Search found 210 matches

by Rark
Fri Nov 17, 2023 8:57 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2866
Views: 2033482

Re: Ouch! That really did HURT!

Kerdoink o R HP:Battered DP:Bursting MV:Tiring > [k h.light] They aren't here. o R HP:Battered DP:Bursting MV:Tiring > *Alison* has arrived from the east, riding a warhorse. [k light] You try to blast *Alison*, but she parries successfully. * R HP:Battered DP:Bursting MV:Tiring - Alison: Healthy > *...
by Rark
Tue Aug 30, 2022 1:52 am
Forum: Art of War
Topic: Sometimes the mud just hates you haha
Replies: 15
Views: 5936

Re: Sometimes the mud just hates you haha

Abs needs to be downed with abs weapons being maintained as very strong. The abs set up should not be a survival set up but a maximum damage and best bash set up. One rounded bashes should be fixed. Another set up abs that’s extremely heavy with significant malus to OB could be created for smobbers...
by Rark
Fri Aug 05, 2022 5:31 am
Forum: Art of War
Topic: Counting Chickens!
Replies: 3
Views: 3714

Re: Counting Chickens!

Would recommend using autowimpy, dodge isn't really playable without it.
by Rark
Wed Aug 03, 2022 12:36 pm
Forum: Art of War
Topic: I haven't even had my coffee yet, nice fight guys
Replies: 4
Views: 4540

Re: I haven't even had my coffee yet, nice fight guys

Penzei wrote:
Wed Aug 03, 2022 12:24 pm
You RP a stabbing trolloc very well.
Meaning you die in shrubbery like a nub
by Rark
Fri Jul 29, 2022 5:30 am
Forum: Art of War
Topic: Easy Come Easy Go
Replies: 2
Views: 2873

Re: Easy Come Easy Go

the ganksquad has become the ganksquaded, this is the way
by Rark
Sat Jul 23, 2022 8:44 pm
Forum: Art of War
Topic: Crit kills
Replies: 274
Views: 240474

Re: Crit kills

"crit"
by Rark
Tue Apr 19, 2022 4:06 am
Forum: Art of War
Topic: Stab Thread
Replies: 1957
Views: 1547303

Re: Stab Thread

Isn't that the whole point of stab, there isn't much of a fight but you get a kill?
by Rark
Tue Apr 12, 2022 5:24 pm
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 168
Views: 191410

Re: QOL Changes on Existing Mobol

very nice, thanks Fen
by Rark
Tue Apr 12, 2022 5:27 am
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 168
Views: 191410

Re: QOL Changes on Existing Mobol

Could be neat if a way to know if Malf was in game, similar to Lord Dremond, could be imped. I remember talking to Itesh a while back, but I forget if he actually made a way or not.