Search found 16 matches

by ted
Fri Apr 21, 2023 6:05 pm
Forum: Art of War
Topic: LOL stupid kick lag
Replies: 7
Views: 2866

Re: LOL stupid kick lag

dannae be most educated mooch on the black, but i be certain fer meself, at least, that there be no bloomin' reason ter zerk against bloody combo users if yer in abs as yer goin' ter dmg them more than they be lookin' ter damage ye but maybe ye not be in abs and ye be in combo which be makin' berser...
by ted
Sat Mar 25, 2023 11:50 pm
Forum: Bugs
Topic: FIXED: for shienar bug rewarding infinite gold
Replies: 1
Views: 558

FIXED: for shienar bug rewarding infinite gold

included log for reference and because ruby's quote is hilarious in context. sa what do i do You say 'what do i do' * HP:Beaten MV:Fresh > l in pouch pouch (carried) : two gold crowns * HP:Beaten MV:Fresh > g coin all Eldrenia says 'for far dala' You get two gold crowns from a soft leather pouch. Yo...
by ted
Thu Dec 29, 2022 1:01 pm
Forum: Art of War
Topic: A Day on Patrol After a Quick Nap
Replies: 3
Views: 1857

A Day on Patrol After a Quick Nap

Previous to my nap I had decided to try out a lance. * HP:Healthy MV:Tiring > Inner Gate of the Keep [ obvious exits: N S ] A hanging lantern lights the path. * HP:Healthy MV:Tiring > Center of the Courtyard [ obvious exits: N E S W ] A stout wooden barrel stands nearby. The waters of a blue-veined ...
by ted
Fri Dec 02, 2022 5:12 pm
Forum: Art of War
Topic: A Proper Brawl
Replies: 1
Views: 626

A Proper Brawl

* R HP:Scratched MV:Tiring > Path to a Castle This twisted path through the Blight has grown rough and rocky as it approaches the Mountains of Dhoom. The slope rises through the mutantous vegetation of the Blight towards a dark and gloomy castle which towers ahead. [ obvious exits: N S ] A warhorse ...
by ted
Thu Nov 10, 2022 6:28 pm
Forum: Art of War
Topic: Battle Against the Eyeless Lurk Byrg
Replies: 0
Views: 561

Battle Against the Eyeless Lurk Byrg

* R HP:Scratched MV:Fresh - a shadow stallion: Wounded > A shadow stallion barely tickles your body with its hit. You flow effortlessly into Arc of the Moon, scything a shadow stallion's head into bloody fragments! * R HP:Scratched MV:Fresh - a shadow stallion: Wounded > A shadow stallion tries to h...
by ted
Wed Oct 26, 2022 12:56 pm
Forum: Art of War
Topic: Quick Fight
Replies: 4
Views: 1151

Quick Fight

Road Inside the City Walls [ obvious exits: E W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A warhorse is here, stamping his feet impatiently, being ridden by you. A black cat meanders to an unknown destination. * R HP:Healthy MV:Strong > Malkier Gate [ obvious exits: N E W ] ...
by ted
Wed Aug 24, 2022 7:22 pm
Forum: Art of War
Topic: Name and Shame
Replies: 20
Views: 7444

Re: Name and Shame

This is what you look like when you clumsy though. *Ommin* clumsily approaches you with a dagger of green jade, but you fend off the attack. * HP:Wounded MV:Tiring - Ommin: Healthy > The innkeeper hits Ommin's right hand into bloody fragments! * HP:Wounded MV:Tiring - Ommin: Scratched > The innkeepe...
by ted
Wed Aug 24, 2022 7:18 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2406839

Re: Ouch! That really did HURT!

Path to Tarwin's Gap [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Sevrin Sanders is standing here, riding a warhorse. You sense a hidden life form in the area... 1 * R HP:Critical MV:Tiring > [k dark] You try to blast *Splatter*, but he deflects ...
by ted
Thu Aug 04, 2022 7:53 pm
Forum: Art of War
Topic: Fail!
Replies: 2965
Views: 2341648

Re: Fail!

i dannae think that one time be the charm, it be two and be times that it be three times the charm. * R HP:Battered MV:Tiring > Merchants Row [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A warhorse is here, stamping his feet impatiently, being ridden by...
by ted
Tue Jun 07, 2022 9:56 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2406839

Re: Ouch! That really did HURT!

* R HP:Wounded MV:Tiring > You bellow 'Dreadlord ye be lookin at yer last cursed night. Flame you creature of the dark, I be takin yer head and the beasts too' * R HP:Wounded MV:Tiring > Someone bellows 'k' * R HP:Wounded MV:Tiring > You bellow 'ye be thinkin' it's okay but ya cannae know the pain i...