Search found 160 matches
- Tue Apr 07, 2020 1:33 pm
- Forum: Resources
- Topic: CLIENT: Dump of mudlet related things for y'all
- Replies: 252
- Views: 231464
Re: Dump of mudlet related things for y'all
I'm starting to look at using these resources myself but since I have a 43" 4K monitor(TV!) set up above my normal monitor I want to be able to use the dockable/floatable map widget - which means NOT calling the code to put the map in a Geyser container. Would it be possible to have that as a config...
- Sun Mar 29, 2020 6:30 pm
- Forum: Player's Lounge
- Topic: My Dear Friends
- Replies: 9
- Views: 5622
Re: My Dear Friends
Oh Creator! And there I was thinking that at some stage I would get back out of the Libraries, get on to gaining a (Brown) Shawl and get to hang out with you...
- Sun Mar 29, 2020 6:08 pm
- Forum: Resources
- Topic: CLIENT: Dump of mudlet related things for y'all
- Replies: 252
- Views: 231464
Re: Dump of mudlet related things for y'all
Now I checked it and there is nothing like that. I've tried both for mapper and master. Sounds like the color trigger for catching the room name isn’t working right. Happens sometimes when importing those triggers on Macs, might be the same for Linux for some reason. Check if the Catch name trigger...
- Sun Dec 08, 2019 8:32 am
- Forum: Player's Lounge
- Topic: In Memory of Donna Pratt
- Replies: 58
- Views: 34924
Re: In Memory of Donna Pratt
Just happened to be taking a breather out of the seclusion of the Library's Stacks to see this news - I am not really sure that I have met her in any of her guises in this World - but I am still saddened to hear of her passing :cry: . I to will try to drop by the memorial http://forums.wotmud.info/v...
- Wed Apr 10, 2019 6:57 pm
- Forum: Help and Newbie Area
- Topic: Stuck in a Volcano
- Replies: 7
- Views: 4560
Re: Stuck in a Volcano
Sounds a bit anti-FOFY!
- Wed Apr 10, 2019 6:53 pm
- Forum: Resources
- Topic: CLIENT: Dump of mudlet related things for y'all
- Replies: 252
- Views: 231464
Re: Dump of mudlet related things for y'all
FTR You can now detect the colours for the Room Names etc. just with a foreground colour (and you set the background colour to be ignored) in colour trigger items nowadays...
- Tue Feb 26, 2019 12:53 pm
- Forum: Player's Lounge
- Topic: Weapons Crafting
- Replies: 35
- Views: 18121
Re: Weapons Crafting
Um, what about Accepteds? Should we come across such items we are duty bound to hand them to an Aes Sedai - but does that also make us a bigger target for ne'rdowells?
- Sun Feb 24, 2019 4:42 pm
- Forum: Help and Newbie Area
- Topic: New player end game question and others
- Replies: 26
- Views: 15659
Re: New player end game question and others
Actually if Vampa (Austin on Discord) can access the phpBB here he can put up a clickable banner item like what we did have on the Mudlet forums but seems to have gone since I last looked...
- Tue Feb 05, 2019 10:19 pm
- Forum: Help and Newbie Area
- Topic: New player end game question and others
- Replies: 26
- Views: 15659
Re: New player end game question and others
Of course if you do want to get back to using a Mud client that is actively being developed and supported right now, I'd urge you to re-evaluate Mudlet - but then I would...
Jomin al'Bara
Tower Accepted
a.k.a. Slysven
(I'm one of the Mudlet Makers, erm, coders...)
Jomin al'Bara
Tower Accepted
a.k.a. Slysven
(I'm one of the Mudlet Makers, erm, coders...)
- Sat Jan 19, 2019 12:10 pm
- Forum: Resources
- Topic: CLIENT: Dump of mudlet related things for y'all
- Replies: 252
- Views: 231464
Re: Dump of mudlet related things for y'all
Can I just point out that there is a little niggle I have with the current map? This is that the speedwalk code is going to be thrown off because the map is pretty much all on one level - the A* code Mudlet uses to work out the best route uses the perceived distance to the target room in the heurist...