Search found 351 matches

by Draz
Tue Apr 02, 2024 9:37 pm
Forum: Bugs
Topic: Warder Multi-hit
Replies: 2
Views: 2804

Re: Warder Multi-hit

This.. isn't new. Bonded warders hit anything they are buffing that is bashed. I've had 2-3 people refer to it as multi-hit; for clarity I consider it hitting bashed targets the bonded gaidin happens to be buffing. The clarity point being because if the sedai is online, and the gaidin is berserk, th...
by Draz
Tue Apr 02, 2024 9:21 pm
Forum: Player's Lounge
Topic: Funny quotes.
Replies: 486
Views: 404100

Re: Funny quotes.

More to this I gather Lakon didn't even see my call to come in fence. He apparently fled into tower 3x and then into fence. I repracced, ran zone, wimpy not set, autofled into fence - decided to clear and get an idea of where we were at and test out my new binnol I was engaged on mobs (Binnol killed...
by Draz
Mon Mar 25, 2024 3:22 am
Forum: Player's Lounge
Topic: Funny quotes.
Replies: 486
Views: 404100

Re: Funny quotes.

yo a very decent chance I didn't narrate you were afk
by Draz
Mon Mar 11, 2024 4:07 am
Forum: Player's Lounge
Topic: Arbitrary Punishments
Replies: 29
Views: 9586

Re: Arbitrary Punishments

If imms are looking at changing unbalanced weaves can you please look at slow? its insane. sleep I'd just double the timer; with city squares mostly having !sleep coding I'm unsure if its an issue outside of that Definitely making it only land on mobs would be useful (the fact that I love the weave ...
by Draz
Wed Feb 28, 2024 10:29 pm
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 169
Views: 273141

Re: QOL Changes on Existing Mobol

1) dead on / better presentation - although my thought was with respect to the occasional extreme lag on mob pulses that gets steadily worse when we have hundreds of mobs fighting each other. 2) yes. Although lots of ways and some weird freaking coding at times (see the gaidin rescue coding on boarh...
by Draz
Wed Feb 28, 2024 12:09 am
Forum: Art of War
Topic: Stab Thread
Replies: 1962
Views: 1958745

Re: Stab Thread

LotM
by Draz
Wed Feb 28, 2024 12:07 am
Forum: Art of War
Topic: Fail!
Replies: 2965
Views: 2403011

Re: Fail!

That's shitty.
Don't suppose they were stupid enough to leave tracks or Mush saw them?
by Draz
Sun Feb 25, 2024 10:41 pm
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 169
Views: 273141

Re: QOL Changes on Existing Mobol

Just a thought; is it possible to limit numbers on replicating mobs? oh - or make it so ! weapon or ethereal mobs can automatically hit ethereal mobs I gather we haven't had a freeze around this in a while Is there any point (or way of) staggering when mob movements, checks etc. go off? I believe so...
by Draz
Thu Feb 22, 2024 4:01 am
Forum: Art of War
Topic: Ouch! Slow is OP
Replies: 8
Views: 1126

Re: Ouch! Slow is OP

His original comments were that he was using it to show that it needs to be changed.
My original death was chortlesnorfling ridiculous.
Cider doesn't work, vials don't do anything at all.
by Draz
Tue Aug 29, 2023 5:12 am
Forum: Art of War
Topic: A timely ressurection!
Replies: 7
Views: 4067

Re: A timely ressurection!

Not sure the incin did dmg to Gothmog here; you had a melee hit in also