Fortress is rideable/dism now, Jerioz has some innate protection from being indoors because weather minimally impacts weaves. Unsure if we want to make that change.
Doubt we'll rework the flames.
Search found 297 matches
- Thu Mar 28, 2024 6:34 pm
- Forum: Player's Lounge
- Topic: QOL Changes on Existing Mobol
- Replies: 168
- Views: 191092
- Tue Mar 19, 2024 3:40 pm
- Forum: Player's Lounge
- Topic: Suggestion for CTF Cities
- Replies: 9
- Views: 451
Re: Suggestion for CTF Cities
I think figuring out a reason that would motivate DS to do the CTFs is the more likely route. When they were randomized over reboot you'd have very large groups form to take them with the expectation that it would be the only opportunity to take the CTF, which seems counter to the point of the CTF F...
- Mon Mar 18, 2024 12:43 pm
- Forum: Bugs
- Topic: FIXED: Southern CTF fort bugged for Illian Companions
- Replies: 1
- Views: 104
Re: Southern CTF fort bugged for Illian Companions
This should be fixed!
- Wed Mar 13, 2024 11:03 am
- Forum: Player's Lounge
- Topic: Defender/attacker balance in clan rooms
- Replies: 35
- Views: 2137
Re: Defender/attacker balance in clan rooms
We spent some time discussing this upstairs and are in favor of moving from HP checks to NO QUIT checks across the board. Often times the HP check just penalizes absers. If you have a clan / rank 8 room that have an HP check let us know. Preferably through discord so we can put together a list and t...
- Sat Mar 09, 2024 1:05 pm
- Forum: Player's Lounge
- Topic: Arbitrary Punishments
- Replies: 29
- Views: 2052
Re: Arbitrary Punishments
Sleep wasn't removed, you need to be clanned in order to access the weave and it's restricted by rank.
- Tue Mar 05, 2024 12:51 pm
- Forum: Announcements
- Topic: Weaves Update
- Replies: 0
- Views: 264
Weaves Update
Incinerate Usage of incinerate has no place in the game. It does not constitute mutual play and its usage relegates it to means we do not support. It is being restricted until it can be removed. Bypassing this will result in punishment of the player since its usage is from throwaway characters. Som...
- Fri Mar 01, 2024 5:55 pm
- Forum: Player's Lounge
- Topic: Defender/attacker balance in clan rooms
- Replies: 35
- Views: 2137
Re: Defender/attacker balance in clan rooms
One thing I'd note about the log is that it's 3 with a trolloc mob versus 1 and a human mob (that isn't always in the room because Roberto is fleeing). You've got Lamans. K-sword. And a heron. Against a dodger. K-sword user ends wounded/batt I dislike the log because of how predictable it is, the na...
- Fri Mar 01, 2024 12:02 pm
- Forum: Art of War
- Topic: For Zarth
- Replies: 3
- Views: 284
Re: For Zarth
I dont know wtf the underlining of text came from Prior to that it was probably 1/20 bashes landed (even tead up) then trill joined and all my bashes brave or zerk seemed to land v odd But satisfying Nice log. I fixed the issue, if anyone runs into this in the future, go through your log and delete...
- Wed Feb 28, 2024 9:12 pm
- Forum: Announcements
- Topic: Players and game violations
- Replies: 16
- Views: 12307
Re: Players and game violations
We are a smaller player base, and toxic in-game behavior is something we intend to have zero-tolerance around. This means, that while it isn't a specific rule, you should be aware that your actions can be judged by our Houseguest policy. Some actions merit recourse from authorities, some do not. In ...
- Tue Feb 20, 2024 4:40 pm
- Forum: Player's Lounge
- Topic: QOL Changes on Existing Mobol
- Replies: 168
- Views: 191092
Re: QOL Changes on Existing Mobol
Let me know if that change is much better. I'll try to clean it up throughout this week to be more immersive than the current statements though.