Search found 69 matches

by Atienne
Sun Mar 19, 2023 6:17 pm
Forum: Tales of the Light
Topic: A notice attached to the border stones of Illian &-BonusRPqps
Replies: 0
Views: 4085

A notice attached to the border stones of Illian &-BonusRPqps

In light of recent events in the world, and the fact that much time has passed without incident, the Council of Nine hereby rescinds the previously issued banishment of the Children of the Light and the Hand of the Light from the nation of Illian. This is in reference to the previous notice posted h...
by Atienne
Thu Jan 12, 2023 10:32 am
Forum: Bugs
Topic: Clan retools not working
Replies: 1
Views: 672

Re: Clan retools not working

The maximum length of item descriptions was changed from a higher number to a lower number of 50 characters (including spaces I believe) sometime back. I believe the reason you are seeing this is because the descriptions for those items is now too long. You'll likely need to get your clan watcher or...
by Atienne
Tue Jan 10, 2023 9:49 am
Forum: Art of War
Topic: Ouch! That really did HURT!
Replies: 2874
Views: 2417301

Re: Ouch! That really did HURT!

Smaxx wrote:
Mon Jan 09, 2023 5:05 pm
Zatuchly narrates 'lions chasing me'
Scary.
by Atienne
Thu Dec 29, 2022 4:38 pm
Forum: Player's Lounge
Topic: What are things that make LS harder to play than DS?
Replies: 62
Views: 68676

Re: What are things that make LS harder to play than DS?

And here is the post Razhak made that I was referring to: you may notice that some of the things he mentioned have been addressed, while others are still being discussed and or debated here! The people have spoken! Power to the People! Atienne raises his fist in Lea and Zarth's direction https://for...
by Atienne
Thu Dec 29, 2022 4:08 pm
Forum: Player's Lounge
Topic: What are things that make LS harder to play than DS?
Replies: 62
Views: 68676

Re: What are things that make LS harder to play than DS?

I don't think LS is harder than DS. I think the notion is silly. I think a lot of it has to do with the way people communicate nowadays. I think a lot of it has to do with the number of players and their availability to play. This is going to be a theme throughout this post. You see a lot of people ...
by Atienne
Wed Apr 20, 2022 10:42 am
Forum: Player's Lounge
Topic: Are players leaving?
Replies: 243
Views: 154809

Re: Are players leaving?

I don't know why I ever play or not play really. I have this thing where I get really into a game for a time. Then I lose interest, and do something else. I was playing WoTMUD for awhile. I was working on getting an Aes Sedai. I accomplished that goal, then played a little more. "Oh, that's neat." I...
by Atienne
Wed Aug 18, 2021 8:51 pm
Forum: Art of War
Topic: Why is this possible...
Replies: 29
Views: 8543

Re: Why is this possible...

Humans shouldn't open doors for trolls or seanchan. Trolls shouldn't open doors for humans or seanchan. Seanchan shouldn't open doors for humans or trolls. This whole thing is laughable considering the recent post about warrants for cross race equipment return. That he can growl "exit" or "open door...
by Atienne
Tue Aug 03, 2021 12:51 pm
Forum: Art of War
Topic: Koryak the Male Channeler
Replies: 37
Views: 18935

Re: Koryak the Male Channeler

What more proof do you need! In character letters, in character interviews, in character yelling for help that was seen by other people in character. To see it in character with my own (Atienne's) eyes, or for someone else (in character) that I (in character as Atienne) holds as reputable to have s...
by Atienne
Sun Jun 20, 2021 7:58 pm
Forum: Player's Lounge
Topic: Discussion Topic: Upcoming Weapon Changes
Replies: 313
Views: 100576

Re: Discussion Topic: Upcoming Weapon Changes

Rhys wrote:
Sun Jun 20, 2021 5:17 pm
The singular of dice is die you ignoramus
Damnit Jim, he's a doctor, not a nerd.
by Atienne
Tue Jun 08, 2021 11:40 am
Forum: Player's Lounge
Topic: Change to Master Damage
Replies: 133
Views: 48554

Re: Change to Master Damage

Wasn't around when groupfade was a thing, but I imagine the random full group fading in on smobbers then fading out was the main reason and having a side where a large number can "gate" doesn't seem too productive, could be it is more balanced now that no quit makes it harder, but since failing fad...