Search found 311 matches
- Wed Jun 08, 2022 1:24 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2965
- Views: 2445607
Re: Fail!
Fighting Shzrei for a little while, and then Vannor showed up. I knew both Vannor and Rig were around just sitting semi afk in dwellers prior to this. * R HP:Beaten MV:Weary > A Dead Forest [ obvious exits: N E S W ] Zone: Northern Borderlands There are some bloody traces of a trolloc leaving west. ...
- Sat May 28, 2022 9:49 pm
- Forum: Player's Lounge
- Topic: Unique Policy
- Replies: 58
- Views: 44711
Re: Unique Policy
Never been a fan of no-rent uniques myself.
- Tue May 24, 2022 9:03 pm
- Forum: Player's Lounge
- Topic: Unique Policy
- Replies: 58
- Views: 44711
Re: Unique Policy
I think posts giving some indication of what the intent of a policy is supposed to bring about helps give scope to how we discuss playing the game. I know I appreciate such efforts. The first time you show the mob a unique, you should get a practice reset. To keep unique items in the game, make the...
- Tue May 24, 2022 6:55 pm
- Forum: Player's Lounge
- Topic: Unique Policy
- Replies: 58
- Views: 44711
Re: Unique Policy
That seems far too manual, even assuming you just meant uniques.
- Wed Apr 27, 2022 5:03 pm
- Forum: Art of War
- Topic: Into Fal Dara!
- Replies: 4
- Views: 4354
Re: Into Fal Dara!
Going to have to disagree there. I think there are reasons for FD to be upped, but you did NOT use FD effectively here and this is not an example of why it should be upped. You essentially stood at 1 static patrol in a city full of mobs until you died. You could have tried using gate defenses, Agelm...
- Mon Apr 18, 2022 9:55 pm
- Forum: Player's Lounge
- Topic: Look into % for large gemstones
- Replies: 12
- Views: 4354
Re: Look into % for large gemstones
At the same time, it is just RNG. Did 4 buckets a couple days ago, got 2 raw gems. Then turned those 2 raw into 2 large.
The thing that gets me, while I do appreciate the effort involved design-wise, some of the mobol just feels needlessly long, elongating the process.
The thing that gets me, while I do appreciate the effort involved design-wise, some of the mobol just feels needlessly long, elongating the process.
- Sat Apr 09, 2022 6:44 pm
- Forum: Bugs
- Topic: EXPLAINED: Fal Dara, 1s of Lord Agelmar
- Replies: 2
- Views: 1538
EXPLAINED: Fal Dara, 1s of Lord Agelmar
Was this an intended unannounced change, or a bug? It seems the nomob 1s of Agelmar is gone. I don't remember seeing anything posted saying this was happening. * S HP:Hurt DP:Bursting MV:Strong > Upper Hall [ obvious exits: N E W ] Zone: Fal Dara A tough Shienaran soldier waits here. A Shienaran gua...
- Mon Mar 28, 2022 2:31 am
- Forum: Bugs
- Topic: Human Tracks Not Showing Up for 'track human'
- Replies: 1
- Views: 754
Re: Human Tracks Not Showing Up for 'track human'
I experienced something similar today, obvious recent tracks and then just gone, in the rooms around allw, allw 3s Ruined Keep. Obv recent 4n of elbow, and then gone one room north, and nothing all the way to keep. I also had no tracks showing up south blight with track trolloc, but plenty showing w...
- Wed Feb 09, 2022 2:39 am
- Forum: Art of War
- Topic: "The fighting in the north seems dulled for a moment"...
- Replies: 12
- Views: 3465
Re: "The fighting in the north seems dulled for a moment"...
Earthquake is not a welcome weave inside Fal Dara.
- Tue Feb 08, 2022 10:29 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2874
- Views: 2518614
Re: Ouch! That really did HURT!
Hot damn those are some rough flees. I feel like in any room but a 4 exit you try to close the door first, but you really don't expect to flee into the door that many times. I think the stacked north command in there is a bad idea, though, just getting screwed with 2 exits then by walking back in wi...