Search found 101 matches
- Wed Jun 08, 2022 4:29 pm
- Forum: Art of War
- Topic: A Chill in Tarwin's Gap (SFW)
- Replies: 2
- Views: 804
Re: A Chill in Tarwin's Gap (SFW)
I didn't really know until it was over how low everyone on LS was. Khaster got out crit, Cline got out crit, Etta was battered and tapped. It was really just a confidence game hoping that other LS would show up before the other DS, and that I'd keep dodging bashes - a pretty reasonable risk when the...
- Mon Jun 06, 2022 7:42 pm
- Forum: Art of War
- Topic: A Chill in Tarwin's Gap (SFW)
- Replies: 2
- Views: 804
A Chill in Tarwin's Gap (SFW)
Interesting little door fight. Etta and I pick up tracks of Kraven and Vyxir, then ran into Knuckle around Tarwin's bush. Lightly edited to remove spam. Road to Tarwin's Gap [ obvious exits: N S ] There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving south. T...
- Fri Jun 03, 2022 11:01 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2880
- Views: 2678145
Re: Ouch! That really did HURT!
Rough ones here. * HP:Wounded MV:Strong > s x b Thinning Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving ...
- Thu Jun 02, 2022 2:08 am
- Forum: Player's Lounge
- Topic: Unique Policy
- Replies: 58
- Views: 48684
Re: Unique Policy
I'm late to the conversation and haven't read everything but my feeling is there should be some wiggle room for playing alts on the opposite side of your character with the unique. Otherwise we're going to end up with perverse situations where someone with a unique logs on a side that's already winn...
- Fri May 20, 2022 3:23 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2974
- Views: 2593664
Re: Fail!
Oof. It's more painful from your POV :P Here's the full context! Path to the Old Monastery [ obvious exits: N E W ] There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks...
- Mon May 02, 2022 3:45 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2880
- Views: 2678145
Re: Ouch! That really did HURT!
The Blighted Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving...
- Sun Apr 24, 2022 12:33 am
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2880
- Views: 2678145
Re: Ouch! That really did HURT!
*Jaghut* has arrived from the north. Deimon smites *Jaghut*'s body. q * HP:Beaten MV:Full > [k dark] You slash *Jaghut*'s body. x * HP:Beaten MV:Full - Deimon: Scratched - Jaghut: Wounded > Koseir scythes *Jaghut*'s body. [where ] Players in your Zone -------------------- Athroc - By the Deserted We...
- Fri Apr 22, 2022 8:11 pm
- Forum: Art of War
- Topic: Betrayed by Kryyg?
- Replies: 3
- Views: 1785
Betrayed by Kryyg?
Harun, Iblis, Deimon vs. Kryyg, Zarth, Jaimie. Kryyg chases after Deimon. A Winding Road Beside a Watch Tower [ obvious exits: N S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north....
- Fri Apr 22, 2022 1:24 pm
- Forum: Player's Lounge
- Topic: Are players leaving?
- Replies: 243
- Views: 177922
Re: Are players leaving?
I'd argue your statement is in bad faith misleading. Trolls have severe prac total restrictions to compensate for that dismounted strength, and humans have a combination of prac needs (esp. with being able to bash on horseback), mob needs (with additional EQ for those mobs), defensive penalties, an...
- Fri Apr 22, 2022 1:10 am
- Forum: Player's Lounge
- Topic: Are players leaving?
- Replies: 243
- Views: 177922
Re: Are players leaving?
Been busy for a few days but wanted to get back to something to demonstrate what I'm talking about. I suggested that players complaining about Wolfbrothers are largely creating an atmosphere of resentment without actually making any balance arguments. That's exactly what Jaster did in his first post...