Search found 41 matches

by Bryan
Sat Nov 14, 2020 5:16 pm
Forum: Player's Lounge
Topic: Elysia taking a break
Replies: 17
Views: 8227

Re: Elysia taking a break

+1. Enjoy the time away, and thanks for all the work you put in.
by Bryan
Fri Nov 13, 2020 5:04 pm
Forum: Player's Lounge
Topic: WoTmud Website - What would YOU like to see?
Replies: 7
Views: 3495

Re: WoTmud Website - What would YOU like to see?

Website needs some serious SEO work to make it discoverable when people are searching for Wheel of Time related topics so that we can get new players, especially with interest ramping up around the Amazon show. Shoot me a PM if you want to chat more about it.
by Bryan
Sun Oct 11, 2020 4:04 pm
Forum: Player's Lounge
Topic: Feedback: Disc of moonstone updated.
Replies: 10
Views: 4628

Re: Feedback: Disc of moonstone updated.

Easier solution than making players (and imms!) do an administrative headache of tracking 10 per year is just reduce the drop rates or adjust where they drop entirely, then. It doesn't make sense to me to penalize all channelers via reduced angreal drop rates so that Aes Sedai may have a steadier s...
by Bryan
Tue Sep 29, 2020 12:34 pm
Forum: Bugs
Topic: Two invisible mobs on same spot interacting strangely
Replies: 2
Views: 1491

Re: Two invisible mobs on same spot interacting strangely

The bug here is that Earthquake and Sonic Boom hit "wizinvis" mobs, and they should not.

These are not "real" mobs - they're just invisible placeholder mobs imm use to load mobol into for special smob effects. It happens at many similar smobs with e.g., dynamic or anti-channel effects.
by Bryan
Tue Sep 29, 2020 10:31 am
Forum: Bugs
Topic: Rent bug?
Replies: 5
Views: 2715

Re: Rent bug?

Were you carrying too many items to rent? "Too many items might attract undesirables" message when you offer. Can happen with carrying herbs + vials + your gear + mob's gear, and I believe it will purge items.
by Bryan
Tue Sep 15, 2020 6:09 pm
Forum: Bugs
Topic: QG load outside gate when Baerlon controlled by others sides
Replies: 2
Views: 1812

QG load outside gate when Baerlon controlled by others sides

Queen's Guard mobs load just outside Baerlon's gates when Baerlon is controlled by DS, Seanchan, CoL, etc.

Seems like a bug? Should be side/clan-appropriate mobs loading in that location.
by Bryan
Wed Sep 09, 2020 4:01 pm
Forum: Player's Lounge
Topic: Basin for light side?
Replies: 52
Views: 21680

Re: Basin for light side?

That's how I remember it too, but that was literally before my immy time. The Wheel of Time turns, and ages come and pass, leaving memories that become legend. Legends fade to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some...
by Bryan
Wed Sep 09, 2020 11:39 am
Forum: Player's Lounge
Topic: Basin for light side?
Replies: 52
Views: 21680

Re: Basin for light side?

Pretty sure city squares have been no-locate since criers, which is what... 17 years? Most of RK and TKD have also been noloc for even longer as far as I know. I'm just not sure why or what the benefit is, you know (unless it is a hidden quest room with items/mobs inside)? Maybe to conceal a side's...
by Bryan
Wed Sep 09, 2020 4:12 am
Forum: Player's Lounge
Topic: Basin for light side?
Replies: 52
Views: 21680

Re: Basin for light side?

Basin always made sense in the older DS days because DS didn't and still doesn't have (reliable) use of locates -- they had (at that time global) rats/ravens and the basin, which required at least some effort in ferrying blood around to use. LS had locates -- which used to give the person's name as ...
by Bryan
Mon Aug 31, 2020 6:32 pm
Forum: Tales of the Dark
Topic: To Darkfriends
Replies: 0
Views: 2724

To Darkfriends

Darkfriends, If you are sending messages to the Great Lord's generals, remember to include a useful message and some way to identify yourself (perhaps a codename that you have disclosed to us). You are encouraged to send messages with valuable intelligence. Messages such as "hello" and "greetings" a...