Search found 419 matches
- Tue May 07, 2024 4:03 pm
- Forum: Player's Lounge
- Topic: PVE to create more PK
- Replies: 31
- Views: 1590
Re: PVE to create more PK
Comment on Draz's post: I did like that IoMM had a boat to enter/leave. It is fun to worry about / set up ambushes. The lack of an easy escape is amazing. The rewards were good but you had to take a certain amount of risk as escaping wasn't just as simple as getting past someone spamming a chokepoin...
- Mon Apr 29, 2024 5:17 am
- Forum: Help and Newbie Area
- Topic: help with rerank
- Replies: 3
- Views: 1205
Re: help with rerank
Same here.
Re: Typos
Should be "member."You say 'rerank me please'
Please contact a staff memeber regarding your rank.
- Mon Apr 29, 2024 5:02 am
- Forum: Player's Lounge
- Topic: Retroactive punitive policies
- Replies: 165
- Views: 9103
Re: Retroactive punitive policies
As someone who generally leans much more on the PvE / RP side of things, I don't really see the massive issue in requiring 25 heads to rank to 7. Someone earlier in the thread said you'd get that many by accident by that time, which I feel like has some truth to it (unless you actively avoid all PK,...
- Thu Nov 30, 2023 2:23 pm
- Forum: Art of War
- Topic: Fail!
- Replies: 2981
- Views: 2853094
Re: Fail!
tgt dark Current target set to: dark A Tower Guard tickles Honey's body with his lance. *Honey* cleaves your body extremely hard. * HP:Wounded SP:Full MV:Strong - Honey: Wounded > weat Target not set! The temperature is about 0 degrees. It feels chilly. The sky is snowing heavily, and a hurricane f...
- Thu Nov 30, 2023 2:11 pm
- Forum: Player's Lounge
- Topic: Peer review
- Replies: 15
- Views: 32373
Re: Peer review
Couldn't an intelligent scripter write it so the output occurs after the "Ok." maybe even gagging it so it comes in a pulse later (might not work with the symbols I guess), and/or isn't that client dependent? Certainly CMUD does it naturally like you describe. Couldn't also an intelligent scripter ...
- Fri Sep 08, 2023 5:18 pm
- Forum: Resources
- Topic: CLIENT: Dump of mudlet related things for y'all
- Replies: 258
- Views: 281724
Re: CLIENT: Dump of mudlet related things for y'all
Is there a script that captures the pc/mob you're engaged on as a variable (@enemy) so you can create an alias to look at them? I used to have it for zmud and loved it. Thanks in advance and apologies if I overlooked it. Not sure if Adael already got back to you on the Discord but: Make a new 'Trig...
- Thu Sep 07, 2023 2:26 pm
- Forum: Player's Lounge
- Topic: So long and thanks for all the fish.
- Replies: 11
- Views: 21702
Re: So long and thanks for all the fish.
I'll miss our RP interactions. Weren't too many but they were meaningful.
<3
<3
- Thu Sep 07, 2023 2:24 pm
- Forum: Player's Lounge
- Topic: The one that got away..
- Replies: 19
- Views: 36008
Re: The one that got away..
<3
Had lots of fun times running into Razhak unexpectedly or rushing to an Accepted's aid after they were ambushed.
Had lots of fun times running into Razhak unexpectedly or rushing to an Accepted's aid after they were ambushed.
- Thu Sep 07, 2023 2:17 pm
- Forum: Player's Lounge
- Topic: goodbye notes and thoughts
- Replies: 3
- Views: 5180
Re: goodbye notes and thoughts
<3
I'm hopeful things will still be kicking for quite a while. Been busy a f myself lately though.
I'm hopeful things will still be kicking for quite a while. Been busy a f myself lately though.