Search found 65 matches
- Mon Aug 07, 2023 4:10 pm
- Forum: Art of War
- Topic: Projectile Logs
- Replies: 38
- Views: 66693
Re: Projectile Logs
Campsite Here, you stand in a clearing that is pretty obviously inhabited. Looking around, you spot the ring of stones in the center of the clearing where there was obviously a very recent campfire, as well as the many and varied booted tracks in the dirt of the clearing. It looks like a pretty big ...
- Mon Aug 07, 2023 4:09 pm
- Forum: Art of War
- Topic: Projectile Logs
- Replies: 38
- Views: 66693
Re: Projectile Logs
You panic and attempt to flee! Critical > A fade slashes your right leg into bloody fragments! A fade slashes your head into bloody fragments! A hulking Dhai'mon trolloc tries to scythe you, but you parry successfully. *Shzrei* slashes your right leg into bloody fragments! kill dark kill dark n kill...
- Mon Aug 07, 2023 4:08 pm
- Forum: Art of War
- Topic: Projectile Logs
- Replies: 38
- Views: 66693
Re: Projectile Logs
*Rig* has arrived from the south. * S HP:Healthy MV:Fresh > They aren't here. * S HP:Healthy MV:Fresh > East-West Road The enticing smell of freshed-baked bread wafts from the south, completely filling this section of the street. The East-West Road continues east and west from here, and a sign hangs...
- Mon Aug 07, 2023 4:07 pm
- Forum: Art of War
- Topic: Projectile Logs
- Replies: 38
- Views: 66693
Re: Projectile Logs
You flee head over heels. Deep Within the Grove A foul stench seems to waft up from the spoiled ground which feeds its Correcting map position after fleeing. evil corruption to the mangled trees. The forest continues to the east and west. There seems to be a change in the forest to the south. [ obvi...
- Sun Jul 16, 2023 12:29 pm
- Forum: Player's Lounge
- Topic: LS Rogues
- Replies: 30
- Views: 30362
Re: LS Rogues
I don’t think LS rogues need to be upped in any way. The last time they were upped, by tinkering with the backstab formula to give additional landing chance up to 99% s blades, was a good upping IMO. They are powerful melee characters, particularly since the infinite projectile loads were added to c...
- Wed May 17, 2023 10:50 am
- Forum: Bugs
- Topic: FIXED: Sensing disturbance in pattern on a rogue
- Replies: 3
- Views: 1041
FIXED: Sensing disturbance in pattern on a rogue
* R HP:Healthy MV:Tiring > The Spine of the World Here, the Spine gets a bit more rugged as you cross over. To the north and south, the Spine stays as mountains do, craggy and desolate save a few species indigenous to the area. A cool breeze blows across the Spine, stalling the heat for a few minute...
- Tue May 16, 2023 7:55 am
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1962
- Views: 2140952
Re: Stab Thread
* S HP:Critical MV:Tiring > 3 Anteroom to the Grand Hall The vaulted ceiling of the anteroom gives it a feeling of openess. Huge wooden doors, carved in the symbol of Cairhien, the rising sun, lead into the massive throne room. There are several chairs along the walls, allowing a place to sit and re...
- Sun Apr 30, 2023 10:24 pm
- Forum: Art of War
- Topic: Crit kills
- Replies: 281
- Views: 368436
Re: Crit kills
* R HP:Beaten MV:Strong > The Dusty Road The road here continues to the east and west here, bordered by impenetrable forest. Walking along the road, you notice the recent tracks of a couple of wagons along the road, along with some horses. To your northwest, you can see a tower poking up through the...
- Wed Feb 23, 2022 2:40 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1962
- Views: 2140952
Re: Stab Thread
* S HP:Healthy MV:Tiring > n In the Remains of a Crumbling Tower Once a watchtower for the southern part for the road to Fal Dara and Tarwin's Gap, this building is now hardly servicable. Whole parts of the tower have been torn down, making it virtually undefendable. The inside parts of the tower se...
- Wed Feb 23, 2022 2:22 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1962
- Views: 2140952
Re: Stab Thread
* S HP:Healthy MV:Strong > n n Main Road The main road continues north and south. People crowd out of the way to make way for passing soldiers on their way to the Keep or out of town. Directly west of here is a bakery, mouth-watering smells drifting into the street. The towers of the Keep get larger...