Search found 1756 matches

by Rig
Tue Feb 20, 2024 1:57 am
Forum: Player's Lounge
Topic: moving ss outpost near tear
Replies: 17
Views: 6547

Re: moving ss outpost near tear

I take offense. Cosmo is not at all comparable to me in skill or looks.
by Rig
Fri Feb 16, 2024 4:51 pm
Forum: Player's Lounge
Topic: moving ss outpost near tear
Replies: 17
Views: 6547

Re: moving ss outpost near tear

I think we've tried like 3 or 4 different Seanchan iterations of mob support up north and every single time without fail, it ended up with Seanchan just not using it because it didn't have a damane and they'd run all the way to TD or Falme and spam at a damane. That's why I consistently make fun of ...
by Rig
Tue Jan 30, 2024 5:35 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2391660

Re: Ouch! That really did HURT!

*CHLORO* PANICS AND ATTEMPTS TO FLEE! A pale destrier seems too exhausted to obey *Chloro*'s commands. *Chloro* tries to flee, but is too exhausted! * *Chloro* tries to strike you, but you parry successfully. + *CHLORO* PANICS AND ATTEMPTS TO FLEE! A pale destrier seems too exhausted to obey *Chloro...
by Rig
Mon Jan 29, 2024 12:40 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2391660

Re: Ouch! That really did HURT!

davee wrote:
Sun Jan 28, 2024 11:53 pm
I'm so confused are you all dating?
Short answer: we’re estranged lovers
by Rig
Sun Jan 28, 2024 11:35 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2391660

Re: Ouch! That really did HURT!

Nah. Just maybe take a vow to continue pking instead of leaving the 4 humans to die.
by Rig
Sun Jan 28, 2024 5:20 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2391660

Re: Ouch! That really did HURT!

“I showed up at full hp to fight outnumbered and low opponents, but they sat in Akkad for 2 tics to get hps, so I left. I vow never to leave again!” Directly translates into: “I’m known on DS for showing up when LS has an advantage and is already winning, but if I have to wait more than 3 minutes an...
by Rig
Wed Jan 24, 2024 10:46 am
Forum: Player's Lounge
Topic: Cumulative TPs or Kills List
Replies: 16
Views: 6072

Re: Cumulative TPs or Kills List

Would rather a running list of the 10 most recent cross-race kills on the game when you view struggle! It's like Kryyg's idea, but better. Even better: Sei/Ta/Rea lists showing the highest kill count instead of “who is amassing the most turn points.” Have it reset automatically at the start of ever...
by Rig
Tue Jan 23, 2024 10:26 pm
Forum: Player's Lounge
Topic: Cumulative TPs or Kills List
Replies: 16
Views: 6072

Re: Cumulative TPs or Kills List

I like this idea. Besides the cumulative tp part. I think that probably would encourage the opposite. See: Reaver/Ta’veren/Sei’taer lists in the last forever years. I’d also recommend banning certain clans/classes from participating. I.e. Fades/Warders/Wolfbrother/Talon/Dreadlord/Tower Channeler/etc...
by Rig
Tue Jan 23, 2024 6:39 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2391660

Re: Ouch! That really did HURT!

don't play low wimpy in dodge!
by Rig
Tue Jan 23, 2024 1:03 pm
Forum: Player's Lounge
Topic: Projectiles
Replies: 39
Views: 12007

Re: Projectiles

From my perspective, bad rogues have to be flee monkeys in order to have survivability because 1. high damage 2. bash is op Bash is the only skill that doesn't produce massive amounts of whining when it is successful. Since balance is defined by the amount of whining by a subset of characters, bash...