Search found 156 matches

by Itesh
Sat Jun 05, 2021 3:43 pm
Forum: Announcements
Topic: Code Update
Replies: 0
Views: 1654

Code Update

So you know master damage, and how you've been asking us to remove it for years? Well. We've sort of done that, only instead of that, we've cut it in half and then smeared it sideways down the clan ranks like a toddler who doesn't understand trifle. TLDR: Clan damage for all! But less than master da...
by Itesh
Mon May 31, 2021 3:51 pm
Forum: Announcements
Topic: Code Update
Replies: 0
Views: 1413

Code Update

After reboot, you will find that hunters are mildly easier to stat.

I mean, they're easy to stat anyway - just kill some stuff and boom, you've statted. But now, the stats you get should be a little better, physically.

Enjoy!
by Itesh
Tue May 18, 2021 3:30 am
Forum: Player's Lounge
Topic: Players & Immortals, WoTMUD Style
Replies: 4
Views: 1833

Re: Players & Immortals, WoTMUD Style

Hope you don't mind, I added paragraphs.
by Itesh
Wed May 12, 2021 5:10 am
Forum: Bugs
Topic: EXPLAINED: Mastermob semote
Replies: 7
Views: 2005

Re: Mastermob semote

You will want jemote for that, I believe.
by Itesh
Mon May 03, 2021 10:36 am
Forum: Player's Lounge
Topic: Discussion Topic: Upcoming Weapon Changes
Replies: 313
Views: 101848

Re: Discussion Topic: Upcoming Weapon Changes

We already have changes to master damage in the queue. I just don't feel the need to keep you informed of that kind of thing, given we have no reliable timescale for implementation.
by Itesh
Mon Mar 29, 2021 9:20 am
Forum: Announcements
Topic: Code Updates
Replies: 0
Views: 1487

Code Updates

1: Gold duping bug fixed, and therefore as I type Elysia is pulling the mobol that addressed this and made banks awful to use.

2: Fades who are not rank 8 and yet somehow still have rank 8 rooms due to the whims of our benevolent overlord should actually be able to rent in them. Luxury!
by Itesh
Sat Mar 27, 2021 5:23 am
Forum: Player's Lounge
Topic: INPUT NEEDED: Non-discoverable game mechanics
Replies: 41
Views: 14527

Re: INPUT NEEDED: Non-discoverable game mechanics

Seamstresses retool shields and do banners but I'm not sure they tell you that.

A lot of the shop-based eq exchangers have signs with really ambiguous phrasing.
by Itesh
Mon Mar 08, 2021 4:44 am
Forum: Announcements
Topic: Code Updates
Replies: 0
Views: 1483

Code Updates

My momma always sayaid layaf was lark a box of choccerlates: you realise that chocolates are your sole source of happiness and the consumption thereof fills the aching void within where norms keep their feelings, that everything should be compartmentalised in receptacles of mashed wood pulp, and the...
by Itesh
Thu Mar 04, 2021 3:31 am
Forum: Player's Lounge
Topic: Clarification on warrior update
Replies: 6
Views: 2754

Re: Clarification on warrior update

Everything on our end was completed and ready for update approx 4 weeks (or more, I have a toddler so time is meaningless for me) ago. We're only waiting for Flash to push the update live and there's no easy or reliable way to predict when that will happen. Sorry.
by Itesh
Tue Feb 02, 2021 10:33 am
Forum: Bugs
Topic: EXPLAINED: Take all.item all.container
Replies: 5
Views: 1654

Re: Take all.item all.container

If all containers are in inventory, this works: inv You are carrying: [2] a brown sack l in 1.sack sack (carried) : a soapstone hedgehog l in 2.sack sack (carried) : a soapstone hedgehog get all.hedgehog all.sack You get a soapstone hedgehog from a brown sack. You get a soapstone hedgehog from a bro...