Search found 33 matches
- Wed Jul 17, 2024 1:16 pm
- Forum: Player's Lounge
- Topic: Fostering an Accountable Community
- Replies: 162
- Views: 65464
Re: Fostering an Accountable Community
If you want things to run smoothly then find your niche. People will come to play this mud for usually one reason. For most here thats the pk, and forcing them to RP and to limit what they do when they can see clear benefits for breaking that is going to be an uphill battle all the way. People who c...
- Thu Apr 11, 2024 6:36 pm
- Forum: Player's Lounge
- Topic: Defender/attacker balance in clan rooms
- Replies: 56
- Views: 40408
Re: Defender/attacker balance in clan rooms
Rig following Elara into the clan base and then looting the herb chest on the way out is a perfect example of why this whole pk in the clan rooms thing is just dumb. If you want mobs then use the city, or use the cityhead. I don't get why rooms that are specifically designed for clan-based function...
- Thu Apr 11, 2024 5:31 pm
- Forum: Player's Lounge
- Topic: Defender/attacker balance in clan rooms
- Replies: 56
- Views: 40408
Re: Defender/attacker balance in clan rooms
Rig following Elara into the clan base and then looting the herb chest on the way out is a perfect example of why this whole pk in the clan rooms thing is just dumb. If you want mobs then use the city, or use the cityhead. I don't get why rooms that are specifically designed for clan-based functions...
- Tue Apr 02, 2024 10:26 pm
- Forum: Player's Lounge
- Topic: Craftable rare other stuff?
- Replies: 10
- Views: 7494
- Tue Mar 05, 2024 8:58 pm
- Forum: Player's Lounge
- Topic: Defender/attacker balance in clan rooms
- Replies: 56
- Views: 40408
Re: Defender/attacker balance in clan rooms
I'm just enjoying seeing how long it takes clan doors to open and close increasing in every other post. We started at 10 seconds, now we're at 30 seconds, do we have anyone going for the full minute? big surprise, clans with doors that open at different times are reporting different times! I know t...
- Sun Jan 28, 2024 10:42 pm
- Forum: Player's Lounge
- Topic: QOL Changes on Existing Mobol
- Replies: 176
- Views: 540627
- Mon Jan 08, 2024 7:03 pm
- Forum: Player's Lounge
- Topic: Feedback for Tinkerers
- Replies: 15
- Views: 261749
Re: Feedback for Tinkerers
I think that pace would have been pretty solid for people who played about 10 hours a day assuming that nothing else was going on. I think most people when they saw the loaders and TAR things called Holidaze, they assumed that was the holiday event and didnt dig any deeper than that. I also think ha...
- Fri Sep 01, 2023 1:32 pm
- Forum: Bugs
- Topic: FIXED: Random mob of bandits
- Replies: 1
- Views: 9682
FIXED: Random mob of bandits
I know these are usually not there, or anywhere close. but today they were in two separate rooms: Southern Edge of the Valley The south part of this valley seems to consist mostly of fallen rocks and gravel from the plateau above. A short distance to the northeast a cluster of white buildings form a...
- Sat Aug 12, 2023 5:45 pm
- Forum: Bugs
- Topic: Losing qps on rent
- Replies: 7
- Views: 3742
Re: Losing qps on rent
thank you for the quote, I never saw that post (despite looking everywhere for something like it) and didn't realize what was causing the quest point loss, but that appears to be specifically when the mob is being ordered to be led and not when its issued. THAT'S an easy solution then, all we have t...
- Fri Aug 11, 2023 12:08 am
- Forum: Bugs
- Topic: Losing qps on rent
- Replies: 7
- Views: 3742
Re: Losing qps on rent
Does this ONLY happen when you order a mob to lead? such as when you rent and log back on, and order the mob thats still in the room to follow? I have lost at least 8 quest points this week alone from it so I really want to know how it can be avoided.