Search found 369 matches
- Wed May 15, 2024 6:21 am
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2891
- Views: 2809001
Re: Ouch! That really did HURT!
Deserted Guest House [ obvious exits: S W ] Zone: Blighted Grove You notice a silver-banded war mallet is hidden here. You notice a backpack is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. Lady Vianca Vaughn, Aes Sedai is here, f...
- Mon May 13, 2024 3:43 am
- Forum: Player's Lounge
- Topic: Slow
- Replies: 10
- Views: 349
Re: Slow
Are you sure?
As recently as 2-3 weeks ago I had slow on me for 3 tics I'm sure.
As recently as 2-3 weeks ago I had slow on me for 3 tics I'm sure.
- Sun May 12, 2024 9:20 pm
- Forum: Player's Lounge
- Topic: Slow
- Replies: 10
- Views: 349
Slow
Seriously - why has this not been changed. Its so chortlesnorfling stupid. Less than a melee round; and its a guaranteed kill on anyone dismount who needs to move more than a couple rooms. The early logs I posted - had me at strong moves, hagging out and dying within rooms Literally every person who...
- Sun May 12, 2024 9:15 pm
- Forum: Art of War
- Topic: Ouch! That really did HURT!
- Replies: 2891
- Views: 2809001
Re: Ouch! That really did HURT!
You are too exhausted. * HP:Battered MV:Haggard > *Sorvitor* has arrived from the north, riding a shadow stallion. * HP:Battered MV:Haggard > A Shienaran gate guard bellows 'Argh! The foul beast Kryyg has been spotted!' A Shienaran gate guard bellows 'Argh! The foul beast Trill has been spotted!' A ...
- Wed May 08, 2024 4:19 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2711831
Re: Fail!
A Pile of Lumber [ obvious exits: E S W ] 2x quivering A warhorse is here, stamping his feet impatiently, being ridden by you. *Sklarr* is standing here. *Gully* is standing here. *Malf* is standing here. A brazen young hare thumps his powerful hind legs nearby. A brazen young hare thumps his powerf...
- Wed May 08, 2024 3:27 am
- Forum: Art of War
- Topic: Fail!
- Replies: 2976
- Views: 2711831
Re: Fail!
On the Long Road [ obvious exits: N E S W ] A chestnut stallion trots about, being ridden by you. Roberto has arrived from the south, riding a warhorse. Mantas has arrived from the south, riding a warhorse. * R HP:Battered MV:Full > 8 8 8 [change mood brave] You try to calm down, but can't. * R HP:B...
- Tue May 07, 2024 9:25 pm
- Forum: Player's Lounge
- Topic: PVE to create more PK
- Replies: 31
- Views: 1234
Re: PVE to create more PK
I mean 3 different captains on different pop times; if I found someone had killed a captain I was a lot more likely to get a smash group together. Far more often I saw it the other way around, DS would see humans had gone IOMM, and would kill the human captain, then catch their own, to strand the hu...
- Tue May 07, 2024 12:31 am
- Forum: Player's Lounge
- Topic: PVE to create more PK
- Replies: 31
- Views: 1234
Re: PVE to create more PK
Oh and on the flip side of this I hate Woodsmen having an instant narrate that can't be shut down.
Could be misunderstanding this; but my understanding is if they emote, which they do instantly if I enter their room, they've narrated.
A zone yell is great. Narrate.. well phooey.
Could be misunderstanding this; but my understanding is if they emote, which they do instantly if I enter their room, they've narrated.
A zone yell is great. Narrate.. well phooey.
- Tue May 07, 2024 12:30 am
- Forum: Player's Lounge
- Topic: PVE to create more PK
- Replies: 31
- Views: 1234
Re: PVE to create more PK
I love how challenging stuff is in the waste. Have spent hours trying to figure out how to get into the spire in GF for tower of Ghenji. I really love player activated scouts - would it be possible to get a couple through central zones? For those 'daily pve 1qp quests' for pk clans, particularly tho...
- Tue May 07, 2024 12:19 am
- Forum: Player's Lounge
- Topic: PVE to create more PK
- Replies: 31
- Views: 1234
Re: PVE to create more PK
That said I am 100% guilty of rolling over pk with smob groups - intentionally when people ask for help, and unintentionally. Elysia - the reason the smobs aren't getting hit is Tower aren't allowed to hit; also there is no clarity on which smobs are included; at this time the only known ones are Pa...