Search found 20 matches

by spectre
Wed Nov 13, 2024 12:00 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2985
Views: 3411136

Re: Ouch! That really did HURT!

You narrate 'okay hitting' * S HP:Wounded MV:Strong > s kill light bash A Forgotten Street [ obvious exits: N E W ] *Garrick* is standing here. A mercenary lingers here, ready to earn his pay. *Eldrenia* is standing here. A guard stands here steadfast, protecting the area. A guard stands here steadf...
by spectre
Tue Nov 12, 2024 11:25 pm
Forum: Art of War
Topic: Fail!
Replies: 3044
Views: 4671516

Re: Fail!

ran a little too hard
by spectre
Fri Jan 12, 2024 3:02 pm
Forum: Art of War
Topic: Cravok narrates 'im critical'
Replies: 0
Views: 89000

Cravok narrates 'im critical'

You narrate 'skirrel try to buff it a sec?' * S HP:Wounded MV:Tiring > The Caemlyn Road The scenery here is very distinct, as the road continues along its slow course through the area. The southern border of the road is grown over by thick hedges and bushes, and off to the north, the Braem Wood begi...
by spectre
Mon Dec 18, 2023 9:06 am
Forum: Player's Lounge
Topic: Christmas Adventure Thread
Replies: 23
Views: 122262

Re: Christmas Adventure Thread

DST and razor last night + Zarth mobbing, which is also great.
by spectre
Thu Jun 29, 2023 3:20 pm
Forum: Art of War
Topic: Fail!
Replies: 3044
Views: 4671516

Re: Fail!

Aish had some bad luck after too -- this is why Kajin chasing sometimes cut both ways in the past. A Path The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees to both sides. As you cautiously walk down the path, your boots stick slightly to the damp ground, prompting you to ...
by spectre
Wed Jun 21, 2023 10:36 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2985
Views: 3411136

Re: Ouch! That really did HURT!

Save Jawny, kill the Sedai, just a day at the office. * HP:Hurt MV:Full > kill light bash A Trolloc Camp [ obvious exits: N E ] A trolloc cookpot, couched in a bed of coals, boils with human flesh. *Kathos* is here, fighting Jawny, riding a Domani razor. *Szyrik* is here, fighting Jawny. Jawny the C...
by spectre
Fri Apr 28, 2023 11:02 am
Forum: Art of War
Topic: Fail!
Replies: 3044
Views: 4671516

Re: Fail!

firetrucking fix fleeing on this game and remove the 16+ wil tier of fleeing if you want this game to be less firetrucking stupid and punishing for taking any risks at all in set ups that aren't obnoxious to play with or against. * HP:Beaten MV:Full - Mantas: Beaten > cmw [change mood WIMPY] Mood ch...
by spectre
Thu Apr 06, 2023 12:53 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2985
Views: 3411136

Re: Ouch! That really did HURT!

* S HP:Beaten MV:Winded > You try to pound *Geom*, but he parries successfully. *Geom* leaves west. kill light * S HP:Beaten MV:Winded > Bearhands has arrived from the east. They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > w kill h.light w Malkier Gate [ obviou...
by spectre
Wed Apr 05, 2023 4:55 pm
Forum: Art of War
Topic: Spawn Camp
Replies: 10
Views: 8373

Re: Spawn Camp

Bena wrote:
Tue Apr 04, 2023 6:26 pm
I dont know what that means.
cash money = good

not very cash money = bad

jaimie was not very cash money to sit there waiting to stab you and he knows it!

was very cash money of him to sneak up and stab you the first time though. witches in ditches.
by spectre
Tue Apr 04, 2023 6:21 pm
Forum: Art of War
Topic: Spawn Camp
Replies: 10
Views: 8373

Re: Spawn Camp

not very cash money