Search found 345 matches

by Kryyg
Sun May 12, 2024 11:03 pm
Forum: Player's Lounge
Topic: Observations after an extended break
Replies: 16
Views: 421

Re: Observations after an extended break

1. PK is bad. From the perspective of a non DS player my encounters over the last few days have been: outnumbered, outbonused, and out eq'd simultaneously. Doesn't really matter the set up. Dodge, combo, abs basics+decent weapon gets destroyed. Try mobs? Doesn't matter. Go inside FD? Doesn't matter...
by Kryyg
Sun May 12, 2024 11:00 pm
Forum: Player's Lounge
Topic: Slow
Replies: 5
Views: 162

Re: Slow

I didn’t know vials weren’t usable when slowed. I thought you had already quaffed one recently hence were in that refresh state where quaffing more don’t work. One would think a vial effect would be kind of like a draught for blind. Removes slow effect and you can’t be slowed while under refresh flag.
by Kryyg
Fri May 10, 2024 6:36 am
Forum: Art of War
Topic: Early Morning Mistakes at Akkad
Replies: 13
Views: 529

Re: Early Morning Mistakes at Akkad

What Rig said. Every time someone dies on this game does not necessitate a change. You basically hit a super duper mob solo. I think combo being downed over the years and you basically got hit by every heavy hitting mob - fades and elites. Good show and try. Sklarr falling back to this point in a 2v...
by Kryyg
Fri May 03, 2024 8:39 pm
Forum: Player's Lounge
Topic: Sorvitor's heron is pristine instead of quite used and he died
Replies: 24
Views: 7291

Re: Sorvitor's heron is pristine instead of quite used and he died

Fantastic!

The circle jerk is complete.
by Kryyg
Thu Apr 25, 2024 12:53 pm
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 165
Views: 7250

Re: Retroactive punitive policies

Well, if anyone really wants to get back on track on this post it boils down to: Why do people protest? This post started out as protesting a policy change, because a group of players feel marginalized by the policy. Now in true WoTMUD fashion the people who don't like the protesters on a personal ...
by Kryyg
Thu Apr 25, 2024 8:30 am
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 165
Views: 7250

Re: Retroactive punitive policies

I’m all for people playing however they want and enjoy just having the who list larger. That said, this game was created as a PK mud. I forget what MUD all the original players/immortals abandoned before making this one. The roots of this game are PK and the staff has gone above and beyond to accomm...
by Kryyg
Tue Apr 23, 2024 9:22 pm
Forum: Player's Lounge
Topic: Retroactive punitive policies
Replies: 165
Views: 7250

Re: Retroactive punitive policies

I would like to know what prompted this change? Do we really have a lot of masters that made it via PVE? I’m completely out of my element south of FD. Perhaps a good balance would be leave all rank 7s alone but implement the rank 8 policy. Needing 750 to get rank 8. So if some rank 7 guy is aiming t...
by Kryyg
Sun Apr 14, 2024 8:44 pm
Forum: Player's Lounge
Topic: No hat Axxye
Replies: 12
Views: 3357

Re: No hat Axxye

I think the obvious answer to this problem is to make a no quit hat check so you can’t leave a city without a hat. This will help us retain new players like Axxye. Indirectly, this will also help bad Seanchan players who can only play easy mode so then they play FCs.

No hat. No leaving the city.
by Kryyg
Sat Apr 13, 2024 4:48 pm
Forum: Art of War
Topic: Fail!
Replies: 2976
Views: 2709668

Re: Fail!

HP:Beaten MV:Fresh > kill byrg A Field of Stumps A large field stretches out before one's eyes. All the trees have been cut down and in their place stumps are standing. There are no signs of the trees, so the lumber must have been taken away by someone, probebly the same someone that cut them down. ...
by Kryyg
Fri Apr 12, 2024 7:03 pm
Forum: Player's Lounge
Topic: Defender/attacker balance in clan rooms
Replies: 54
Views: 20232

Re: Defender/attacker balance in clan rooms

There are so many safe areas on this game and areas where only a full group or solo Jestin would even attempt a hit. A tiny bit of effort will get you to these areas. I’m not in favor of anything with no quit checks during PK. I’m not against back exits or additional egress modes for both sides in ...