Search found 10 matches
- Sun May 14, 2023 1:14 am
- Forum: Player's Lounge
- Topic: new ter'angreal idea
- Replies: 5
- Views: 2810
Re: new ter'angreal idea
People just really need to get over the mostly mental hurdle of overlooking that New Unavoidable Taint (NUT) is much, much more fundamentally playable than Old Avoidable Taint (OAT). It's like comparing nuts to oats. I'm sort of semi-surprised groups of MCs haven't already completely ravaged the dep...
- Wed Jan 18, 2023 9:56 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2887
- Views: 2778256
Re: Ouch! That really did HURT!
lol e * HP:Beaten MV:Winded > kill dark en Inside the Dreadlord's Tent [ obvious exits: N S W ] There are some bloody traces of a human leaving <<WEST<< There are some bloody traces of a TROLLOC leaving <<WEST<< There are some tracks of a TROLLOC leaving ^^NORTH^^ *Porka* is standing here. A Ghob'li...
- Sat Dec 03, 2022 12:19 am
- Forum: Art of War
- Topic: How We Do vol. 10 (Epic) (Instructional)
- Replies: 13
- Views: 7672
Re: How We Do vol. 10 (Epic) (Instructional)
You can call it salt, if you like, but I'll be calling it popping an overinflated ego. Nothing instructional there.
- Mon Nov 14, 2022 5:33 pm
- Forum: Player's Lounge
- Topic: Preview of upcoming ability: campfires
- Replies: 12
- Views: 5118
Re: Preview of upcoming ability: campfires
I don't know, might be a good use of moves to build some red-herrings. I think I could simply rest at my campfire while waiting to build other campfires.
- Mon Nov 14, 2022 5:08 pm
- Forum: Player's Lounge
- Topic: Preview of upcoming ability: campfires
- Replies: 12
- Views: 5118
Re: Preview of upcoming ability: campfires
Maybe I missed it, but what is stopping me from creating a campfire in every outdoor room in a zone?
- Tue Nov 01, 2022 1:32 pm
- Forum: Player's Lounge
- Topic: contraband and the black market
- Replies: 15
- Views: 12392
Re: contraband and the black market
Who is stopping you? Why are they suspicious? How can they make you show your pack/parcel?
- Thu Oct 06, 2022 7:27 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2887
- Views: 2778256
Re: Ouch! That really did HURT!
MVP of that Kill: Weir's !LOOT rank 8 hauberk.
- Sat Jun 18, 2022 8:28 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2887
- Views: 2778256
Re: Ouch! That really did HURT!
e * S HP:Beaten MV:Winded > kill uryl bash Gravelled Lane through Village [ obvious exits: N E W ] *Uryl* is standing here, riding a gray palfrey. A tall animal with a long neck stands here. A well-trained soldier stands here, ready to defend the morat'raken. A stout Seanchan sentry keeps vigilant w...
- Sat Jun 18, 2022 12:51 pm
- Forum: Art of War
- Topic: Gok and Jaimie Defend the Camp
- Replies: 4
- Views: 1391
Re: Marg and Jaimie Defend the Camp
Preface to this is Oogie died Yaerin, Yurikan, and David and I had come north with his gear to re-equip him. I hid his gear and waited out no-quit for grovel so got to back wounded/winded. Changes to road rooms have really messed up the effectiveness of mobs in camp and in a lot of places, but with...
- Thu Mar 31, 2022 10:54 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1963
- Views: 2240391
Re: Stab Thread
* S HP:Battered MV:Tiring > n h backstab h.dark By the Deserted Well [ obvious exits: N S ] There are some bloody traces of a TROLLOC leaving vvSOUTHvv There are some bloody traces of a TROLLOC leaving ^^NORTH^^ There are some bloody traces of a TROLLOC leaving vvSOUTHvv There are some bloody traces...