Search found 116 matches
- Tue May 14, 2024 4:13 am
- Forum: Player's Lounge
- Topic: HP roll variations
- Replies: 1
- Views: 119
Re: HP roll variations
Just having a bit of a play 21d3-21 averages 21hps with a standard deviation of 3.74 So 2 standard deviations would be 14-28hps To get these hps had to be out by more than 3 standard deviations - or to put it otherwise there was a 99.5% chance of getting 403hps or better... This.. just seems outside...
- Tue May 14, 2024 3:52 am
- Forum: Player's Lounge
- Topic: HP roll variations
- Replies: 1
- Views: 119
HP roll variations
Does anyone have any anecdotes or ideas of what limits this? I was just reading an old email of an alt, who had 391 hps at level 30 and 403hps at level 51, and looking at the average of 20hps for 19 con chars from level 30 to 50, and am wondering how unlikely that is? Of specific note I distinctly r...
- Tue May 07, 2024 3:21 am
- Forum: Art of War
- Topic: Crit kills
- Replies: 286
- Views: 391497
Re: Crit kills
sc You have 49(396) hit and 107(263) movement points. You have scored 89664706 experience points and 1459 quest points. You need 3835294 exp to level and 1541 qp to rank. You have acquired 5 alt qps to date. You have amassed 42 Turn points to date. You have played 380 days and 14 hours (real time). ...
- Sat Mar 02, 2024 2:06 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2892
- Views: 2842795
Re: Ouch! That really did HURT!
*Melosa* has arrived from the north. * S HP:Wounded MV:Strong > [bash ] Bash who? * S HP:Wounded MV:Strong > 2 b Sorvitor has arrived from the north. * S HP:Wounded MV:Strong > [kill light] You try to scythe *Melosa*, but she deflects the blow. Sorvitor slashes *Melosa*'s left leg into bloody fragme...
- Sat Aug 12, 2023 9:14 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2979
- Views: 2742142
Re: Fail!
So in my defence that was a stacked enter, kill, and close gate… and didn’t need to be there in the first place since I had scanned a moment before and saw no human.
Was idiotic
Also I spammed loot instead of rescuing
Was idiotic
Also I spammed loot instead of rescuing
- Mon Aug 07, 2023 12:49 pm
- Forum: Art of War
- Topic: whodunnit?!
- Replies: 1
- Views: 2204
Re: whodunnit?!
Mephistopheles the Abominable Bruiser is standing here. * S HP:Battered MV:Full > Faiz narrates '1n' * S HP:Battered MV:Full > [group all] * S HP:Battered MV:Full > Players in your Zone -------------------- Mephistopheles - Entrance to Campsite Shzrei - Entrance to Campsite Faiz - A Curve in the Cam...
- Mon Aug 07, 2023 11:26 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2979
- Views: 2742142
Re: Fail!
You narrate 'berk it' * S HP:Wounded MV:Winded - the ancient tree: Beaten > You scythe the ancient tree's branch into bloody fragments! The ancient tree tries to hit you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. *Arjuna* avoids being bashed by Grut who lose...
- Sun Jul 02, 2023 12:53 pm
- Forum: Art of War
- Topic: Some recent kills
- Replies: 4
- Views: 6136
Re: Some recent kills
(tic_timer): Estimated aggro pulse Road Inside the City Walls [ obvious exits: N S ] Zone: Fal Dara An oil lamp, set in a steel cage, hangs from a high wooden pole. Spectre of Communism is standing here. * S HP:Hurt MV:Tiring > A Shienaran gate guard bellows 'Mcvty WOb wIgG @P^ob HNgUMX @pU BW?] jMF...
- Sun Jul 02, 2023 1:04 am
- Forum: Art of War
- Topic: Some recent kills
- Replies: 4
- Views: 6136
Re: Some recent kills
The Common Room This common room is actually well isolated from the main part of the inn. Tables are spaced far apart, and a small thin wall separates the main body of the inn from this room. It doesn't look like a very social type of inn, and the clientelle seem to enjoy their privacy. A small wind...
- Fri Jun 23, 2023 9:09 pm
- Forum: Art of War
- Topic: Some recent kills
- Replies: 4
- Views: 6136
Re: Some recent kills
Prykor - Deep Within the Grove Shzrei - Under the Trees You catch the scent of horses nearby. 2-3 humans o S HP:Scratched MV:Tiring > Under the Trees Once lush and rich, the legendary Great Trees that tower above are victims of the encroaching blight. Massive trunks are blackened and the remaining f...