Search found 27 matches
- Thu Jun 13, 2024 5:15 pm
- Forum: Player's Lounge
- Topic: Defender/attacker balance in clan rooms
- Replies: 56
- Views: 22037
Re: Defender/attacker balance in clan rooms
FWIW, the Thiefbane clanrooms appear to have been changed since the bulk of this discussion. I just got stuck in there with no way out and lost a full set. Tried to activate the mobol door with a bunch of stuff and it didn't open... then Roberto opened it, Erehwon came in and manually shut the door,...
- Tue Jun 11, 2024 3:29 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2899
- Views: 3108374
Re: Ouch! That really did HURT!
Single round batt to dead! *Alesso* tries to lance Mush, but he parries successfully. A member of the Lancer cavalry joins Alesso's fight! A member of the Lancer cavalry joins a member of the Lancer cavalry's fight! A member of the Lancer cavalry joins a member of the Lancer cavalry's fight! A membe...
- Fri Apr 26, 2024 10:48 am
- Forum: Bugs
- Topic: Build-a-pat issue
- Replies: 0
- Views: 750
Build-a-pat issue
There are a few build-a-pats that no longer have cookpots at them, but if you strike camp, it will put a cookpot there so you can build the pat again and use it! The obvious solution is to just put cookpots back at all build-a-pats! *nods self* Small Path To the west, past some more of the path, you...
- Wed Apr 10, 2024 3:42 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1969
- Views: 2532649
Re: Stab Thread
First kill as Ko'bal! Western Bank of the Arinelle Large iron stakes ground rope that holds the ship taut to the east. A large reinforced structure climbs the edge of the cliff to the land above. The land is cleared out and native plants and trees are tied down with stakes to block vision from the n...
- Tue Apr 02, 2024 10:23 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2983
- Views: 2969706
Re: Fail!
Haven't lagged this badly in a while... 2 huge lag spikes and it was all over. :( * S HP:Scratched MV:Winded > z backstab h.draz You silently approach your victim... *Tareck* tries to lance you, but you deflect the blow. - nar holy lag =+ *Tareck* tries to lance you, but you parry successfully. *Sal...
- Wed Mar 20, 2024 12:48 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2983
- Views: 2969706
Re: Fail!
Dark Forest Deep inside this twisted forest, it is black as midnight even at noon. The thick foliage overhead completely blocks the sun during the day, and even the moon's silvery rays cannot shine here at night. The air smells of rotting leaves, which carpet the ground in a soggy blanket of decay. ...
- Mon Mar 18, 2024 10:09 am
- Forum: Art of War
- Topic: Crit kills
- Replies: 302
- Views: 464753
Re: Crit kills
Got lucky here and dodged a bashed hit, then a bash that would have surely killed me. * S HP:Beaten MV:Tiring > Sklarr narrates 'nod' *Draz* panics, and attempts to flee! * S HP:Beaten MV:Tiring > Sklarr strikes *Draz*'s body hard. * S HP:Beaten MV:Tiring > *Draz* leaves west. * S HP:Beaten MV:Tirin...
- Fri Mar 08, 2024 5:59 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1969
- Views: 2532649
Re: Stab Thread
Fun timing on this one, though I almost ate it immediately afterward. A Path Through the Thinning Woods A small, dirt path runs through the woodland here, traveling to the north or south. The giant trees of the forest line the path, and small animal trails extend off the path through the shrubs and ...
- Tue Mar 05, 2024 4:28 pm
- Forum: Art of War
- Topic: Charge Thread
- Replies: 221
- Views: 844211
- Tue Mar 05, 2024 4:07 pm
- Forum: Art of War
- Topic: Charge Thread
- Replies: 221
- Views: 844211
Re: Charge Thread
Aww at least include the part where I bricked and you got it all done in brick lag.