Search found 398 matches

by Aureus
Mon May 23, 2022 8:52 pm
Forum: Player's Lounge
Topic: Code blog: Taint v2
Replies: 36
Views: 10692

Re: Code blog: Taint v2

Well it's Monday evening and I'm feeling a little motivated to make some more progress. So I've spent a couple more hours (~3) doing a simple change to highly tainted characters' appearance on look, since we know from the books that this is described as a rotting disease or wasting sickness. In one ...
by Aureus
Mon May 23, 2022 2:12 am
Forum: Player's Lounge
Topic: Code blog: Taint v2
Replies: 36
Views: 10692

Re: Code blog: Taint v2

Now to test out some of the functionality: * HP:Healthy SP:Bursting MV:Fresh > <special imm command> Atest's taint set to: 50000. He's set to max! * HP:Healthy SP:Bursting MV:Fresh > s [seize ] You feel the flows of saidin coursing through your body. Along with saidin comes an oily foulness. * HP:He...
by Aureus
Mon May 23, 2022 2:02 am
Forum: Player's Lounge
Topic: Code blog: Taint v2
Replies: 36
Views: 10692

Re: Code blog: Taint v2

It's now 10:30pm and I have a spare hour or so before bed. So I want to test out the changes. I boot up the test mud, which promptly crashes as it boots up. Hrm. Ah, I see in the crash log that I have forgotten an NPC check when I made the "temporary (Ways) taint" a distinct mechanic from normal tai...
by Aureus
Sun May 22, 2022 11:02 pm
Forum: Player's Lounge
Topic: Code blog: Taint v2
Replies: 36
Views: 10692

Code blog: Taint v2

I decided to go ahead and share a code blog to document the progress on a larger feature: taint v2. I will no doubt be far less entertaining than Itesh, but that's the burden I have to bear. It's a Sunday morning (~10am), and I've decided to get started on this one. I have a fairly decently written ...
by Aureus
Sun May 01, 2022 2:16 pm
Forum: Player's Lounge
Topic: Are players leaving?
Replies: 243
Views: 143261

Re: Are players leaving?

At the end of the day, it's a simple issue of math: The only way to ensure growth is to make intentional and concerted efforts to recruit and then retain more new and/or returning players than we lose from people leaving. I think it would be prudent to plan for anticipated times when numbers might ...
by Aureus
Fri Apr 29, 2022 2:54 pm
Forum: Player's Lounge
Topic: Are players leaving?
Replies: 243
Views: 143261

Re: Are players leaving?

When you are using the scales of harm vs. good to decide. It's easy to say someone at the staff level is more of an asset because not many people are willing to do this volunteer work. To clarify, this isn't the scale. The scale is: don't cheat or you will get kicked out. I have never once been in ...
by Aureus
Tue Apr 26, 2022 12:56 pm
Forum: Bugs
Topic: NOT A BUG: horse bashing
Replies: 1
Views: 561

Re: horse bashing

Not a bug.
by Aureus
Tue Apr 26, 2022 12:32 pm
Forum: Player's Lounge
Topic: Are players leaving?
Replies: 243
Views: 143261

Re: Are players leaving?

A few notes from myself as to why I don't have the urge to play anymore. Player hatred by Imms This has been seen by me a few ways. Here are a few examples: An imm mailing another imm as a mob, saying that I had been seen doing something. Even though I was sure to never be seen by a player. An imm ...
by Aureus
Mon Apr 25, 2022 1:38 pm
Forum: Announcements
Topic: Here are the coded clan bonuses for all clans
Replies: 0
Views: 1656

Here are the coded clan bonuses for all clans

Hi all - we've decided to make clan bonuses, including the secret clans, public to reduce some of the suspicion around what clans do and don't have. Some clans have mobol'd or eq-based perks like coaches/etc but we have (mostly) ignored those because they come and go, so this largely represents code...
by Aureus
Mon Apr 25, 2022 1:05 pm
Forum: Player's Lounge
Topic: Are players leaving?
Replies: 243
Views: 143261

Re: Are players leaving?

So me solo smobbing is abuse? Or is it OK because I drop the equ to reequ others? Like how many times in a day can I hit SK before am in the wrong? Najdeer? Filthy? DDF?? Rene? Kural? Etc.. Three things here: 1. This isn't abuse! Many smobs are designed to be able to be soloed with the right setup ...