An RP question brought on by recent ToL post

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Re: An RP question brought on by recent ToL post

by Chloro » Sat Apr 15, 2023 2:17 pm

Elysia wrote:
Wed Apr 12, 2023 7:24 pm
There are no plans to move the timeline forward, to be honest. It would make the Defenders the hottest new commodity in town and then we'd have people clamoring for the Black Tower, which would be a balance nightmare. There's tons of people who have superstatted mcs waiting, just in case and I think allowing DS vs LS pk to exist as is will benefit the game more in the long run than making it mc-mud.
I see points on both a reason why to hold the mud as is and to move it forward. I can say if a move forward was allowed, then having a Black Tower that has the same restrictions as the White Tower (minus the oaths or maybe different oaths) would allow people to have a different option but still the same amount of work. The White Tower would by far be the clan most uniquely and broadly hit if the Black Tower was implemented. Before people jump on the Black Tower band wagon, having gone through the White Tower process both in 2004/5 and now in 2021-current, it is by far no cake walk. Guarantied it has greatly improved over the years, but once people realize the amount of work they have to put into a character not just skill/pk wise but the amount of time it takes dealing with the rp, master editing logs, then the admin they would need to take on for those coming after them..... There is no slight wonder why many reach rank 5 in the White Tower then take a month off.

I myself would be open to a jump forward, rping out the breaking of the White Tower would be epic. However I don't think many realize the amount of work you as a player are going to have to put in for the changes. I mean, this current global event (my master quest) I have clocked a good 40 hours in rp, log editing, planning, and dealing with the admin stuff that naturally happens with the White Tower. I would say be careful what you wish for, the Black Tower would be a heavy rp clan with growing pains as anything new usually is. Same with Aiel if they were ever implemented. I can safely say the White Tower back in 2004 had its great players, but also high school clicks which made the journey so hellish it actually made people loose their will to play the mud.

Re: An RP question brought on by recent ToL post

by arston » Sat Apr 15, 2023 1:54 pm

Since I have started playing I have never seen a period of time when people DIDN'T flock to one clan or another. Part of this game is that lots of people get on the bandwagon and goes with what is active, whether thats DOTS, Queen's Guard, Forresters, Tower, etc. Then it fizzles out and you dont see anyone from that clan for a while. When I started playing Defenders were by far the most represented clan, and I never met my forrester for over a year irl, now its the other way around.

What im saying is that time advanced and Black Tower existed, yeah it would be MC mud for a little while, and then it would die down like everything else does. People would start to get sick of every single clan having an RP reason and character progression for hunting them, one or two key players would end up having real life stuff going on and then the rest would feel like its just them against the world and it would die out for a while just like everything else does. Its not like an MC is actually stronger than any clanned channeler, so theres really no reason for anyone to flock to it other than having fun playing it.

As far as there is being too many channelers in pk, that is already self-regulated. Its not like there is a single long-term player that wants to play one but does not have a bonused clanned channeler. When too many channelers are playing then some of them leave pk or alt to another class or side. Putting giant roadblocks into making it hard to clan a channeler doesnt slow down the % of people that have one (everyone that is not a new player and that actually wants one), it just makes things less fun at first which keeps the mud from growing.

Re: An RP question brought on by recent ToL post

by Elysia » Sat Apr 15, 2023 9:58 am

It's both channeler balance and game options. Channeler balance because too many channelers around wil ruin pk. And game options would be like how people flock to stab for ease of certain play, or how we had a gazillion warriors were first 'nerfed' and their new bonus turned out too strong. Then imagine everyone wanting to be on the good guys', e.g. Dragon's side aaaand there would only be Defenders and Tower, pretty much, which would make for a boring game in terms of roleplay. At least recently there was a pretty decent spread, with several Red Eagles, Foresters, Queen's Guard, Civil Watch and so on, which gives people options.

The early books are far more interesting in terms of different factions on LS than the later ones and better documented to boot.

Re: An RP question brought on by recent ToL post

by jafra » Fri Apr 14, 2023 2:36 pm

If MCs would be too powerful in Black Tower scenario, then nerf em until proper balance is met?

You can take away warrior prac bonus and clan weaves for example, so they are just like FCs. If you are worried about LS vs DS balance, and LS being overpowered due to influx of channies (MCs in this case), then maybe what the really says is that channies need a nerf in general so that proper balance can be achieved. I'm not sure I would agree with that statement, but that would be the appropriate measure to take if staff feels that channies are the source of the imbalance?

I would be sad to see my favorite classes nerfed but would gladly make that trade for updated timeline.

Re: An RP question brought on by recent ToL post

by Nevirha » Thu Apr 13, 2023 10:27 am

I advocate for moving the timeline back to the Trolloc Wars! We'd get to play as part of the Ten Nations, and there would be no big timeline inconsistencies because we're basically making it all up as we go along.

I'm mostly joking since I know that would create a lot of work for the imms and would also result in the removal of the Seanchan from the game, which is probably somewhere near the NWIH list. It would just be kind of fun to explore this different world.

Re: An RP question brought on by recent ToL post

by Elysia » Wed Apr 12, 2023 7:24 pm

There are no plans to move the timeline forward, to be honest. It would make the Defenders the hottest new commodity in town and then we'd have people clamoring for the Black Tower, which would be a balance nightmare. There's tons of people who have superstatted mcs waiting, just in case and I think allowing DS vs LS pk to exist as is will benefit the game more in the long run than making it mc-mud.

Re: An RP question brought on by recent ToL post

by Asandra » Wed Apr 12, 2023 4:06 pm

If the series don't get cancelled we can follow their timeline after season 3? Would be interesting.

Re: An RP question brought on by recent ToL post

by Elysia » Wed Apr 12, 2023 3:11 pm

Yeah, it's not perfect. RPishly we're in 999, but the ingame clock has us quite a bit further down the line.

It's just one of those thing where the game has more longevity than it was planned for and it brings conflict with it. I just do whatever on my characters. Some age, some don't.

Re: An RP question brought on by recent ToL post

by Nevirha » Wed Apr 12, 2023 3:03 pm

Also, I guess I want to clarify that my question was less about the timeline and more theoretical in nature. How do we rectify having characters who age in a world that doesn't? Because the MUD timeline doesn't really change, everything that has happened to Nev in the game has taken time, but there is no real time in the MUD. We're in kind of a groundhog situation where time passes on the MUD but it just keeps resetting. Ultimately, it's not that important. The ToL post brought it to the front of my mind because of how the Third Succession intersects with Nev's story, but essentially, it's kind of something we have to ignore for the sake of playing a game that occurs within a book timeline.

Re: An RP question brought on by recent ToL post

by Nevirha » Wed Apr 12, 2023 2:13 pm

Elysia wrote:
Wed Apr 12, 2023 1:51 pm
We're holding to the game's timeline being at early book 3, pre-taking of the Stone, so that puts us before May 19th 999:

https://www.wheeloftimelines.com/timeline
This is a really cool website! Thanks for sharing!

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