Search found 42 matches

by Mer
Sat Mar 16, 2024 11:40 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2442329

Re: Ouch! That really did HURT!

* R E HP:Healthy SP:Bursting MV:Fresh > k dark Sraeyn quaffs a cup of thready brown tea. * R E HP:Healthy SP:Bursting MV:Fresh > chann 'ice spikes' h.dark They aren't here. Sraeyn leaves east riding a warhorse. You follow Sraeyn. The Dusty Road [ obvious exits: E W ] |1| A warhorse is here, stamping...
by Mer
Thu Jul 27, 2023 12:57 am
Forum: Art of War
Topic: Fail!
Replies: 2965
Views: 2374073

Re: Fail!

Seems to be my destiny. UGH. * R HP:Scratched SP:Good MV:Full > k dark Waylon narrates 'mer will block gk' They aren't here. * R HP:Scratched SP:Good MV:Full > They aren't here. k dark * R HP:Scratched SP:Good MV:Full > k dark They aren't here. * R HP:Scratched SP:Good MV:Full > k dark They aren't ...
by Mer
Wed Jul 26, 2023 2:58 am
Forum: Art of War
Topic: Fail!
Replies: 2965
Views: 2374073

Re: Fail!

* N HP:Wounded SP:Trickling MV:Tiring > Amongst the Rubble Large stones and small cover the immediate area. Most are worn from the elements, but one side on each has been smoothed and polished. There is no pattern to them, other than in its randomness. The ground is pitted in some places, and many o...
by Mer
Wed Jul 26, 2023 12:41 am
Forum: Bugs
Topic: Graymen naming bug
Replies: 2
Views: 1646

Graymen naming bug

I bet knocking a gate would achieve the same thing but, kind of breaks immersion! * R HP:Healthy SP:Bursting MV:Full > Faiz calls for the Malkiergate to be opened. The Shienaran gatekeeper unlocks the Malkiergate. The Shienaran gatekeeper opens the Malkiergate. * R HP:Healthy SP:Bursting MV:Full > I...
by Mer
Sat Jul 08, 2023 11:05 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2442329

Re: Ouch! That really did HURT!

Forgot to reset autowimpy from earlier, shoot! Nice job. Near the Edge of the Blighted Forest [ obvious exits: N E S W ] |1| A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Trang Oul is standing here, riding |2| warhorse *Byrg* is standing here, riding |1...
by Mer
Sat May 27, 2023 1:36 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2442329

Re: Ouch! That really did HURT!

Bad time to eat the bond death lag! You flee head over heels. The Dusty Road [ obvious exits: E W ] |1| A warhorse is here, stamping his feet impatiently, being ridden by you. *Scrat* is here, fighting Kathos, riding |1| shadow stallion Kathos Volkov is here, fighting Scrat, riding |2| warhorse *Ior...
by Mer
Fri May 19, 2023 1:09 am
Forum: Art of War
Topic: Fail!
Replies: 2965
Views: 2374073

Re: Fail!

Fun fight. Not really sure how to make it "more fair" as channie vs. basher - did go looking for you a bit in keep but didn't find. Props for hitting low. Didn't realize GK ate weaves - is all of keep nochan or is that just noport? * E HP:Battered SP:Strong MV:Strong > s k dark Road to Tarwin's Gap ...
by Mer
Fri Apr 29, 2022 6:56 pm
Forum: Art of War
Topic: Crit kills
Replies: 279
Views: 329998

Re: Crit kills

No kill, but maybe shoulda been! You had me at 9 HPs earlier Dusty and then 16 HPs S Blight there. * R E HP:Beaten SP:Strong MV:Fresh > e A Winding Road [ obvious exits: E W ] |1| A warhorse is here, stamping his feet impatiently, being ridden by you. Larnus has arrived from the west, riding |2| war...
by Mer
Sat Apr 23, 2022 11:59 pm
Forum: Art of War
Topic: Aes Sedai vs Sul'dam/damane
Replies: 0
Views: 1368

Aes Sedai vs Sul'dam/damane

Not claiming this is a good one, but people ask for logs. No edits minus a couple cuts of spam or regen, a peak into all my hideous blunders. * R HP:Healthy SP:Strong MV:Tiring > Caemlyn Central Square [ obvious exits: N E S W ] You feel an odd disturbance in the Pattern here. A fountain is here, of...
by Mer
Sat Apr 09, 2022 11:37 am
Forum: Bugs
Topic: ANSWERED: Bellman
Replies: 7
Views: 5471

Re: ANSWERED: Bellman

I tried, but if you then leave the word "listen" in the phrase it stores, it will mess up and just spill the message #. Would be awesome if this could be coded so it could capitalize correctly, use punctuation, be longer, etc. Really neat (and underused) feature that makes the world feel more alive.