Search found 2221 matches

by Elysia
Wed Apr 24, 2024 10:20 am
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 63
Views: 1423

Re: Retroactive punitive policies

I think one small thing that is frustrating about this change, is none of the existing players that are in progress towards ranking know where they stand now. We don't how many scalps we've turned in already. Can you add something to the game to tell us please? Thanks. Not technically possible due ...
by Elysia
Wed Apr 24, 2024 7:26 am
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 63
Views: 1423

Re: Retroactive punitive policies

A reasonable compromise seems to be any retroactive audits do not de-rank the character, and only remove any rank related bonus/perk. They are still the character they were, they still have the role in their clan. 25 scalps is not a large amount should they truly desire the perks they had again. Ra...
by Elysia
Tue Apr 23, 2024 5:47 pm
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 63
Views: 1423

Re: Retroactive punitive policies

It's what happens when the immortal staff is predominantly Dark Side players and or mixed with only taking advice from Hardcore player Killers or dark side players. Now that's bollocks. I've been saying for more than a decade that the game is better off when we have players who dabble in every aspe...
by Elysia
Tue Apr 23, 2024 5:02 pm
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 63
Views: 1423

Re: Retroactive punitive policies

It is not clear to me why the change is required. I appreciate the keeping of status quo with people not losing ranks but it does feel like people who prefer to acquire qps from non pk activities may see this as forcing them to pk. To be fair that is largely how the game used to be but I liked the ...
by Elysia
Sat Apr 13, 2024 6:18 pm
Forum: Bugs
Topic: FIXED: Rank 8 cupboard
Replies: 1
Views: 1680

Re: FIXED: Rank 8 cupboard

I repopped the zone, so it's back. Not sure what the cause is/was.
by Elysia
Fri Mar 29, 2024 7:50 am
Forum: Announcements
Topic: Roll with this massive amount of changes!
Replies: 0
Views: 6996

Roll with this massive amount of changes!

New features! Everyone loves a bit of fun, so we're presenting the following: Verin Sedai can now assist in the crafting of angreal. Exclusively available to rank 8 Aes Sedai, this feature requires an investment in both burnt out angreal, other materials and player scalps, since it is potentially so...
by Elysia
Thu Mar 28, 2024 9:13 am
Forum: Bugs
Topic: A woodsman bellows 'Argh, soldier the seanchan is near, spread the bloody alarm!!!!!'
Replies: 1
Views: 2773

Re: A woodsman bellows 'Argh, soldier the seanchan is near, spread the bloody alarm!!!!!'

You don't want to know how many times I've looked at this in the past 6 months, to no avail... It should exit on npcs, but... here we are.
by Elysia
Wed Mar 27, 2024 7:15 am
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 169
Views: 261262

Re: QOL Changes on Existing Mobol

1) dead on / better presentation - although my thought was with respect to the occasional extreme lag on mob pulses that gets steadily worse when we have hundreds of mobs fighting each other. 2) yes. Although lots of ways and some weird freaking coding at times (see the gaidin rescue coding on boar...
by Elysia
Sun Mar 24, 2024 5:09 pm
Forum: Bugs
Topic: ANSWERED: Winding CTF Double-stack
Replies: 1
Views: 2766

Re: Winding CTF Double-stack

This happens outside of times of boot sometimes too. I know of one way, there's probably more. Not really fixable unless we start removing features.
by Elysia
Sun Mar 10, 2024 7:46 pm
Forum: Bugs
Topic: FIXED: Affable broker not returning items
Replies: 11
Views: 5272

Re: Affable broker not returning items

Let this be a lesson that accurate logs help. :P The first log was overlap. Glynn's log wasn't, which allowed me to find out that if he's out of stock, he was trying to return the wrong item, which I just fixed.