by arston » Sat Apr 15, 2023 1:54 pm
Since I have started playing I have never seen a period of time when people DIDN'T flock to one clan or another. Part of this game is that lots of people get on the bandwagon and goes with what is active, whether thats DOTS, Queen's Guard, Forresters, Tower, etc. Then it fizzles out and you dont see anyone from that clan for a while. When I started playing Defenders were by far the most represented clan, and I never met my forrester for over a year irl, now its the other way around.
What im saying is that time advanced and Black Tower existed, yeah it would be MC mud for a little while, and then it would die down like everything else does. People would start to get sick of every single clan having an RP reason and character progression for hunting them, one or two key players would end up having real life stuff going on and then the rest would feel like its just them against the world and it would die out for a while just like everything else does. Its not like an MC is actually stronger than any clanned channeler, so theres really no reason for anyone to flock to it other than having fun playing it.
As far as there is being too many channelers in pk, that is already self-regulated. Its not like there is a single long-term player that wants to play one but does not have a bonused clanned channeler. When too many channelers are playing then some of them leave pk or alt to another class or side. Putting giant roadblocks into making it hard to clan a channeler doesnt slow down the % of people that have one (everyone that is not a new player and that actually wants one), it just makes things less fun at first which keeps the mud from growing.
Since I have started playing I have never seen a period of time when people DIDN'T flock to one clan or another. Part of this game is that lots of people get on the bandwagon and goes with what is active, whether thats DOTS, Queen's Guard, Forresters, Tower, etc. Then it fizzles out and you dont see anyone from that clan for a while. When I started playing Defenders were by far the most represented clan, and I never met my forrester for over a year irl, now its the other way around.
What im saying is that time advanced and Black Tower existed, yeah it would be MC mud for a little while, and then it would die down like everything else does. People would start to get sick of every single clan having an RP reason and character progression for hunting them, one or two key players would end up having real life stuff going on and then the rest would feel like its just them against the world and it would die out for a while just like everything else does. Its not like an MC is actually stronger than any clanned channeler, so theres really no reason for anyone to flock to it other than having fun playing it.
As far as there is being too many channelers in pk, that is already self-regulated. Its not like there is a single long-term player that wants to play one but does not have a bonused clanned channeler. When too many channelers are playing then some of them leave pk or alt to another class or side. Putting giant roadblocks into making it hard to clan a channeler doesnt slow down the % of people that have one (everyone that is not a new player and that actually wants one), it just makes things less fun at first which keeps the mud from growing.