Search found 25 matches
- Fri Apr 26, 2024 10:48 am
- Forum: Bugs
- Topic: Build-a-pat issue
- Replies: 0
- Views: 274
Build-a-pat issue
There are a few build-a-pats that no longer have cookpots at them, but if you strike camp, it will put a cookpot there so you can build the pat again and use it! The obvious solution is to just put cookpots back at all build-a-pats! *nods self* Small Path To the west, past some more of the path, you...
- Wed Apr 10, 2024 3:42 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1963
- Views: 2234638
Re: Stab Thread
First kill as Ko'bal! Western Bank of the Arinelle Large iron stakes ground rope that holds the ship taut to the east. A large reinforced structure climbs the edge of the cliff to the land above. The land is cleared out and native plants and trees are tied down with stakes to block vision from the n...
- Tue Apr 02, 2024 10:23 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2677780
Re: Fail!
Haven't lagged this badly in a while... 2 huge lag spikes and it was all over. :( * S HP:Scratched MV:Winded > z backstab h.draz You silently approach your victim... *Tareck* tries to lance you, but you deflect the blow. - nar holy lag =+ *Tareck* tries to lance you, but you parry successfully. *Sal...
- Wed Mar 20, 2024 12:48 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2677780
Re: Fail!
Dark Forest Deep inside this twisted forest, it is black as midnight even at noon. The thick foliage overhead completely blocks the sun during the day, and even the moon's silvery rays cannot shine here at night. The air smells of rotting leaves, which carpet the ground in a soggy blanket of decay. ...
- Mon Mar 18, 2024 10:09 am
- Forum: Art of War
- Topic: Crit kills
- Replies: 282
- Views: 381578
Re: Crit kills
Got lucky here and dodged a bashed hit, then a bash that would have surely killed me. * S HP:Beaten MV:Tiring > Sklarr narrates 'nod' *Draz* panics, and attempts to flee! * S HP:Beaten MV:Tiring > Sklarr strikes *Draz*'s body hard. * S HP:Beaten MV:Tiring > *Draz* leaves west. * S HP:Beaten MV:Tirin...
- Fri Mar 08, 2024 5:59 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1963
- Views: 2234638
Re: Stab Thread
Fun timing on this one, though I almost ate it immediately afterward. A Path Through the Thinning Woods A small, dirt path runs through the woodland here, traveling to the north or south. The giant trees of the forest line the path, and small animal trails extend off the path through the shrubs and ...
- Tue Mar 05, 2024 4:28 pm
- Forum: Art of War
- Topic: Charge Thread
- Replies: 221
- Views: 708176
- Tue Mar 05, 2024 4:07 pm
- Forum: Art of War
- Topic: Charge Thread
- Replies: 221
- Views: 708176
Re: Charge Thread
Aww at least include the part where I bricked and you got it all done in brick lag.
- Tue Mar 05, 2024 12:38 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1963
- Views: 2234638
Re: Stab Thread
A Sallow Wood Still under the refreshing shade of birch and willow and dogwood you are able to study the grassy savannas with relative comfort. Small animals dart past you from time-to-time, and invisible chirping is ever-present up above. [ obvious exits: S W ] Zone: Tar Valon Road South of Tar Val...
- Wed Feb 28, 2024 3:24 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1963
- Views: 2234638
Re: Stab Thread
Outside a Palisade Gate This is the path leading east from the great city of Tear. The dirt seems to be quite well-trodden and packed down from months of use. To the west, the path stops at Tear's massive wooden gate. Here the path works its way northwards, around Tear. It also winds far to the east...