Search found 90 matches
- Sat Dec 30, 2023 9:28 pm
- Forum: Player's Lounge
- Topic: ignore command
- Replies: 29
- Views: 55832
Re: ignore command
Recommend converting this script to Mudlet so we can all ignore each other: https://forums.wotmud.info/viewtopic.ph ... 467#p13467
- Sun Jul 16, 2023 7:46 pm
- Forum: Player's Lounge
- Topic: LS Remorts and Blademasters
- Replies: 10
- Views: 6991
Re: LS Remorts and Blademasters
Yeah, Blademaster is super cool, but it really is not a lot of work to get, and wasn't a lot of work in the past. Like, the extent of my effort was getting a few of the top common lblade and a set of crappy abs, and then throwing myself at RBM until I got lucky with emotes and bashes. It is a thing ...
- Tue Apr 19, 2022 4:01 pm
- Forum: Player's Lounge
- Topic: Are players leaving?
- Replies: 243
- Views: 160475
Re: Are players leaving?
Yeah Myzec, you've got a tooon of assumptions in there that aren't warranted. Coding changes in general, as anyone frequenting the Discord knows by now, are pretty random - they happen when Flash gets around to them. So anywhere from 0-6 months after a change is written and submitted for approval, t...
- Wed Mar 02, 2022 5:05 pm
- Forum: Art of War
- Topic: A series of unfortunate decisions. By trollocs. (LONG)
- Replies: 7
- Views: 2372
Re: A series of unfortunate decisions. By trollocs. (LONG)
I respect the hell out of this log, great job chasing everyone down.
That said, trolls and especially the troll rogues here - you had a 4v2 in a door with no mobs, you had that won easily! And the rogues were just sitting there meleeing - do something with that time and keep the damn doors closed!
That said, trolls and especially the troll rogues here - you had a 4v2 in a door with no mobs, you had that won easily! And the rogues were just sitting there meleeing - do something with that time and keep the damn doors closed!
- Mon Feb 21, 2022 5:42 pm
- Forum: Art of War
- Topic: Crit kills
- Replies: 279
- Views: 336103
Re: Crit kills
At the end of some really fun 2v2 and 2v3 PK: R HP:Critical MV:Tiring > Path Before the Gate [ obvious exits: E W ] Zone: Decayed Forest Door east: greatgate A warhorse is here, stamping his feet impatiently, being ridden by you. *Porka* is here, fighting Beau. *Melkor* is here, fighting Beau. Beau ...
- Tue Feb 01, 2022 7:01 pm
- Forum: Resources
- Topic: Optimized Practice Weave Trainer?
- Replies: 88
- Views: 646083
Re: Optimized Practice Weave Trainer?
Yeah, definitely weird to try to use an OOC tool to influence IC stuff - and very hard to take seriously or depend on if that's a threat. I think trying to reverse engineer and getting Taziar or someone to host it is probably the right idea.
- Thu Apr 15, 2021 12:20 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Seanchan Race
- Replies: 46
- Views: 24021
Re: Discussion Topic: Seanchan Race
EF is more than fine... I feel like I have to say that a lot. :( Honestly, still think it's terrible for PK. The town, not the area around it - that's as awesome as it ever was. But the town itself is filled with norides, a ton of aggro mobs, and is pretty chokey and fleetrappable, being a series o...
- Tue Feb 09, 2021 11:05 pm
- Forum: Player's Lounge
- Topic: Discussion Topic: Seanchan Race
- Replies: 46
- Views: 24021
Re: Discussion Topic: Seanchan Race
I think with SS, you have to think about it as if it were CoL, and ask what you'd do to revive interest in CoL. Unless a lot has changed in my absence, both: - Are wanted and hunted by important factions in Lightside (for SS, this is basically everyone) - Can either sameside or kill DS, but due to g...
- Fri Aug 28, 2020 3:09 am
- Forum: Player's Lounge
- Topic: Dragon Belt
- Replies: 42
- Views: 21687
Re: Dragon Belt
Just popping in to point out that as far as bash is concerned, and assuming you don’t want trash damage (ie, excluding prod/mattock):
Axes - best bash vs dodge
Clubs - best bash vs abs/combo
Yeah, +9%, whatever. Check the numbers on taxe
Axes - best bash vs dodge
Clubs - best bash vs abs/combo
Yeah, +9%, whatever. Check the numbers on taxe
- Fri Aug 28, 2020 1:18 am
- Forum: Player's Lounge
- Topic: Dragon Belt
- Replies: 42
- Views: 21687
Re: Dragon Belt
@Ryzom - feels like you misunderstood my post? I was saying that since Imms have discussed making attack scale differently and proc less, that this change (if it ever happens) would result in a 'fix' to dodge so you wouldn't be dying from full much (if ever, honestly). I said nothing about what's ha...