Search found 46 matches

by Nunzio
Wed Jun 09, 2021 8:47 am
Forum: Player's Lounge
Topic: Unique's Thread
Replies: 30
Views: 42409

Re: Unique's Thread

Stringer has a shocklance
by Nunzio
Tue Jun 08, 2021 7:08 am
Forum: Art of War
Topic: this game is bullshit
Replies: 21
Views: 6918

Re: this game is bullshit

This should totally become another thread like "Ouch! That Really Did Hurt," "Stab Thread," "Charge Thread," etc. Good idea Monsoon ;-)
by Nunzio
Wed Jun 02, 2021 7:45 am
Forum: Player's Lounge
Topic: Game Balance to Encourage Wholist Balance
Replies: 51
Views: 16343

Re: Game Balance to Encourage Wholist Balance

Maybe the command to convert scalps can include a list of names. The list of names has to be players currently online. The tokens generated are then inscribed with the name and respond to that name, so you can do something like ‘give nunzio nunzio’. Turning the tokens in would do a check against the...
by Nunzio
Tue Jun 01, 2021 3:38 pm
Forum: Player's Lounge
Topic: Game Balance to Encourage Wholist Balance
Replies: 51
Views: 16343

Re: Game Balance to Encourage Wholist Balance

(2) Or. Do not accept the base wiped item at all. Make clear to people that once the split starts they need to turn in prior to crash/reboot etc. Ie. have a room with the taxidermist + the accepting mob. Have the taxidermist even give a warning and the ability to drop. Personally, I'd go with not g...
by Nunzio
Tue May 25, 2021 7:13 am
Forum: Player's Lounge
Topic: RP clan rank & master bonuses?
Replies: 30
Views: 8397

Re: RP clan rank & master bonuses?

I suppose it doesn't hurt to have a repository of ideas when/if work gets started on it. And hey, dreaming's fun too!
by Nunzio
Mon May 24, 2021 11:59 am
Forum: Player's Lounge
Topic: Players & Immortals, WoTMUD Style
Replies: 4
Views: 1833

Re: Players & Immortals, WoTMUD Style

Only partially read, almost tl;dr
by Nunzio
Mon May 24, 2021 11:50 am
Forum: Player's Lounge
Topic: Discussion: How to bring back old players
Replies: 65
Views: 463759

Re: Discussion: How to bring back old players

So while reading this thread it got me thinking that maybe there could be some kind of specialization you can work towards. Razhak's ideas kind of touch on that and I actually really like them. My idea for specialization was having to do *something* to works towards getting what amounts to free prac...
by Nunzio
Fri May 21, 2021 10:12 pm
Forum: Player's Lounge
Topic: Discussion: How to bring back old players
Replies: 65
Views: 463759

Re: Discussion: How to bring back old players

Ominas wrote:
Fri May 21, 2021 8:15 pm
Quite a few have been poking around recently.

I think the biggest thing that hurt us was the port change.
I don’t pretend to know how telnet works, but could we set up a proxy that forwards the old port to the new? And by “we” I mean the people (person?) that has access to the backend server
by Nunzio
Thu May 20, 2021 7:39 am
Forum: Player's Lounge
Topic: Questions about the shifting focus
Replies: 133
Views: 45465

Re: Questions about the shifting focus

Mmm, I don't immediately see a way to do that in the way you're suggesting. So one instance of something spawning upon entering an area/zone is Zamara Khel (Mayene smob) where the planks spawn upon entering the zone. Could possibly piggyback off of that? Snicker. Are you seriously explaining mobol ...
by Nunzio
Wed May 19, 2021 2:04 pm
Forum: Player's Lounge
Topic: Questions about the shifting focus
Replies: 133
Views: 45465

Re: Questions about the shifting focus

One idea that came up while reading through this is making cities feel more alive. Would it be possible with mobol to make more mobs appear in a city the more players there are? Special things could happen if a certain threshold is reached (like in Caemlyn, the Queen comes out for a parade or somet...