Search found 113 matches
- Mon Dec 25, 2023 9:45 am
- Forum: Art of War
- Topic: ZAP
- Replies: 3
- Views: 3701
Re: ZAP
cool story bro, not sure what it has to do with my thread tho
- Sun Dec 24, 2023 2:00 pm
- Forum: Art of War
- Topic: ZAP
- Replies: 3
- Views: 3701
ZAP
* HP:Wounded SP:Strong MV:Strong > Caemlyn Road The road stretches onwards to the east. To the west you see a small city, and the road leads right up to the gate. From the center of town an enormous bridge of unbelievable beauty rises and spans the river which lies on the western bank of the city. [...
- Thu Nov 30, 2023 9:20 pm
- Forum: Player's Lounge
- Topic: Mudlet channie targeting script
- Replies: 0
- Views: 6357
Mudlet channie targeting script
I made my first channeler, and I made a weave targeting script for Mudlet. It is simply, 'm' is the action button (or you can change this to whatever you want), and you set the target by typing 'target x', and you set the weave by typing 'wv name of weave'. Then 'm' will do channel 'name of weave' x...
- Thu Nov 30, 2023 9:10 pm
- Forum: Player's Lounge
- Topic: What makes a good leader in pk?
- Replies: 14
- Views: 23806
Re: What makes a good leader in pk?
Lykan, because you just always won, especially if there was a door nearby
- Thu Nov 30, 2023 9:08 pm
- Forum: Player's Lounge
- Topic: Peer review
- Replies: 15
- Views: 27695
Re: Peer review
for a second i thought they let rig remort to dl
this is a good example of why would you get flamestrike when you could have a chance of bashing? hoa is awesome
this is a good example of why would you get flamestrike when you could have a chance of bashing? hoa is awesome
- Tue Jul 25, 2023 12:38 pm
- Forum: Player's Lounge
- Topic: idea for adding illustrations to the game
- Replies: 2
- Views: 4312
idea for adding illustrations to the game
hey yall, i am a software developer, but i do more front end stuff. i was trying to think of some cool scripts i could make for mudlet. one that occured to me: having a graphic designer (or possible ai, if we can find a good engine) make illustrations of each cell of the mud, based off of the descri...
- Sun Jul 09, 2023 1:18 pm
- Forum: Art of War
- Topic: no horses allowed.
- Replies: 0
- Views: 1598
no horses allowed.
* HP:Scratched MV:Fresh - a warhorse: Hurt > You are a 430 year old male trolloc hunter. Your height is 7 feet, 0 inches, and you weigh 255.0 lbs. You are carrying 0.0 lbs and wearing 52.0 lbs, very light. Your base abilities are: Str:19 Int:9 Wil:9 Dex:10 Con:19. Offensive bonus: 91, Dodging bonus:...
- Sat May 13, 2023 1:44 pm
- Forum: Player's Lounge
- Topic: new ter'angreal idea
- Replies: 5
- Views: 2862
new ter'angreal idea
how about a ter'angreal that when used by a mc, protects them from taint? so as long as they channel using it, they won't go crazy. no boost to power, just protection from the taint on the source. and you can't use both a ter'angreal and an angreal at the same time, you have to pick one
- Wed Apr 26, 2023 2:06 pm
- Forum: Player's Lounge
- Topic: can we change mob lead back? it sucks now
- Replies: 13
- Views: 10078
Re: can we change mob lead back? it sucks now
Agree with Revescaal. It is too much of an advantage to just keep leading more and more mobs in a pk zone, only being able to lead a mob from your home zone, and if it dies outside the home zone, you get docked 3 qps. But I liked being able to equip and lead a mob in pk. It allows me to fight 1v2 or...
- Sat Apr 22, 2023 8:50 pm
- Forum: Player's Lounge
- Topic: Stipend
- Replies: 13
- Views: 11607
Re: Stipend
Socialist!
what if we had a crypto coin map to in-game money??
what if we had a crypto coin map to in-game money??