Search found 269 matches

by Detritus
Fri Jul 15, 2022 7:54 pm
Forum: Art of War
Topic: Lol what a fail!
Replies: 8
Views: 1908

Re: Lol what a fail!

Splatter doesnt die zerk either :(
by Detritus
Mon Jun 06, 2022 9:43 pm
Forum: Art of War
Topic: An Attack on Granlin's Post
Replies: 3
Views: 1214

Re: An Attack on Granlin's Post

Did Lois get him after? that's some good commitment zerking vs double channie. Very good read.
Melkor wielding his dagger :( ouch.
by Detritus
Fri Jun 03, 2022 1:27 am
Forum: Player's Lounge
Topic: Unique Policy
Replies: 58
Views: 32266

Re: Unique Policy

Rig wrote:
Wed Jun 01, 2022 9:23 pm
That would be a different flag, specifically for keys, sir.
Yes, thank you for re-iterating my point.
by Detritus
Wed Jun 01, 2022 9:00 pm
Forum: Player's Lounge
Topic: Unique Policy
Replies: 58
Views: 32266

Re: Unique Policy

Yeah, it's a general thing with noquit items - if you log on within the first ~30 min after boot, you keep them. it's a different flag. It's not, actually. Naerin's right. It's why no-rent uniques didn't work. It is actually. Since it's in reply to my comment. Chain smob keys instantly dissappear a...
by Detritus
Wed Jun 01, 2022 8:18 pm
Forum: Player's Lounge
Topic: Unique Policy
Replies: 58
Views: 32266

Re: Unique Policy

Naerin wrote:
Wed Jun 01, 2022 6:26 pm
Yeah, it's a general thing with noquit items - if you log on within the first ~30 min after boot, you keep them.
it's a different flag.
by Detritus
Sun May 29, 2022 9:15 pm
Forum: Bugs
Topic: EXPLAINED: Slice Weaves does not add to weave lag
Replies: 11
Views: 2737

Re: Slice Weaves does not add to weave lag

Highly likely same as point of no return pulses on everything else you will have a window of starting a new weave before slice weave has executed anything to effect your character status.
by Detritus
Sun May 29, 2022 9:02 pm
Forum: Player's Lounge
Topic: Itsy's Janky Code Blog
Replies: 47
Views: 13106

Re: Itsy's Janky Code Blog

I love this blog, particularly some of the posts like the last which makes me think of some of my university classes and my interactions with TAs and tutors.

Making C+ projects work and TAs always saying that's great and more than we asked for but you really should redo it xyz way.
by Detritus
Fri May 27, 2022 3:43 pm
Forum: Player's Lounge
Topic: Unique Policy
Replies: 58
Views: 32266

Re: Unique Policy

Another option is also to flag uniques no-rent and destroyed on rent/reboots like some keys and items in game.

Imms can then load all sorts of fun things that aren't going to have long term impacts.
by Detritus
Fri May 27, 2022 3:29 pm
Forum: Art of War
Topic: can someone explain how this happened?
Replies: 9
Views: 2539

Re: can someone explain how this happened?

It's same instance of when bash goes through after moving room. His flee is executing him leaving room but the combat round pulse goes off at the same time as him leaving, your bash also goes off that same round. Had he stayed in the room(and you landed bash not dead) this would have then been a 1 r...
by Detritus
Fri May 27, 2022 3:19 pm
Forum: Art of War
Topic: to the death!!
Replies: 6
Views: 1726

Re: to the death!!

Fun read, small margins. You read over it and the good option turns out to be bad because of circumstance. Lissette is completely tapped and only has 1 fireball in her so the pro disengage off conway ends up a bad thing. Bashed full dodger gets disengaged from, conway lives to kill Byrg and lissette...