Search found 22 matches

by Scizzor
Fri Aug 03, 2018 11:24 pm
Forum: Art of War
Topic: Stab Thread
Replies: 1957
Views: 1540535

Re: Stab Thread

Was like 3 vs 10. This is the one good thing I did before getting caught up and promptly dropping to 20 hps and running for my life. S HP:Hurt DP:Full MV:Winded - the ancient tree: Critical > You pierce the ancient tree's branch into bloody fragments! The ancient tree is dead! R.I.P. Quite a death c...
by Scizzor
Wed Oct 26, 2016 10:23 pm
Forum: Help and Newbie Area
Topic: here's some ridiculous rerolls
Replies: 7
Views: 6014

Re: here's some ridiculous rerolls

Here's Some of my ridiculous rerolls from an old SS I have: # 1 - Str[18] Int[16] Wil[16] Dex[16] Con[18] Hps[367] Move[143] # 2 - Str[19] Int[15] Wil[14] Dex[18] Con[18] Hps[373] Move[148] # 3 - Str[18] Int[14] Wil[16] Dex[18] Con[18] Hps[372] Move[143] # 4 - Str[19] Int[16] Wil[16] Dex[19] Con[17]...
by Scizzor
Mon Oct 10, 2016 9:12 pm
Forum: Help and Newbie Area
Topic: Zmud - Saving a pattern into a variable.
Replies: 12
Views: 9642

Re: Zmud - Saving a pattern into a variable.

I'm pretty sure that will capture both Upper and Lower case names using: [A-Z]%w

It's a bit longer i think, but you could do an if statement on the first letter of the name. Or something like that.

But i think just the %w should be enough. Anyways, love the help Taziar!
by Scizzor
Fri Oct 07, 2016 11:38 am
Forum: Help and Newbie Area
Topic: Zmud - Saving a pattern into a variable.
Replies: 12
Views: 9642

Re: Zmud - Saving a pattern into a variable.

You'd do something like this for the alias. #alias {`} {@targetnow = @enemy} That would just assign the variable enemy to targetnow, you'd have to have an alias to weave targetnow. So: #alias {ist} {channel 'ice spikes' h.@targetnow} But, to get @enemy, you'd need something like: #trigger {^{o|*} * ...
by Scizzor
Mon Sep 26, 2016 12:23 am
Forum: Help and Newbie Area
Topic: #CAPTURE for stating.
Replies: 6
Views: 5940

Re: #CAPTURE for stating.

For writing them to a text file. All you'll need to do is something like this: #FILE 1 {Statted_Stats.txt} #WRITE 1 {%numitems( @PastStats).@Charaname -- Str:@Str Int:@Nt Wil:@Wil Dex:@Dex Con:@Con -- Sum:@Statsum -- @Sex @Class @Homelanddb -- @str @nt @wil @Dex @con -- %time( c)} #ECHO Stats Writte...
by Scizzor
Sun Aug 28, 2016 4:34 pm
Forum: Art of War
Topic: Fail!
Replies: 2959
Views: 1979210

Re: Fail!

hahahahahaha.

That was YOU? Makes sense now.
by Scizzor
Sun Aug 28, 2016 2:25 pm
Forum: Art of War
Topic: Fail!
Replies: 2959
Views: 1979210

Re: Fail!

Elysia wrote:I'm not even going to pretend I'm knowledgable enough to explain this.

It looks like ponr or buggy prompt messages to me.

Either way, even if we could figure out what it is, I doubt it will be fixed.
by Scizzor
Wed Aug 24, 2016 6:17 pm
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2866
Views: 2025826

Re: Ouch! That really did HURT!

Just waited a sec.. giving them time to flee... And BAM! Horse bashed to firetruckin hell. The Blight The Blight stretches on about you. Far off to the north you can see the peaks of the Mountains of Dhoom. The stunted growth continues about you, and you grow weary of this seemingly endless wasted l...
by Scizzor
Wed Jul 27, 2016 4:30 pm
Forum: Help and Newbie Area
Topic: All of mudlet
Replies: 29
Views: 18851

Re: All of mudlet

So not a plug for zmud or cmud or anything. BUT in those programs, you can actually name the trigger. So, if the 62 seconds run down, it can reset itself. But, if something triggers before the 62 seconds are done, it will reset the trigger with the specific name. So, you can make sure that there's a...
by Scizzor
Tue Jul 19, 2016 1:04 pm
Forum: Help and Newbie Area
Topic: Script Wishlist
Replies: 13
Views: 10160

Re: Script Wishlist

So I went ahead and put into place the trigger for DO. And so far, it's been perfectly accurate. I think it's exactly 50 minutes that it pops. And when those 50 minutes are up, it throws a message on my machine saying that it's popped. I also put in a little count-down timer, so when I check "smobti...