Search found 49 matches
- Thu Nov 03, 2022 8:54 pm
- Forum: Bugs
- Topic: FIXED: Winding No-channel Ter'Angreal
- Replies: 3
- Views: 1606
Re: Winding No-channel Ter'Angreal
Looks like it isn't a bug, it just got changed since initial implementation so that it just needs to be hit some number of times to flip.
- Thu Nov 03, 2022 8:51 pm
- Forum: Bugs
- Topic: FIXED: Winding No-channel Ter'Angreal
- Replies: 3
- Views: 1606
FIXED: Winding No-channel Ter'Angreal
Anyone able to explain this, or is it just a bug like it seems? If it isn't a bug, what's the point of having this toggleable? * R HP:Battered SP:Full MV:Winded > An Oasis [ obvious exits: N E W ] Zone: Parched Ground A green-leafed herb grows here. A shallow pool of water has collected on the groun...
- Wed Nov 02, 2022 1:56 pm
- Forum: Bugs
- Topic: FIXED: Neslo in FD
- Replies: 5
- Views: 1064
Re: Neslo in FD
Thought I would have waited adequately, here is the full exchange: s Inside the East Gate [ obvious exits: N E S ] Zone: Fal Dara Door east: gate An oil lamp, set in a steel cage, hangs from a high wooden pole. A warhorse is here, stamping his feet impatiently, being ridden by you. A run-down lookin...
- Tue Nov 01, 2022 10:09 pm
- Forum: Bugs
- Topic: FIXED: Neslo in FD
- Replies: 5
- Views: 1064
FIXED: Neslo in FD
First one worked, second one did this once then worked the next time. give tinful neslo You give a tinful of a black, foul liquid to Neslo the Shady Merchant. * R HP:Healthy SP:Bursting MV:Full > Neslo the Shady Merchant gives you a tinful of a black, foul liquid. Neslo the Shady Merchant says 'Plea...
- Sun Sep 18, 2022 8:56 am
- Forum: Art of War
- Topic: The pursuit of Ghast
- Replies: 3
- Views: 1715
The pursuit of Ghast
Long fight, here is just snippets: ------------------------------------------------------------------------------- The start * HP:Healthy SP:Bursting MV:Fresh > Players in your Zone -------------------- Lisette - Tower Square emb * HP:Healthy SP:Bursting MV:Fresh > You feel the flows of saidar cours...
- Tue Aug 02, 2022 11:48 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2965
- Views: 2382647
Re: Fail!
* R HP:Wounded SP:Strong MV:Full > Walking Through the Orchard [ obvious exits: N E S ] Zone: Decayed Forest Several blackberries grow on a nearby vine. [3] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A black shadow stallion paws the ground here, fier...
- Sun May 22, 2022 10:43 am
- Forum: Art of War
- Topic: to the death!!
- Replies: 6
- Views: 1990
Re: to the death!!
Yeah I had weaved Byrg down from hurt/wounded when I first got in the door, didn't even realize until reading the log that I had sent the one fireball at Skagog towards the end before Byrg died (my targets had been set to Skagog prior). I was tapped as of that last fireball before Byrg died. There i...
- Tue May 10, 2022 2:53 pm
- Forum: Art of War
- Topic: Lisette vs the rogues
- Replies: 6
- Views: 3363
Re: Lisette vs the rogues
Props for playing it so aggressively, could have played it much safer. I got lucky for a lot of the parries, including the last spike deflect. Was very low SPs for the entire last portion dusty.
- Sat Jan 29, 2022 11:28 pm
- Forum: Roleplay
- Topic: Chronicles: Masters of the first turn
- Replies: 88
- Views: 658591
Re: Chronicles: Masters of the first turn
I just mastered in the Green Ajah.
- Sat Jan 29, 2022 9:59 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2874
- Views: 2451354
Re: Ouch! That really did HURT!
Any chance with all the coding going on, we could look at changing the PoNR in the next room stuff? It is never fun on the receiving end.