Search found 46 matches
- Wed Jun 09, 2021 8:47 am
- Forum: Player's Lounge
- Topic: Unique's Thread
- Replies: 30
- Views: 42409
Re: Unique's Thread
Stringer has a shocklance
- Tue Jun 08, 2021 7:08 am
- Forum: Art of War
- Topic: this game is bullshit
- Replies: 21
- Views: 6918
Re: this game is bullshit
This should totally become another thread like "Ouch! That Really Did Hurt," "Stab Thread," "Charge Thread," etc. Good idea Monsoon ;-)
- Wed Jun 02, 2021 7:45 am
- Forum: Player's Lounge
- Topic: Game Balance to Encourage Wholist Balance
- Replies: 51
- Views: 16343
Re: Game Balance to Encourage Wholist Balance
Maybe the command to convert scalps can include a list of names. The list of names has to be players currently online. The tokens generated are then inscribed with the name and respond to that name, so you can do something like ‘give nunzio nunzio’. Turning the tokens in would do a check against the...
- Tue Jun 01, 2021 3:38 pm
- Forum: Player's Lounge
- Topic: Game Balance to Encourage Wholist Balance
- Replies: 51
- Views: 16343
Re: Game Balance to Encourage Wholist Balance
(2) Or. Do not accept the base wiped item at all. Make clear to people that once the split starts they need to turn in prior to crash/reboot etc. Ie. have a room with the taxidermist + the accepting mob. Have the taxidermist even give a warning and the ability to drop. Personally, I'd go with not g...
- Tue May 25, 2021 7:13 am
- Forum: Player's Lounge
- Topic: RP clan rank & master bonuses?
- Replies: 30
- Views: 8397
Re: RP clan rank & master bonuses?
I suppose it doesn't hurt to have a repository of ideas when/if work gets started on it. And hey, dreaming's fun too!
- Mon May 24, 2021 11:59 am
- Forum: Player's Lounge
- Topic: Players & Immortals, WoTMUD Style
- Replies: 4
- Views: 1833
Re: Players & Immortals, WoTMUD Style
Only partially read, almost tl;dr
- Mon May 24, 2021 11:50 am
- Forum: Player's Lounge
- Topic: Discussion: How to bring back old players
- Replies: 65
- Views: 463759
Re: Discussion: How to bring back old players
So while reading this thread it got me thinking that maybe there could be some kind of specialization you can work towards. Razhak's ideas kind of touch on that and I actually really like them. My idea for specialization was having to do *something* to works towards getting what amounts to free prac...
- Fri May 21, 2021 10:12 pm
- Forum: Player's Lounge
- Topic: Discussion: How to bring back old players
- Replies: 65
- Views: 463759
Re: Discussion: How to bring back old players
I don’t pretend to know how telnet works, but could we set up a proxy that forwards the old port to the new? And by “we” I mean the people (person?) that has access to the backend server
- Thu May 20, 2021 7:39 am
- Forum: Player's Lounge
- Topic: Questions about the shifting focus
- Replies: 133
- Views: 45465
Re: Questions about the shifting focus
Mmm, I don't immediately see a way to do that in the way you're suggesting. So one instance of something spawning upon entering an area/zone is Zamara Khel (Mayene smob) where the planks spawn upon entering the zone. Could possibly piggyback off of that? Snicker. Are you seriously explaining mobol ...
- Wed May 19, 2021 2:04 pm
- Forum: Player's Lounge
- Topic: Questions about the shifting focus
- Replies: 133
- Views: 45465
Re: Questions about the shifting focus
One idea that came up while reading through this is making cities feel more alive. Would it be possible with mobol to make more mobs appear in a city the more players there are? Special things could happen if a certain threshold is reached (like in Caemlyn, the Queen comes out for a parade or somet...