Search found 1766 matches

by Rig
Mon Jan 22, 2024 1:56 pm
Forum: Player's Lounge
Topic: Projectiles
Replies: 39
Views: 12551

Re: Projectiles

Yea, rogues are definitely the lowest skill floor - ceiling ratio character type out there. I do think projectiles interrupting bash on regular throws is not great and unbalanced, and that it should only apply to critical rolls on the throw. However, as much as I usually agree, removing the infinite...
by Rig
Mon Jan 22, 2024 8:08 am
Forum: Player's Lounge
Topic: Projectiles
Replies: 39
Views: 12551

Re: Projectiles

Oh and if we did all of the above I would be fine with removing lag after a successful stab. Btw: Rogues with a full kit and max pracs can get 152/165 max defense (vs some other high will/high damage characters who can get 160/200+ 8-) 8-) 8-) ) Stab also has an average on most sblades of like 280 ...
by Rig
Sun Jan 21, 2024 8:14 am
Forum: Player's Lounge
Topic: Projectiles
Replies: 39
Views: 12551

Re: Projectiles

Think this problem goes away when we remove the infinite buy loads in Keep and Fal Dara. You do get throw lag, and a bunch of other things like being saddled with low parry during it. The main thing is that you go into pk and someone has a seemingly infinite number of projectiles. Because they do.
by Rig
Sat Jan 20, 2024 4:48 pm
Forum: Player's Lounge
Topic: Projectiles
Replies: 39
Views: 12551

Re: Projectiles

And the infinite Keep load
by Rig
Sat Jan 13, 2024 10:09 pm
Forum: Art of War
Topic: Guard duty is never boring...
Replies: 66
Views: 242993

Re: Guard duty is never boring...

Tear Road remembers
by Rig
Sat Jan 06, 2024 5:27 pm
Forum: Bugs
Topic: EXPLAINED: TAR - DL J
Replies: 10
Views: 121300

Re: EXPLAINED: TAR - DL J

One would assume that there isn’t a bug if it’s been checked!
by Rig
Thu Dec 28, 2023 4:39 pm
Forum: Player's Lounge
Topic: fireworks
Replies: 22
Views: 98908

Re: fireworks

Works are complicated (and terrible) but in the end both works and fade flee are crutches to reduce dying which is something we actually need more of. There's a lot of talk about ganking lately but way too much PK is simply stagnant. Zones were updated through time, but in the end players always fi...
by Rig
Thu Dec 28, 2023 4:04 am
Forum: Player's Lounge
Topic: fireworks
Replies: 22
Views: 98908

Re: fireworks

Should just remove fireworks. It’s super embarrassing when they’re used by greater number groups, especially in trash zones for the opposition like Blight
by Rig
Tue Dec 26, 2023 4:48 am
Forum: Art of War
Topic: Pk Today
Replies: 16
Views: 68160

Re: Pk Today

What? Nothing you said at all happened the way you *think* it happened. I don’t know how many times all of the DS hit inside Caemlyn/WB/TV today, but it was a ton. Pretty positive we also all died, multiple times. It was actually super fun. Crazy thought is how the quest zone just might be in betwee...
by Rig
Tue Dec 26, 2023 1:00 am
Forum: Art of War
Topic: Pk Today
Replies: 16
Views: 68160

Re: Pk Today

Brother, I’m not the one sitting here telling people that they’re bad people, they shouldn’t play, spam spitting on them, quaffing potions while I’m dying to be a dick, or sitting here claiming we’re being harassed. I also never said it wasn’t okay for people to be upset that they were attacked in t...