12 pm
- Forum: Announcements
- Topic: Players and game violations
- Replies: 16
- Views: 19003
Re: Players and game violations
We are a smaller player base, and toxic in-game behavior is something we intend to have zero-tolerance around. This means, that while it isn't a specific rule, you should be aware that your actions can be judged by our Houseguest policy. Some actions merit recourse from authorities, some do not. In ...
- Tue Feb 20, 2024 4:40 pm
- Forum: Player's Lounge
- Topic: QOL Changes on Existing Mobol
- Replies: 169
- Views: 318679
Re: QOL Changes on Existing Mobol
Let me know if that change is much better. I'll try to clean it up throughout this week to be more immersive than the current statements though.
- Mon Feb 19, 2024 5:52 pm
- Forum: Player's Lounge
- Topic: QOL Changes on Existing Mobol
- Replies: 169
- Views: 318679
Re: QOL Changes on Existing Mobol
not mobol, but "ignore mob" command would be great for the mobs that now spam globals during pk or get a bargle to send tell to other bargles, to zone echo in multiple zones (gateguard in new ctf fortress can zone echo to southlands and ruined keep/tkd) Will adjust gateguard to be less spammy when ...
- Wed Jan 31, 2024 10:52 am
- Forum: Announcements
- Topic: City Heads: Ongoing Adjustments
- Replies: 16
- Views: 13867
Re: City Heads: Ongoing Adjustments
Mayene was incredibly strong compared to most cities, especially with its call-code. Elite guards and regular guards have dropped levels and the gate pick has been dropped to a reasonable level both inside and outside. This will affect the difficulty of the cityhead as well. We've also removed the p...
- Tue Jan 23, 2024 12:56 pm
- Forum: Player's Lounge
- Topic: Projectiles
- Replies: 39
- Views: 13692
Re: Projectiles
While not touching on balance or intentions, two changes really enabled projectiles to function above average. 1. Accessibility We added a limitless supply based on gold in RK and Fal Dara that were both refundable. 2. Reduction of player error We removed the ability to throw 1h sblades above blacke...
- Mon Jan 22, 2024 3:30 pm
- Forum: Player's Lounge
- Topic: Projectiles
- Replies: 39
- Views: 13692
Re: Projectiles
We've removed the unlimited throwing knife loads from Ruined Keep and Fal Dara.
- Sat Jan 20, 2024 12:30 pm
- Forum: Bugs
- Topic: EXPLAINED: Winged Guard Treasury Bugged
- Replies: 2
- Views: 2980
Re: Winged Guard Treasury Bugged
All tallies are done manually by immortals. The system isn't automated to count.
- Sat Jan 20, 2024 9:44 am
- Forum: Bugs
- Topic: EXPLAINED: Bandit Warlord
- Replies: 4
- Views: 3924
Re: Bandit Warlord
unsure how that one happened, but once bandit warlord moves, we'll have less issues with this.
- Wed Jan 10, 2024 9:38 am
- Forum: Player's Lounge
- Topic: Feedback for Tinkerers
- Replies: 15
- Views: 225257
Re: Feedback for Tinkerers
Let me replay some of what I'm hearing and taking away as feedback: Instructions [1] Too many posts in different locations and with different objectives made it hard if you were active, and a waste of time if you weren't. [2] While mobol has limitations, maybe include initial instructions when someo...