Search found 44 matches
- Thu Apr 29, 2021 12:06 pm
- Forum: Player's Lounge
- Topic: Dynamic Smobs Feedback
- Replies: 43
- Views: 20052
Re: Dynamic Smobs Feedback
I personally wasn't a fan of the dynamic penalties. Two reasons: 1. It seemed buggy or the messages were confusing. e.g., sluggish celia in a warm room I thought would be stabbable, but she would heal to full. 2. If I was going to log in TV and head down to celia to stab / charge her, and I picked t...
- Wed Apr 28, 2021 10:11 am
- Forum: Player's Lounge
- Topic: Idea: Zerk should make you fear-immune
- Replies: 4
- Views: 1736
Re: Idea: Zerk should make you fear-immune
Yeah, was fighting syzrik the other day and was zerk most of the time, b/c otherwise I had to go in. Dodge is strong 1v1, zerk is about the only way to contend in abs. Only downside to this, is that it is a cheap way to remove fear. Walk a few rooms away, zerk unzerk. Still a bit of risk involved, b...
- Sun Apr 25, 2021 11:06 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1962
- Views: 1978758
Re: Stab Thread
Damn, I thought you at least dlined through my spam! :P
- Wed Apr 07, 2021 5:40 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Upcoming Weapon Changes
- Replies: 313
- Views: 102594
Re: Discussion Topic: Upcoming Weapon Changes
The one at a time changes seem tough to implement, since everything is so interconnected. I wouldn't say that the years worth of careful tinkering had led to a nice variety of setups, but we were definitely used to it. The global approach they are taking seems to be the way to go, imo, if you value ...
- Tue Apr 06, 2021 8:15 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Upcoming Weapon Changes
- Replies: 313
- Views: 102594
Re: Discussion Topic: Upcoming Weapon Changes
I think there are a few of us around, but honestly, I don't think we will be much help :P Seems like they are balancing things pretty well from a numbers perspective, but people's complaints seem to be about how the game feels. That's tough to put into math haha, but it's the most important part. Fo...
- Tue Apr 06, 2021 4:12 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Upcoming Weapon Changes
- Replies: 313
- Views: 102594
Re: Discussion Topic: Upcoming Weapon Changes
I'd say there are two reasons : 1. To maintain viability of parry kits To the first, every setup needs to have roughly the same damage mitigation in terms of percentage, if the setups are to be relatively balanced. Dodge mitigates about 80% of bashes + 30% of bashed hits (0.8 + 0.2*0.3 => 86% mitiga...
- Mon Apr 05, 2021 2:25 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Upcoming Weapon Changes
- Replies: 313
- Views: 102594
Re: Discussion Topic: Upcoming Weapon Changes
Oh yeah, I always hated autowimpy
- Mon Apr 05, 2021 1:08 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Upcoming Weapon Changes
- Replies: 313
- Views: 102594
Re: Discussion Topic: Upcoming Weapon Changes
Just as an aside, most people I see fighting dodgers give up when the fight is scratched to wounded in the dodger's favor. But you really have to give it time for the RNG to balance out, and let those big damage hits catch you up. In my experience, standing toe to toe vs a dodger in abs, I crush the...
- Mon Apr 05, 2021 12:48 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Upcoming Weapon Changes
- Replies: 313
- Views: 102594
Re: Discussion Topic: Upcoming Weapon Changes
I wouldn't necessarily agree with the "landed bash should equal two bashed hits". What follows is not rigorous statistics, but I think it sums up how I think about it. Lets say your two dice rolls deal 25 damage on average, using a 18 lb weapon with 170 OB. Scenario 1: abs vs abs > land a bash deal ...
- Wed Mar 24, 2021 3:59 pm
- Forum: Player's Lounge
- Topic: INPUT NEEDED: Non-discoverable game mechanics
- Replies: 41
- Views: 14687
Re: INPUT NEEDED: Non-discoverable game mechanics
Some of my favorite things are the free adventure pals "follow me rufferto" "play baby", "comf baby" for the s'redits. I can't recall if ankle biters ask for food until they are already following you. Maybe those too. I'm not sure if any quest chain lets you know you can improve exp by grouping, and...