Search found 97 matches

by Aureus
Wed Apr 14, 2021 2:18 pm
Forum: Announcements
Topic: Weapon & Dodge Stat Changes
Replies: 15
Views: 3431

Re: Weapon & Dodge Stat Changes

High end combo polearms were slightly upped to make them more competitive with spears.
by Aureus
Wed Apr 14, 2021 3:02 am
Forum: Player's Lounge
Topic: Feedback Survey: Temporary Camp Changes
Replies: 6
Views: 264

Re: Feedback Survey: Temporary Camp Changes

Bump here: last call for feedback. It'd be great to get a couple more responses from folks who played with the camp changes before I close the survey and summarize the results. There are some early trends but I think a couple more responses would help solidify them. The survey is short and your inpu...
by Aureus
Tue Apr 13, 2021 3:55 pm
Forum: Bugs
Topic: NOT A BUG: Deathwatch armored stallion doesn't like being called an "it"
Replies: 3
Views: 91

Re: NOT A BUG: Deathwatch armored stallion doesn't like being called an "it"

The mob needs to be neutral/no sex, or else it only senses its own sex channeling. So this is not a bug (like Siro said). Locking this one.
by Aureus
Tue Apr 13, 2021 2:34 pm
Forum: Player's Lounge
Topic: Discussion Topic: Upcoming Weapon Changes
Replies: 125
Views: 5982

Re: Discussion Topic: Upcoming Weapon Changes

The linked stats are identical to the values I used and identical to Meren's values I believe. Polearms vs Spears Thanks for the feedback. The combo polearms were in a sorry state before, so I upped them in the first round, but I did not go as far as I could have. Though, the bash assessment listed...
by Aureus
Mon Apr 12, 2021 7:43 pm
Forum: Player's Lounge
Topic: Discussion Topic: Upcoming Weapon Changes
Replies: 125
Views: 5982

Re: Discussion Topic: Upcoming Weapon Changes

Update: Added abs% back to dodge pieces: https://forums.wotmud.info/viewtopic.php?f=3&t=13929&p=122572#p122572 Re: polearms vs spears, those are the wrong stats I believe, Meren. I didn't go update my original tables in the announce posts when we tweaked combo polearms. Check the stats here: https:/...
by Aureus
Mon Apr 12, 2021 7:08 pm
Forum: Announcements
Topic: Weapon & Dodge Stat Changes
Replies: 15
Views: 3431

Re: Weapon & Dodge Stat Changes

We decided to pull the trigger on restoring the abs% to base dodge pieces: we felt like dodgers were exploding just slightly more quickly than we want them to. This will be live on in-game pieces as of renting, or reboot tonight.
by Aureus
Fri Apr 09, 2021 7:22 pm
Forum: Announcements
Topic: Weapon & Dodge Stat Changes
Replies: 15
Views: 3431

Re: Preview: Upcoming Weapon & Dodge Stat Changes

We've made a few tweaks based on early observations -- note these are mostly minor changes rather than major readjustments: Saw-toothed axe has had its damage very slightly reduced, from 4d10 (22.5 avg) to 6d6 (21 avg). 4d10 was not playing nicely with its 1.5-handed nature (5d10 was far too strong ...
by Aureus
Thu Apr 08, 2021 3:55 pm
Forum: Player's Lounge
Topic: Feedback Survey: Temporary Camp Changes
Replies: 6
Views: 264

Feedback Survey: Temporary Camp Changes

Hi all,

The temporary camp changes will be reverted later today.

I'd appreciate you taking a few minutes (~5) to share feedback on the changes, via this survey: https://forms.gle/U4AMg7AbDagaE13g6

I'll look at the feedback after a week and see if there are any interesting trends.

Cheers,
Aureus
by Aureus
Tue Apr 06, 2021 11:09 pm
Forum: Player's Lounge
Topic: Discussion Topic: Upcoming Weapon Changes
Replies: 125
Views: 5982

Re: Discussion Topic: Upcoming Weapon Changes

I wouldn't necessarily agree with the "landed bash should equal two bashed hits". What follows is not rigorous statistics, but I think it sums up how I think about it. Lets say your two dice rolls deal 25 damage on average, using a 18 lb weapon with 170 OB. Scenario 1: abs vs abs > land a bash deal...
by Aureus
Sat Apr 03, 2021 4:30 pm
Forum: Bugs
Topic: FIXED: rats assisting corlm
Replies: 1
Views: 100

Re: FIXED: rats assisting corlm

Fixed as of next reboot.