Search found 65 matches
- Fri Mar 08, 2024 10:19 pm
- Forum: Art of War
- Topic: Projectile Logs
- Replies: 38
- Views: 71191
Re: Projectile Logs
* S HP:Hurt MV:Strong - Myrdan: Hurt > The Blight The Blight streches out around you. Small hills and stunted growth fill the terrain, leaving a clear path to the east and south. The air is rife with pestilence, the dry earth laden with massive cracks. [ obvious exits: E S ] South: A tall, ramshorne...
- Mon Jan 22, 2024 4:24 pm
- Forum: Player's Lounge
- Topic: Projectiles
- Replies: 39
- Views: 13878
- Sun Jan 21, 2024 11:18 am
- Forum: Player's Lounge
- Topic: Projectiles
- Replies: 39
- Views: 13878
Re: Projectiles
I was baffled when I saw that unlimited loads had been added to FD and RK, since I thought having to collect and use ammunition was one of the primary balancing features of projectiles. These loads should be removed.
Also, only crit-hits from projectiles should interrupt bash
Also, only crit-hits from projectiles should interrupt bash
- Mon Sep 11, 2023 10:41 pm
- Forum: Art of War
- Topic: Projectile Logs
- Replies: 38
- Views: 71191
Re: Projectile Logs
* S HP:Healthy MV:Winded > n n hide backstab h.dark The Blight This deeply in the Blight, you can see how it earned its name. Stunted trees and flowers grow in obscene colors around you. The air is thick and rancid. There are sounds all around you, and you watch your step carefully. [ obvious exits:...
- Fri Sep 08, 2023 1:07 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2707906
Re: Fail!
* S HP:Scratched MV:Winded > A Winding Road The dusty road takes a turn around a small rock outcropping, turning to the north as it heads through the encroaching forest. Vines and creepers snake their way onto the rarely frequented road in search of sustenance. An occasional cobblestone breaks throu...
- Thu Sep 07, 2023 11:08 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2707906
Re: Fail!
* S HP:Hurt MV:Tiring > hide The Blight Here the Blight opens right upon the very edge of the Mountains of Dhoom. The mountain range dwarfs you, and covers the sky as far as you can see along the horizon. The smallest of the peaks rise in front of you, but the base of the mountains are completely un...
- Mon Sep 04, 2023 1:32 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2707906
Re: Fail!
* S HP:Battered MV:Winded > *Hammerhead* has arrived from the south. * S HP:Battered MV:Winded > 3 [backstab h.dark] You silently approach your victim... = Aloysius narrates 'whacha doing arjuna' Ooops. Your clumsy execution broadcasts your intentions. * S HP:Battered MV:Winded - Hammerhead: Beaten ...
- Sat Sep 02, 2023 6:04 pm
- Forum: Art of War
- Topic: Stab Thread
- Replies: 1963
- Views: 2265652
Re: Stab Thread
* S HP:Wounded MV:Strong > look The Twist in the Dark Road The dark road turns away from the hill to the south, leading north and east. The hill to the south is topped with a black tower, whose battlements survey the entire area. The gate to the tower is to the south of here, while to the north the ...
- Sat Sep 02, 2023 2:11 pm
- Forum: Art of War
- Topic: Once in awhile, you're able to make it right
- Replies: 1
- Views: 1442
Re: Once in awhile, you're able to make it right
* S HP:Beaten MV:Winded > The Blight The Blight here is a foul swarm of livid colors. Bright red leaves tinged with white or yellow streaks stretch twistedly upwards. The air is overly sweet and rank. Where a branch is broken, a thick black sap bubbles out causing you to think twice about touching a...
- Sat Sep 02, 2023 2:11 pm
- Forum: Art of War
- Topic: Once in awhile, you're able to make it right
- Replies: 1
- Views: 1442
Once in awhile, you're able to make it right
* S HP:Battered MV:Strong > s Entering a Blighted Mire A path leads out of the mountain, venturing into a morass of mud and rotting vegetation. Along the eastern side of the trail lies a murky pool of thick black slime. Interspaced along the ground are puddles of the black slime, bubbling ominously....