Search found 339 matches

by Draz
Mon Mar 25, 2024 3:22 am
Forum: Player's Lounge
Topic: Funny quotes.
Replies: 483
Views: 368152

Re: Funny quotes.

yo a very decent chance I didn't narrate you were afk
by Draz
Mon Mar 11, 2024 4:07 am
Forum: Player's Lounge
Topic: Arbitrary Punishments
Replies: 29
Views: 2049

Re: Arbitrary Punishments

If imms are looking at changing unbalanced weaves can you please look at slow? its insane. sleep I'd just double the timer; with city squares mostly having !sleep coding I'm unsure if its an issue outside of that Definitely making it only land on mobs would be useful (the fact that I love the weave ...
by Draz
Wed Feb 28, 2024 10:29 pm
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 166
Views: 190158

Re: QOL Changes on Existing Mobol

1) dead on / better presentation - although my thought was with respect to the occasional extreme lag on mob pulses that gets steadily worse when we have hundreds of mobs fighting each other. 2) yes. Although lots of ways and some weird freaking coding at times (see the gaidin rescue coding on boarh...
by Draz
Wed Feb 28, 2024 12:09 am
Forum: Art of War
Topic: Stab Thread
Replies: 1957
Views: 1541491

Re: Stab Thread

LotM
by Draz
Wed Feb 28, 2024 12:07 am
Forum: Art of War
Topic: Fail!
Replies: 2959
Views: 1980169

Re: Fail!

That's shitty.
Don't suppose they were stupid enough to leave tracks or Mush saw them?
by Draz
Sun Feb 25, 2024 10:41 pm
Forum: Player's Lounge
Topic: QOL Changes on Existing Mobol
Replies: 166
Views: 190158

Re: QOL Changes on Existing Mobol

Just a thought; is it possible to limit numbers on replicating mobs? oh - or make it so ! weapon or ethereal mobs can automatically hit ethereal mobs I gather we haven't had a freeze around this in a while Is there any point (or way of) staggering when mob movements, checks etc. go off? I believe so...
by Draz
Thu Feb 22, 2024 4:01 am
Forum: Art of War
Topic: Ouch! Slow is OP
Replies: 8
Views: 724

Re: Ouch! Slow is OP

His original comments were that he was using it to show that it needs to be changed.
My original death was chortlesnorfling ridiculous.
Cider doesn't work, vials don't do anything at all.
by Draz
Tue Aug 29, 2023 5:12 am
Forum: Art of War
Topic: A timely ressurection!
Replies: 7
Views: 2863

Re: A timely ressurection!

Not sure the incin did dmg to Gothmog here; you had a melee hit in also
by Draz
Tue Aug 29, 2023 5:10 am
Forum: Art of War
Topic: A timely ressurection!
Replies: 7
Views: 2863

Re: A timely ressurection!

When I've seen this in the past splash damage was significant - keen to know if its been changed for incin or only for over channel affects Splash damage doesn't kill you at tic; from memory incin backfire did not either, but over channel incin does. Out if interest; autoflee on the missed bash on E...
by Draz
Tue Aug 29, 2023 4:58 am
Forum: Art of War
Topic: Advice Please
Replies: 10
Views: 7071

Re: Advice Please

If you have a /good/ link and response time it's entirely possible to engage, short weave, and flee (and flee again if you fail the flee), before a bash lands

Also little things like having strength, a honed weapon etc. I think make drastic differences